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Underrail: The Incline Awakens

lukaszek

the determinator
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Joined
Jan 15, 2015
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13,405
hawk, with combination of steadfast aim. At least that was my goal, as I said i never went far enough with it since it felt that im forcing synergy and it just wasnt good enough when compared to other builds
 

Piotrovitz

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at that stage couple of extra crit % from steadfast won't mean much, since you'll be probably critting most of the time with recklessness/googles/ambush/infused rat/focus stims, and the AP/shot cost is still to high to make it viable.

what sucks ass with the firearms build, specifically 44 hammerer, is lack of w2c ammo - most of the vendors either don't sell it or have like 4-5 bullets in stock.
 

CthuluIsSpy

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On the internet, writing shit posts.
at that stage couple of extra crit % from steadfast won't mean much, since you'll be probably critting most of the time with recklessness/googles/ambush/infused rat/focus stims, and the AP/shot cost is still to high to make it viable.

what sucks ass with the firearms build, specifically 44 hammerer, is lack of w2c ammo - most of the vendors either don't sell it or have like 4-5 bullets in stock.
That's why you make W2C ammo. Don't bother making normal ammo, it's actually cheaper to buy it.
W2C and special rounds are much harder to buy and it's actually cheaper to craft once your calculate material costs.
 

CthuluIsSpy

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So far, the conclusion is that while the general spread is alright, these clusters of misses (which definitely happen during regular playthroughs) really rustle your jimmies and create the perception of fucked up THC. The fact that I managed to get this 2/5 hits at 95% THC outlier just on a second hundred supports this
Do dodgy PRNG is dodgy. I'm sure it's still better than whatever shit Rogue Factor used for Mordheim though.
 

Piotrovitz

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That's why you make W2C ammo.
That's what I'm doing, but it just adds extra layer of tediousness. With ammo hog SMG build this never was an issue, most weapon vendors have like 30 of 8.6/7.62 W2C, so one trip round few of them was setting me up for a while. With .44 it's a nightmare.

Anyway, just play with vendor refresh. It's so much better for seasoned players. Arguably for new ones, too.
is there a separate mod/hack for that or do you mean speeding time via cheat engine?
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,714
is there a separate mod/hack for that or do you mean speeding time via cheat engine?
There's a table for cheat engine, google it. You refresh vendors by clicking a button, not skipping time. Extremely convenient. And yeah crafting ammo is tedious as fuck as an alternative.
Crafting is tedious, i hate having to click it. If we had a hotkey it would be way less tedious.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
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Messages
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Reichskommissariat Russland ᛋᛋ
Interesting, my experience was quite different. I had more knife feats and pistol (.44 Hammerer to be exact) was still dealing enough damage. Obviously, pistol takes time to come online, but this is why you have the knife and throwing (no reason not to invest in it given the maxxed DEX).

Though I was running SI, I think SI fits just perfectly into versatility builds as you can make a three stat build. Start with 10 DEX, 9 CON and the rest into INT
All depends on build and your mileage I guess. I still suck at DOM and am taking deadweight feats like sprint or aimed shot just to have early game easier, which is gimping me in the long run, especially with feat-starved builds.
Aimed Shot is useful for weapons with high damage output and high AP cost when you can't easily reach >80% crit chance. Obviously, on "15 shots per turn" builds it would be wasted

Sprint I actually like and use on many builds. Aside from giving you a tiny bit of more mobility, it's also useful as you can get some MP while attacking from stealth. Interloper does the same, but requires 1 more AG, or you can pair them to have 30MP right after destealth
 

Mauman

Scholar
Joined
Jun 30, 2021
Messages
1,319
Interesting, my experience was quite different. I had more knife feats and pistol (.44 Hammerer to be exact) was still dealing enough damage. Obviously, pistol takes time to come online, but this is why you have the knife and throwing (no reason not to invest in it given the maxxed DEX).

