MadSheepStudios
Mad Sheep Studios
Fought the boss, there were 2 "mini" bosses level 16 and 17 or something dealing twice the boss damage.
I was also unprepared, my party was butchered.
After a fresh start, i freed a warmonk, he's a fucking beast.
Karwla boss ?
Going straight for the boss, my party was level 2/5, i think so i traveled back to eradicate the Karwla.
When i turned back to fight the boss, Karwla had spread and it's now a Karwla boss but no mini bosses this time, far easier than the original fight (didn't fight it but previous fight was 5 vs 8 Karwla lvl 9-10 and they barely scratched anyone --> higher ground + aegis + protect an ally + offensive perks)
Some ranged Karwla and/or a fix on the Karwla boss fight might be necessary, like 3/4 Karwla mini bosses + 1/2 ranged to make it the hell it should be.
Bug ?
When Urtuk is under the barbarian focus ability (dmgx0.7 -30 or 40% current HP ) + Focus (next attack is a crit) , he gets an insane bonus damage making him hit as much as the barbarian / warmonk.
It's weird because his base damage is 42 and he can hit for 300 / 400 ...
Shield an ally
It's extremely powerful because the protector gets 0 damage and the protected one counters ...
There's something to be done to balance it, 50% damage received ? Less ?
Maybe it's tougher in the second area as you said and it's not necessary.
Screen-shot ?
The default screen key takes a screen-shot of the desktop instead of the game, is it deliberate ? Wanted to share some screens here.
Shield ally is really powerfull, but is quite hard to trigger: you must know what will enemy do and if it's worthwile ...
The Karwla enemies are subject to change - for now we have only one class. 2 more are comming in next week .
The Karwla will expand and they will butcher everything in path including even the boss ... but we will think about this.
About the barbarian focus ability - yes if you can leverage it well, it can boost the final damage quite high - and with critical, it can one-shoot an enemy .