Tim Cain said:
There is no way to turn off sprite mirroring. I would be surprised if all of the create art had all 8 animations. I thought we dropped the extra animations to save disk space as well. If not, the game could be hacked to add all of the animations back in, but it was never intended to do so. This could have unforeseen consequences.
It seems, you were asking for it, Mr. Cain.
ATTENTION: THE FOLLOWING SCREENSHOTS ARE *NOT* MOCK UPS.
Yes, I've hacked the engine. Yes, each and every creature has all extra rotations (I've checked the files, all 8 rotations are there, it even seems the format itself won't support less rotations), even for lying on the ground animations and the like. And yes, it all works properly with out slowing down the game (at least it's not noticeable). And finally, if you didn't already figure it out yourself, the game now uses
40% more animations for every creature.
Finally, after all these years...