Though I was running SI, I think SI fits just perfectly into versatility builds as you can make a three stat build. Start with 10 DEX, 9 CON and the rest into INT
All depends on build and your mileage I guess. I still suck at DOM and am taking deadweight feats like sprint or aimed shot just to have early game easier, which is gimping me in the long run, especially with feat-starved builds.
Aimed Shot is useful for weapons with high damage output and high AP cost when you can't easily reach >80% crit chance. Obviously, on "15 shots per turn" builds it would be wasted

Sprint I actually like and use on many builds. Aside from giving you a tiny bit of more mobility, it's also useful as you can get some MP while attacking from stealth. Interloper does the same, but requires 1 more AG, or you can pair them to have 30MP right after destealth
I loved aimed shot on my dominating energy weapons build. I had a plasma pistol specifically crafted (with as much crit damage as possible) for bosses.

It also made things relatively easier for clearing out depot A. Blaine had the parts needed to make a plasma pistol.
 

Ol' Willy

Arcane
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Reichskommissariat Russland ᛋᛋ
Interesting, my experience was quite different. I had more knife feats and pistol (.44 Hammerer to be exact) was still dealing enough damage. Obviously, pistol takes time to come online, but this is why you have the knife and throwing (no reason not to invest in it given the maxxed DEX).

Though I was running SI, I think SI fits just perfectly into versatility builds as you can make a three stat build. Start with 10 DEX, 9 CON and the rest into INT
All depends on build and your mileage I guess. I still suck at DOM and am taking deadweight feats like sprint or aimed shot just to have early game easier, which is gimping me in the long run, especially with feat-starved builds.
Aimed Shot is useful for weapons with high damage output and high AP cost when you can't easily reach >80% crit chance. Obviously, on "15 shots per turn" builds it would be wasted

Sprint I actually like and use on many builds. Aside from giving you a tiny bit of more mobility, it's also useful as you can get some MP while attacking from stealth. Interloper does the same, but requires 1 more AG, or you can pair them to have 30MP right after destealth
I loved aimed shot on my dominating energy weapons build. I had a plasma pistol specifically crafted (with as much crit damage as possible) for bosses.

It also made things relatively easier for clearing out depot A. Blaine had the parts needed to make a plasma pistol.
Indeed, on energy pistols build Aimed Shot is a must.

Aside from allowing massive damage on plasma, it also enables powerful alpha strikes with electroshock pistol. Bolt always jumps on crit, and in the second half of the game this is usually four frags on a single shot.

Smart modules on pistols increase the damage from Aimed Shot too.
 

Sweeper

Arcane
Shitposter
Joined
Jul 28, 2018
Messages
4,399
is there a separate mod/hack for that or do you mean speeding time via cheat engine?
There's a table for cheat engine, google it. You refresh vendors by clicking a button, not skipping time. Extremely convenient. And yeah crafting ammo is tedious as fuck as an alternative.
I tried using the cheat engine, I don't even know what the fuck the point of playing a game is if you're just gonna cheat.
Y'all niggas that be using that shit haven't beaten the game.
Styg must be looking down upon you with great pride, fuckers.
 

Ol' Willy

Arcane
Zionist Agent Vatnik
Joined
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Messages
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Reichskommissariat Russland ᛋᛋ
is there a separate mod/hack for that or do you mean speeding time via cheat engine?
There's a table for cheat engine, google it. You refresh vendors by clicking a button, not skipping time. Extremely convenient. And yeah crafting ammo is tedious as fuck as an alternative.
I tried using the cheat engine, I don't even know what the fuck the point of playing a game is if you're just gonna cheat.
Y'all niggas that be using that shit haven't beaten the game.
Styg must be looking down upon you with great pride, fuckers.
Cheating is enabling features that are not possible in the game, like setting all your stats at 10 right at the start.

Trader refresh is not really a cheat since it doesn't enables any new features, just speeds up time.

Let's say you do a rift trader run. Then you go for a smoke, take a shit, and return to the game. Merchants are now refreshed and you do another merchant run.

You go and do some stuff in game, like killing Balor or doing arena. Then you drop it and do another merchant run as they have refreshed once again. Now you can go for another smoke, and once you're done, you can do yet another merchant run. Repeat until you've finally sold all your shit and bought everything needed.

