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KickStarter Underworld Ascendant is a disaster

Doctor Sbaitso

SO, TELL ME ABOUT YOUR PROBLEMS.
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It's symptomatic of short-sightedness during KS campaigns. Unwise devs are willing to fuck success by getting into businesses they know nothing about, such as figurines and physical goods beyond a box, manual and map. At this point I would argue that KS project outcome success is inversely proportional to the number of achieved stretch and physical good goals during the campaign.
 

Old Hans

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Untitled.png

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Anyone remember that video demo of the shadow beast? it looked like something you'd see on the box of a 3D graphics card back in the late 90's
 

Old Hans

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It's symptomatic of short-sightedness during KS campaigns. Unwise devs are willing to fuck success by getting into businesses they know nothing about, such as figurines and physical goods beyond a box, manual and map. At this point I would argue that KS project outcome success is inversely proportional to the number of achieved stretch and physical good goals during the campaign.
it seems like a lot of these people love the thrill of the initial KS campaign when anything is possible. when they finally reach their $50,000 KS goal they realize the spin-off TV show & online multiplayer xbox port stretch goals were really bad ideas
 

Glic2000

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Okay, so why did "a lot of the prototype work have to be scrapped?" They definitely did not communicate anything about that to their backers.
 

Hines

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Okay, so why did "a lot of the prototype work have to be scrapped?" They definitely did not communicate anything about that to their backers.
I guess because the only publisher who would sign them was 505, and so they had to drop features in favor of a more modest game. No excuse for not fronting up and informing backers though. Though a tacky design, the old Shadow Beast gameplay is still cooler than everything in the shipped game.
 

Terenty

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Okay, so why did "a lot of the prototype work have to be scrapped?" They definitely did not communicate anything about that to their backers.
I guess because the only publisher who would sign them was 505, and so they had to drop features in favor of a more modest game. No excuse for not fronting up and informing backers though. Though a tacky design, the old Shadow Beast gameplay is still cooler than everything in the shipped game.


Yeah, no way they could produce the game with the depth and detail he describes in this video with the money they raised, it was all a pipe dream.
 

udm

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Maybe if they hadn't fucked around during the first 3 years doing jack shit and expanding their team (with hacks, no less), they could have avoided blowing all that KS money down the drain. I'm not saying $860k is a lot (especially when you have physical rewards to take into consideration), but 3 years with a team of 5-6 getting a decent salary of $3k should have been doable under $1m, even when you factor in the cost of capital (rent, software).

Unless I'm missing something about the game development business?
 

Sinatar

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Maybe if they hadn't fucked around during the first 3 years doing jack shit and expanding their team (with hacks, no less), they could have avoided blowing all that KS money down the drain. I'm not saying $860k is a lot (especially when you have physical rewards to take into consideration), but 3 years with a team of 5-6 getting a decent salary of $3k should have been doable under $1m, even when you factor in the cost of capital (rent, software).

Unless I'm missing something about the game development business?

10k per month per person is generally how much it costs to run a game studio in a first world country.
 

Sarkile

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That's a pretty fucking high estimate.
Possibly, but $3K a month to live in the crapsack that is Southern California? Outside of living in some pretty extreme conditions, you would likely have to commute hours each day to sustain that with any reasonable quality of life.
 

Zakhad

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That's a pretty fucking high estimate.
Possibly, but $3K a month to live in the crapsack that is Southern California? Outside of living in some pretty extreme conditions, you would likely have to commute hours each day to sustain that with any reasonable quality of life.

We can agree that 3k is too low while also agreeing that 10k is probably too high. Other numbers do exist.
 

Ranarama

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The full cost of having employees is generally about 2x their salary total. Its an average, but once you've got about 8 people it becomes true almost always, barring some particularly capex heavy enterprises.
 

mindx2

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That's a pretty fucking high estimate.
Possibly, but $3K a month to live in the crapsack that is Southern California? Outside of living in some pretty extreme conditions, you would likely have to commute hours each day to sustain that with any reasonable quality of life.
They're located outside of Boston, MA not California. Mass. is a high taxed state (we call it Taxechusetts) but game studios do get big tax breaks.
 

Thal

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You know one of the things that impressed me about Phoenix Point in this regard is that Gollop was willing to move to Bulgaria in order to lower costs and squeeze every dime out of that crowdfunding cash. That move alone indicates to me, that not only he's dedicated to the project, but that he's got enough management capabilities to deliver the game. Stylistic and design choices aside, at least they're making a game that is more or less what they promised.
 
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LESS T_T

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You know one of the things that impressed me about Phoenix Point in this regard is that Gollop was willing to move to Bulgaria in order to lower costs and squeeze every dime out of that crowdfunding cash. That move alone indicates to me, that not only he's dedicated to the project, but that he's got enough management capabilities to deliver the game. Stylistic and design choices aside, at least they're making a game that is more or less what they promised.

Actually he moved to the country because his wife was Bulgarian, also partially to get way from game development. (But then he got involved in the forming of the local Ubisoft studio, and then came to found Snapshot.)

Of course I agree that he seems to have decent management capabilities, and he admits that the low living costs of Bulgaria making the production possible. Great choice of starting base location, accidentally.
 

Mikeal

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I know that razorfist retarded butthurt is old.....but i just found a fucking encyclopedia dramatica have a page on him :lol:. It is really good read,i am laughing my ass off. Didn't expect that he is that retarded. Here is the link:

https://encyclopediadramatica.rs/XRazorfistx

Also here is a new pic of him :lol::lol::lol:
Razorfist_Wanking_On_Cam.jpg

Dude you owe me a cistern of eye bleach.
 

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