Grunker
RPG Codex Ghost
who gives a fuck storyfags
Plenty of games have had the mc just be a pencil pusher, bard's tale, wizardrys, might and magics, wasteland, et cetera. Basically all earlier blobbers and Jagged Alliance.It never bothered me in either game, tbh. I just imagined MC as being a pencil pusher that's pretty clever, but would probably get curbstomped by the average teenager – it then makes sense why he wouldn't take part in a battle, and should the enemy break through his underlings, would just surrender.
That is true, there's a lot of ludonarrative dissonance to have you never physically present thougThe idea is that he commands from the back and isn't really a fighter, I believe.For the next game, add the player as a playable character in tactical combat. The MC being auspiciously absent from combat despite the game writing implying otherwise was a major juxtaposition that turned off a lot of players.
Battle Brothers has the same problem
They didn't want to shame the player.I came here to complain about Moonshadow DLC. Game is very text-heavy, with detailed and atmospheric narrative, but when you end Tarqian merchantress questline and about to bang her - "You came to her bedroom, and only you two know what happened those night". Where are details, where are Agility and Endurance skill checks?
Enriching and Delaying Our New Region DLC
Hey everyone,
As we approach the end of 2024, it's time to give an update on our upcoming DLC. While our hope was to release it this year, it has become clear to us that it is an unrealistic target. We cannot announce its release date just yet, but we can be sure that it will take at least until next year to complete, and with good reason.
‘What is that good reason?’ we hear you ask. Well, let’s call it a habit at Lost Pilgrims. While developing large bits of content like the next DLC, we keep enriching them to have better density of content than previous releases. Part of this is organic, the rest is a deliberate attempt to push the envelope. In this case, the region is not going to be as large as the Bronze Desert of Sunfire and Moonshadow, but we are trying to do something special with depth. This includes stories, NPCs, enemies, varied and complex quests, improved reactivity, and so much more.
Needless to say, we shall keep you updated as things develop, writing here and on Steam about the DLC and how it is coming along. And of course, as we move closer to release, we’ll be introducing you to more folk like those pictured below, though we can promise they’ll not all be cannibals. We’ll ride the line between keeping your eyebrow raised and you cracking the code, because that’s what we love. However, the theme and location of the DLC is so telling that it’s quite difficult to reveal something without giving it all away.
Vagrus is currently taking part in Steam’s AdventureX Sale. If you’ve been on the fence about jumping into our newest content or have a friend who you want to introduce to the Riven Realms, you can make it happen.
Until next time, see you out there in the wasteland, vagri; don’t get too caught up in the struggles of the Riven Realms. There’s much, much more to come!
– The Lost Pilgrims Team
‘At the Heart of Ruin’ DLC Reveal Trailer & Holiday Deals
Vagri! We’re sure many of you’ve been waiting for more information about our next DLC (shaping up to be expansion-sized once again) and the time has come to deliver just that – in the form of a special story trailer we’re excited to share:
So, there you have it. Some exposition delivered by award-winning voice actor Phil Rowe, along with a title reveal and the year of release. Although the latter is fairly vague, we can already say that we are aiming for the first half of 2025, as we’ve been working on it very diligently for months now. There’s still a lot to go, but we’re making good progress and we’re very satisfied with how it’s shaping up. Can you guess where it’ll be set? There are quite a few indicators, we think.
We can’t wait to share more, of course, including a launch trailer with some gameplay closer to release, so stay tuned. In the meantime, you can wishlist the DLC on Steam.
Holiday Deals
In other news, we’ve teamed up with fellow developer Balcony Softworks to promote each other’s work and created a limited time bundle that includes Balrum and Vagrus, called Resourceful Realms. Plenty of story, exploration, and resource management strategy for everyone who loves to delve into such challenges.
Lastly, you might be keenly aware that the Steam Winter Sale is on, with discounts to many great games, including Vagrus.
With a super busy but satisfying year behind us and a very exciting one ahead of us, we’re taking a break soon, if only for a bit. See you after that, but until then have some fun, stay vigilant, and conquer the wasteland!
– The Lost Pilgrims Team
I want the cursed cities,the elf one with the dream shit and the one with the black desert.So it'll be about going into the destroyed dwarven realms, if I read the teaser correctly. Pretty incline – it's one of the more interesting locations on the map lore-wise.
Cool place, can be visited in Old Acquaintances DLCone with the black desert.
The developers, Lost Pilgrim Studios, are so woke they can't even spell Christmas.
It seems they mistranslated "Boldog karácsonyt" as "Happy Holidays", thinking it's an accurate translation.So you don't want to upset any pagans and therefore choose another wording? Or you are pagans yourselves and don't care for the Christian celebrations...
It's interesting because there must be a lot of pagans out there since most studios go with happy holidays instead of Merry Christmas these days... And most of them do that to not anger/include people of a certain religion...
Maybe the least cucked answer would have been to simply say that Happy Holidays is code for Heil Hitler.
Sorry but this is retarded. Do you write all your posts in hungarian and then run them through google translate, or do write them in English from the outset? I assume the latter, in which case the correct phrase is Merry Christmas. And what's with the passive-aggressive shit about referrals? Is that supposed to make people here mad? We like the game, as the bulk of this thread can attest to.Google is on it!
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Again, thanks for following and the thread boost. Codex shot up to second place on our referral sources yesterday and generated a lotta extra sales.
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More revenue, more content. Winning!
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I assume that they didn't really think that much about it. I don't know about Hungary specifically but I don't think Merry Christmas vs Happy Holidays is as much of a culture war issue outside America, or at least I've never noticed it being one offline (I usually sign off with 'Happy Christmas' in work emails for most of December nobody has ever batted an eyelid, but I wouldn't think twice about someone saying 'Happy Holidays' either).