Parabalus
Arcane
- Joined
- Mar 23, 2015
- Messages
- 17,544
Indeed Styg , the option to create a shortcut straight from the entrance of vault city to your house would be a great quality of life improvement.epeli Will anything be done about the house and the long walk/loading screens needed to get to it?
Something like a 5k charon butler who waits for you at the rail stations would be great, especially since the junkyard surprise nerf will mean more visits to the crafting benches.
Been ages since I last played but these updates are getting me hot. Is the old stealth, 'bow and trap build still reliable?
Its even better since the release one of the patches added bowyer perk.Been ages since I last played but these updates are getting me hot. Is the old stealth, 'bow and trap build still reliable?
I prefer it a way Elex did it - less numbers, because such purely abstract thing as level is too gamey for my taste.At one point in alpha, NPC level was also shown on their portrait. IIRC Styg removed that because it didn't reflect power of the NPCs very accurately, but I always thought it was a good way to estimate their overall power level. Imagine being level 10, going into Rail Crossing for the first time and seeing level 20 faceless group... you knew shit was about to get serious.
and replayability just got a whole lot better with hundreds of random events
can you write some of them in the wiki so we can get some idea what to expect?
Play the game and find out! Styg chose not to elaborate much on their mechanics and content, so I'll stick to that for now. Also, best random events are the ones you don't even realize are random events. Will eventually add something about them to the wiki. Still undecided how detailed it's going to be.
Indeed Styg , the option to create a shortcut straight from the entrance of vault city to your house would be a great quality of life improvement.epeli Will anything be done about the house and the long walk/loading screens needed to get to it?
Something like a 5k charon butler who waits for you at the rail stations would be great, especially since the junkyard surprise nerf will mean more visits to the crafting benches.
Pope Amole II i will try your build,though is this for dominating?
Yes, all four of them got the same attention. I recommend the new Hard if you were previously playing on that difficulty and found it became too easy from mid-game onwards. That's gotten better. Same also applies to Normal. Easy probably got even easier than it was.Hasn't styg revamped difficulty levels with the latest patch?
Well that is only halfway true. A lot of thought and effort probably went into making fuckwads miserable.Dominating is bad because no thought or effort was put into it. It was more styg just saying "here fuckwads, if the game was too easy choke on this".
I just realized that I may have over invested in mechanics for my current build. Whats a good level to keep it at if you just want to get some infused leather stuff later in the game and not much more?
Yes, all four of them got the same attention. I recommend the new Hard if you were previously playing on that difficulty and found it became too easy from mid-game onwards. That's gotten better. Same also applies to Normal. Easy probably got even easier than it was.Hasn't styg revamped difficulty levels with the latest patch?
DOMINATING isn't for everyone, but from what I've seen the hardcore players are absolutely loving it. Already saw someone complete it yesterday.
Well that is only halfway true. A lot of thought and effort probably went into making fuckwads miserable.Dominating is bad because no thought or effort was put into it. It was more styg just saying "here fuckwads, if the game was too easy choke on this".
Pope Amole II i will try your build,though is this for dominating?
Dominating is shit, why would you ever wish to play it?
I think that this might work better:
http://underrail.info.tm/build/?GQMDCAMKAxDChwAAAMKHwofCh0EAAC1aWgBaWgAAAAAARgEpwpoeOUEPWjNLKAIxGw