Or you can use a merchant refresh and do it in literally few minutes, and then play uninterrupted.

In this sense, merchant refresh is essentially an another form of speedhack.

I did one honest to Jove Dom run without it, and I think at least 5-7% of total playtime in it was spent with merchants, not to say running really low on cigs oftentimes. I don't really have so much free time to be doing this stuff
 

Ol' Willy

Arcane
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Moneyz themselves cease to be a problem quite early in the game even on DOM. You essentially have two breaking points - doing Abram's quests in Junkyard nets you some good coins for the early game; then as the game opens up, several killing sprees (my usual pick is lurkers and ironheads) followed by selling sprees solve the midgame economy. And then you just keep your balance, I usually stop picking shit altogether after hitting 20k coins.

But the problem of getting crafting ingredients remains in place. You need:

A) high quality parts for your gear. The parts quality is random, a single trader's spread is usually around 50q

B) ingredients for consumables. If you want, let's say, napalm grens, you need napalm. And aside from Constantine (who may sell up to 4), few traders have it.

Both of these issues require either a refresh or regular visits to traders.

This problem is not unique to Underrail (for example, stocking AP ammo in Stalker is equally tedious), but this doesn't make it less annoying.

Which could be easily solved by introducing placing orders mechanic.

For the first issue, you visit a trader: what is the highest q for Hammerer frame you can get? 110q. Ok, place an order on it for me. Sure, 100% price upfront and 100% on delivery

For the second: place an order on 20 napalms for me. Sure, 100% price upfront and 50% on delivery

So you simply pay extra to reduce the tedium. This is the kind of things I would like to see in Infusion
 

Agesilaus

Antiquity Studio
Patron
Developer
Joined
Aug 24, 2013
Messages
4,529
Grab the Codex by the pussy Codex USB, 2014 Steve gets a Kidney but I don't even get a tag.
Interesting, my experience was quite different. I had more knife feats and pistol (.44 Hammerer to be exact) was still dealing enough damage. Obviously, pistol takes time to come online, but this is why you have the knife and throwing (no reason not to invest in it given the maxxed DEX).

Though I was running SI, I think SI fits just perfectly into versatility builds as you can make a three stat build. Start with 10 DEX, 9 CON and the rest into INT
All depends on build and your mileage I guess. I still suck at DOM and am taking deadweight feats like sprint or aimed shot just to have early game easier, which is gimping me in the long run, especially with feat-starved builds.
Aimed Shot is useful for weapons with high damage output and high AP cost when you can't easily reach >80% crit chance. Obviously, on "15 shots per turn" builds it would be wasted

Sprint I actually like and use on many builds. Aside from giving you a tiny bit of more mobility, it's also useful as you can get some MP while attacking from stealth. Interloper does the same, but requires 1 more AG, or you can pair them to have 30MP right after destealth
I loved aimed shot on my dominating energy weapons build. I had a plasma pistol specifically crafted (with as much crit damage as possible) for bosses.

It also made things relatively easier for clearing out depot A. Blaine had the parts needed to make a plasma pistol.
Indeed, on energy pistols build Aimed Shot is a must.

Aside from allowing massive damage on plasma, it also enables powerful alpha strikes with electroshock pistol. Bolt always jumps on crit, and in the second half of the game this is usually four frags on a single shot.

Smart modules on pistols increase the damage from Aimed Shot too.
My last completed run was with energy weapons, and all you say is true. I'm now running around with a crossbow and... even with snipe and aimed shot the damage is so low that bosses just laugh at me. I'm still doing well and easily did the junkyard, but bosses and groups of strong enemies (ie burrowers, ancient rathounds) are just brutal.

I guess I just have to avoid bosses until my damage goes up thanks to gear and stats.

