RobotSquirrel
Arcane
gist of it that I can gauge is, the royalty model they had wasn't making them enough money after all the acquisitions and poor share performance.Idk what were they thinking
They bought that mobile advert firm which essentially hijacked their business operations entirely, so the focus became destroy the competition in mobile adverts and become a literal dictator in mobile games.
This had the result of decimating their core PC/Console studios though Unity thinks those customers made up fuck all anyway because the majority weren't paying customers hence where the 10% figure came from, only 10% of their customers were actually paying customers and the asset store was the only way they were monetizing the rest which I'd argue probably wasn't making them as much as their adverts and analytics branches.
My assessment is, we all got out bid by a bunch of big whale ad driven mobile developers. So that's their customer now, not us.
Godot will never have that problem because there's no financial incentive to abandon their core idea, they can just branch out, its not an all-or-nothing situation the way it was with Unity. Its the difference between community driven development versus proprietary development. The community can still support Godot even if the studio financially supporting Godot decides to jump ship, that will be disappointing but it won't kill Godot. Unity on the other hand has no reason at all to continue developing HDRP, they have no reason to continue developing DOTS, they have no reason to even continuing development of the engine since for the most part what they've been working on already anyway is closer to middleware and service platforms. The writings on the wall, Unity is a stagnate engine, that's it, everything coming forward is SasS shit. Who the hell wants to support that. They just straight gave up that's the truth cause its too hard and makes too little money to keep us around, they want one and done mobile casual shit so that's all they're going to have now.
The executives know it'll make money that's why they've chosen this because mobile is a total dumpster fire of unethical and shit business. That's who they'd rather work with because they know that's where the real money is.
Just look at the same attitudes Blizzard had about Mobile. There's a reason more and more companies are thinking this way. Even Microsoft mentioned it wanted a heavier push into mobile.
Its a bleak time for the industry, we're having the industry sold out from under us.
Sorry late night rant lol.