The medium-gray background might result in some colors not standing out as much as they would with a white or black background, but I confirmed in Photoshop that they are indeed the correct colors.They all look washed-out for me for some reason.
Now in Early Access:
Dread Delusion
Release Date: TBA (Available on Steam EA)
First Person, Puzzles, Action
I hope this is good. I've been wanting a great overhead tactical mech game since MissionForce Cyberstorm.Mech Armada
RELEASED!
Turn-based, Mechs, Mech Customization, Squad-based, Procedural Level Generation
Have you tried Titans of Steel: Warring Suns?I hope this is good. I've been wanting a great overhead tactical mech game since MissionForce Cyberstorm.Mech Armada
RELEASED!
Turn-based, Mechs, Mech Customization, Squad-based, Procedural Level Generation
allow you manually input any 24-bit
An humble suggestion for teh meows! #00F269
Symphony of War: The Nephilim Saga
RELEASED!
"JRPG", Tactical, Turn-based, Squad-based, Pixel Graphics
Symphony of War: The Nephilim Saga
RELEASED!
"JRPG", Tactical, Turn-based, Squad-based, Pixel Graphics
Symphony of War: The Nephilim Saga
RELEASED!
"JRPG", Tactical, Turn-based, Squad-based, Pixel Graphics
This looks mint.
@Darth Canoli, what score would you give it currently?
Nice one, cheers dude. That's sold me, I'll grab this one soon enough. Really like the look of it.This looks mint.
@Darth Canoli, what score would you give it currently?
It's better than Maiden Tactics (interesting base capture mechanism but it gets tiring because of it), even better than Sigma Finite Dungeon which I really liked (but it's too short).
80-90% would be my rating, I might be a bit lenient because of the RPGMaker engine but it's amazing what they did with it.
The thing I dislike the most is how slow the healing animation is outside of combat (4/5 seconds).
Play on hard, depending on how well you manage your team (and your luck with items and recruits), the difficulty declines between each threshold (enemy gets new units = new threshold)
I've been enjoying it so far, it's pretty solid. Like I've said elsewhere, it reminds me a lot of Warsong (Langrisser).Nice one, cheers dude. That's sold me, I'll grab this one soon enough. Really like the look of it.This looks mint.
@Darth Canoli, what score would you give it currently?
It's better than Maiden Tactics (interesting base capture mechanism but it gets tiring because of it), even better than Sigma Finite Dungeon which I really liked (but it's too short).
80-90% would be my rating, I might be a bit lenient because of the RPGMaker engine but it's amazing what they did with it.
The thing I dislike the most is how slow the healing animation is outside of combat (4/5 seconds).
Play on hard, depending on how well you manage your team (and your luck with items and recruits), the difficulty declines between each threshold (enemy gets new units = new threshold)
I've been enjoying it so far, it's pretty solid. Like I've said elsewhere, it reminds me a lot of Warsong (Langrisser).Nice one, cheers dude. That's sold me, I'll grab this one soon enough. Really like the look of it.This looks mint.
@Darth Canoli, what score would you give it currently?
It's better than Maiden Tactics (interesting base capture mechanism but it gets tiring because of it), even better than Sigma Finite Dungeon which I really liked (but it's too short).
80-90% would be my rating, I might be a bit lenient because of the RPGMaker engine but it's amazing what they did with it.
The thing I dislike the most is how slow the healing animation is outside of combat (4/5 seconds).
Play on hard, depending on how well you manage your team (and your luck with items and recruits), the difficulty declines between each threshold (enemy gets new units = new threshold)
I encourage people to recommend all games they deem worth. A lot of them will be included. Others won't. I compared the description of the first and second game. The second game talks more about rpgish features, but it could be a trap. I don't know much about Spacebourne.Unless SpaceBourne 2 is drastically different from its predecessor, it doesn't remotely qualify as an RPG...although the description on the Steam page does begin by terming the game "RPG-based", which is perhaps sufficient for the Codex in Current Year.
"Upcoming" means soon, not in five years...The White Raven - tactical "shamanic" JRPG - turn based, open world, party
Kickstarter started few days ago, game is already funded.