:negative:
 
Joined
Jan 1, 2011
Messages
632
I don't really have so much free time to be doing this stuff
Indeed. I was mostly joking. Imagine being fine with people installing third party software just so they can fix horrible design decisions. Styg's a pigheaded fucker.
Styg has this idea that you should just run with what you get and make your character as you go. Instead of hanging out for a high quality hammerer he wants you to go and find the best quality pistol frame and use that, even if it's a hawker or falchion or whatever. Same reason why there are the random spawning uniques like the plasma beam goggles or whatever. You're meant to say oh cool, they randomly showed up, guess I'll try metathermics.
But that's not actually how people play the game so fuck it I guess. Half the time people plan out their characters/endgame equipment before they even hit new game.
My last completed run was with energy weapons, and all you say is true. I'm now running around with a crossbow and... even with snipe and aimed shot the damage is so low that bosses just laugh at me. I'm still doing well and easily did the junkyard, but bosses and groups of strong enemies (ie burrowers, ancient rathounds) are just brutal.

I guess I just have to avoid bosses until my damage goes up thanks to gear and stats.

:negative:
Crossbows are better off spamming elemental bolts nonstop at tough enemies. Nice damage (that gets multiplied by crits unlike elemental bullets), no cooldown, and you can stun/ignite too. And their damage is usually unresisted if you're using appropriate bolts, unlike normal bolts which hit the resist that nearly every enemy has some amount of, and get a penalty against it on top of that.
 

Sweeper

Arcane
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Joined
Jul 28, 2018
Messages
4,399
Styg has this idea that you should just run with what you get and make your character as you go. Instead of hanging out for a high quality hammerer he wants you to go and find the best quality pistol frame and use that, even if it's a hawker or falchion or whatever.
>Yeah bro, just like, don't min-max haha
I'm well aware that he takes immense pleasure in torturing the spergs who play his game.
cxwPODV.jpeg
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,714
Styg has this idea that you should just run with what you get and make your character as you go. Instead of hanging out for a high quality hammerer he wants you to go and find the best quality pistol frame and use that, even if it's a hawker or falchion or whatever.
>Yeah bro, just like, don't min-max haha
I'm well aware that he takes immense pleasure in torturing the spergs who play his game.
cxwPODV.jpeg
What being balkan do to a mf
 

Piotrovitz

Savant
Joined
Dec 21, 2017
Messages
958
Location
Paris, Texas
Styg has this idea that you should just run with what you get and make your character as you go. Instead of hanging out for a high quality hammerer he wants you to go and find the best quality pistol frame and use that, even if it's a hawker or falchion or whatever.
Is it really such a bad design?

That's exactly how I play and don't find it to be an issue. I don't farm hq frames/super steel/etc, just roll with whatever is available at the moment and am doing ok. When I really need something asap, like rapid reloader, I just go explore upper caves/areas with lunatics/ironheads/whatever, and come back later. Quality of available gear determines order in which you complete certain parts of the game, which imo is ok, since it kind of forces you to take different paths every time, instead of doing same laundry list on every run.

I'm doing reruns like once a year and realize that it's kind of casual/slow playstyle that doesn't work for someone who's trying new build ever few weeks and wants it to come online asap. OTOH for min-maxing build autists it shouldn't really matter whether they get 120 or 150 frame, since they'll beat the game no prob anyway.
 
Last edited:

Ol' Willy

Arcane
Zionist Agent Vatnik
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Messages
26,473
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Reichskommissariat Russland ᛋᛋ
Styg has this idea that you should just run with what you get and make your character as you go. Instead of hanging out for a high quality hammerer he wants you to go and find the best quality pistol frame and use that, even if it's a hawker or falchion or whatever.
>Yeah bro, just like, don't min-max haha
I'm well aware that he takes immense pleasure in torturing the spergs who play his game.
cxwPODV.jpeg
If anything in this life is certain, if history has taught us anything, it is that you can minmaxx any RPG
 

CHEMS

Scholar
Joined
Nov 17, 2020
Messages
1,714
You did it, Styg. I gave in and started a cave wizard playthrough. Currently going TC/TM, but maybe i'll turn this into a TriPsi kind of build.
 

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