Looted/bought shield emitters suck a lot compared to crafted ones, so I would advise you to invest in electronics and make them yourself.I can't craft for shit but I got money. What's a place to buy shield emitters ?
Not really. It's basically a few main quests: deal with the ruins, deal with the pirates, deal with the natives, and "deal with the pirates" is really just one big event and otherwise it's genocide, same as the natives. I don't remember anything that you could properly call a "side quest" that wasn't part of the above.Does the expedition have its own quests besides exploring ruins like pirate's raids?
dude and mutant quest lines. Perhaps phreak? Although you might argue that phreak and mutant are main ones, so only dudeNot really. It's basically a few main quests: deal with the ruins, deal with the pirates, deal with the natives, and "deal with the pirates" is really just one big event and otherwise it's genocide, same as the natives. I don't remember anything that you could properly call a "side quest" that wasn't part of the above.Does the expedition have its own quests besides exploring ruins like pirate's raids?
When he said "the expedition" I figured he meant the expedition area, not just "added by the expansion in general."dude and mutant quest lines. Perhaps phreak? Although you might argue that phreak and mutant are main ones, so only dudeNot really. It's basically a few main quests: deal with the ruins, deal with the pirates, deal with the natives, and "deal with the pirates" is really just one big event and otherwise it's genocide, same as the natives. I don't remember anything that you could properly call a "side quest" that wasn't part of the above.Does the expedition have its own quests besides exploring ruins like pirate's raids?
Depends on what you're trying to do. If you're trying to get to 95% mech DR then it can be a good choice, especially if you can save a point in STR and/or can't find enough high quality tungsten plates.Is quad plate super steel armor worth it? Seems like its about 10% extra mechanical/energy resistance for a 95% armor penalty... My character has 3 agility but even still you can't make use of boot springs for example
I believe you could use Expose Weakness to remove the invulnerability of special entities like Six or The Beast.Can Six still be killed in the legacy version of the game? If so, I would like to learn how to do it.
It makes the muties happier so their merchant will sell you things. Assuming they gave you permission to go down there. If you didn't get permission then it actually makes them attack you since they're mad you snuck in.Playing Expedition for the first time, what is the purpose of repairing a power generator in West Storage? Doesn't seem to turn anything on in the bunker itself
I'm a professional Six killer. Here's the various ways that used to work in the previous versions of the game, in order of discovery:Can Six still be killed in the legacy version of the game? If so, I would like to learn how to do it.
You will pick up on everything as you play the game. It works really well in Underrail so rest assured if you're worried about there not being anything "concrete" enough.Just started this game. Is there some place that has some background lore? Not any story spoilers, just stuff that would be common knowledge to people in the setting.
Just started this game. Is there some place that has some background lore? Not any story spoilers, just stuff that would be common knowledge to people in the setting.
The surface is fucked past the point of being habitable. As a result, humanity retreated into the Earth to live in an underground complex called the underrail. Created by a corporation named Biocorp, underrail is essentially a giant metro which connects warehouses, living facilities, forges and anything else Biocorp needs to continue their operations. Over the years, Biocorp would rise and fall, with each new incarnation weaker than the last. Eventually they proved unable to maintain control as a riot swept over Core City, their last bastion of power, about 15 years ago. With Biocorp a thing of the past, various groups move in to fill the vacuum or to exert their independence.Just started this game. Is there some place that has some background lore? Not any story spoilers, just stuff that would be common knowledge to people in the setting.
nope. However its one of the triggers that allow you to start expedition. Its a big problem if you wanted to craft high quality tichrome or tungsten weapons. Also a LOT of xp in case of oddity.* Is "Killing the beast" quest in The Foundry mandatory ? I think I majorly fucked up myself by losing the tool to summon the creature.
what level are you? Usually when expedition opens you should be 16-ish and your character is done.* I can start Expedition now, but my character is still fairly weak and I get randomly killed by random stuff all the absolute time. I don't want to get into a situation where I get stuck and have to reload, but I do feel like exploring a few of the new areas before wanting to go back to the "base" game. Am I at risk of being stuck in a zone or in too much of a difficult fight BEFORE being allowed to come back when I start Expeditions ?