Sykar
Arcane
I think that this might work better:
http://underrail.info.tm/build/?GQMDCAMKAxDChwAAAMKHwofCh0EAAC1aWgBaWgAAAAAARgEpwpoeOUEPWjNLKAIxGw
Yeah, that's a decent perk distribution. I'd still argue in favor of per 13/int 13 and I think sure step is better than hypertoxicity - I dunno, I don't see caltrops as being viable without it. And you can't really wear metal boots.
True enough it lets you maneuver caltrops and acid puddles easily which is quite helpful. 13 per might also be a good idea for higher to hit chance at the expense of a little damage (maybe, have not done the math) though you have to invest more into crafting skills. Funny enough, you avoid laser pistols but my PSI sniper uses one as a side arm instead of a SMG.
Why the fuck Underrail does not have integrated speedhack? Even Baldur's Gate had it.
Baldur's Gate had a speed hack? I remember that the move speed in BG 2 was higher but that is all. Personally I never felt the need for it and will never use it. /shrug