toro
Arcane
- Joined
- Apr 14, 2009
- Messages
- 15,024
Christ I want this expansion to come out so fucking badly
DOS2 just made things worse for me cause it made me crave for a good game.
Christ I want this expansion to come out so fucking badly
Is it shit? My comrade is playing it, and he's saying that inventory management is a horror on its own.DOS2 just made things worse for me cause it made me crave for a good game.
It's a lot better than Grimoire/Lands of Lore inventory management.Is it shit? My comrade is playing it, and he's saying that inventory management is a horror on its own.DOS2 just made things worse for me cause it made me crave for a good game.
Is it shit? My comrade is playing it, and he's saying that inventory management is a horror on its own.DOS2 just made things worse for me cause it made me crave for a good game.
Is it shit? My comrade is playing it, and he's saying that inventory management is a horror on its own.DOS2 just made things worse for me cause it made me crave for a good game.
That's why I played solo DOS, and intended to do so in DOS2 when they patch it enough.The main reason is that I am so fed up with party based RPG's
That's why I played solo DOS, and intended to do so in DOS2 when they patch it enough.The main reason is that I am so fed up with party based RPG's
I disagree, I don't need it at all, and fine as it is, also played Dungeoun Rats full party with no problem.I doubt anyone with good taste would disagree the biggest flaw of the otherwise perfect masterpiece know as Underrail was no full party creation (and party).
I disagree. I greatly prefer single character RPGs. I'd rather spend all of my effort and focus on making a specific build with an unique playstyle than divide it between multiple characters and be forced to pick multiple archetypes I'm not interested in.You are fed up with party rpgs that inflict the developer's characters on you. It is virtually impossible to be fed up with full party creation rpgs. Unless you have bad taste. In which case there is no accounting for that.
I doubt anyone with good taste would disagree the biggest flaw of the otherwise perfect masterpiece know as Underrail was no full party creation (and party). That was certainly true of Dungeon Rats and will be true of the Space Ship game, and every game without full party generation.
I disagree. I greatly prefer single character RPGs. I'd rather spend all of my effort and focus on making a specific build with an unique playstyle than divide it between multiple characters and be forced to pick multiple archetypes I'm not interested in.You are fed up with party rpgs that inflict the developer's characters on you. It is virtually impossible to be fed up with full party creation rpgs. Unless you have bad taste. In which case there is no accounting for that.
I doubt anyone with good taste would disagree the biggest flaw of the otherwise perfect masterpiece know as Underrail was no full party creation (and party). That was certainly true of Dungeon Rats and will be true of the Space Ship game, and every game without full party generation.
I also find single character RPGs to be much more immersive, for obvious reasons. You can't exactly self-insert into 6 different characters, unless you suffer from a multiple personality disorder or something.
The roubustness of game systems and the full playthrough experience is extreme incline.
Different concepts actually play significantly different and not just combat. Stelthy Ninja is perhaps my favourite build to play in terms of exploration and Quest Resolution.
First half of 2017.I just need an idea. I don't care if its missed by large factors. Just give me some fucking information. A wild estimate is better than nothing. Only fucking retards would rather have nothing than something, and only more retarded people would get upset if a date is missed or wildly inaccurate. Bad information is better than no information.
Often I come into the store and say I need to buy salt.
They say in return - you need to take meat also.
I said to them - no, I need only salt.
And they - take also a flour.
I cried loud - I need only my salt.
You should take sugar, they said.
So, I need my salt, and only one character in RPG....
My only experiences with party-based RPGs were actually, ehem, with JRPGs like Final Fantasy 12. My recent experience of party-based cRPG is Baldur's Gate, of which I haven't advanced past the 3rd town.
Maybe because Underrail was my first cRPG that I gotten quite easily to single character cRPGs. The way Underrail designed was to accommodate single character, and it works. However, I'd love to see it being party based, whether controlling multiple characters or just give companions ala Fallout/Arcanum. Definitely gonna spice up the entire thing, making good stuff even better. I know Styg can do it, since there are already several instance of fights where our character have allied NPCs.
There's nothing about Underrail that suggests it was made to be compatible with party gameplay, it's modelled after Fallout 1/2, which never had a focus on a party or companions. You use crafted energy shields to tank damage instead of tanky companions, and with the right build you can unleash a whole party's worth of punishment in one turn.
That said you do get that jetski in the expansion, given that its customizable and you can invest in its stats/power you could consider it a party member, especially if you're inclined to personify your "ride".