A New Build is OUT - Patch 1.1501207T - Codename: Winter Canvas
Hey everyone,
It’s that time of year again and so we at Lost Pilgrims wanted to wish you all Happy Holidays! Enjoy your well-deserved rest, spend time with your loved ones, or just chill, play your unplayed games, read, eat, or do whatever makes you happy.
We are winding down as well after we take care of a few things and although we’ll monitor the usual channels, we’ll hunker down until early January because the last half a dozen months have been quite exhausting for the Pilgrims.
Of course, we wouldn’t want to leave you without something of a holiday gift as well as a bunch of fixes we’ve been busily working on with a lot of help from our awesome community. The former is a quest that is available to any
vagrus
with enough Handjari reputation to visit Prince Faisal, called ‘The Canvas of Fate’. It’s replete with tragedy, ambition, and a dedication to art – we hope you’ll like it.
As for the fixes, the list below provides the most important ones, so let’s jump right in.
Important Note I.
It has also come to our attention via crash reports that for some reason, quite a number of our players are on earlier versions of the game (pre-hotfixes). So please make sure that
Vagrus
is updated to the latest version at all times.
Important Note II.
Considering the extent of the improvements, there is little to no chance that we broke nothing in the process. Assume that we did not want to make anyone's life harder. If you see something amiss, please flag it to us using the usual channels, like the inbuilt reporting tool (F1 button), forums, and our
Discord server.
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Patch 1.1501207T - Codename: Winter Canvas
New Content
- ‘The Canvas of Fate’ quest for the Handjari was added (access at Prince Faisal)
Event/Story Fixes
- ‘Mysteries of the Dead Forest’ quest can now be completed when you have at least 25 Deadwood Samples
- Faction presence in Ahar Kadah end states were altered (Ahari, Chimera Legion, and Handjari)
- Ahar Kadah now proudly displays the House Ectorius banners in their victory state of the ‘Of Survival and Blood’ quest
- Several soft-locks in the Breach of Stygios Lumber Camp were fixed
- Mehdar Ahara is no longer accessible to vagri with less than Tier 2 Ahari faction reputation at any given time
- Further fixes were applied to the quest ‘Suboptimal Efficiency’ so that players with older saves (specifically with wrong objective states) can also progress the quest
- You are no longer able to perform the slave nourishment step in Oil Field Daratan twice in quick succession
- Upon reaching Tier 4 reputation with Nemesis factions now turns the opponent faction’s reputation to Tier -5 automatically (as was originally intended)
- Upon completing either of the Nemesis questlines, changes occur in Ahari and Chimera Legion faction presence across a number of settlements (retroactive for those who had already completed a Nemesis questline)
- Upon completing the quest ‘Prince’s Triumph’, Handjari faction presence rises in several settlements (retroactive for those who had already completed the quest)
- From now on, the ‘Blessings of the Sadirar’ quest will now show up in a completed state in the Journal properly for those who have completed it
- Some soft-locks in Events were fixed
- Some portrait and background artwork issues in Events were fixed
- The spreading of Abolitionists in the Bronze Desert now works as intended
- Fixed an issue that caused some objectives in the repeatable quest ‘Prince’s Commissions’ to trigger their reward sequences twice
UI changes
- When a Passenger disembarks via an Event choice and thus offers no regular Passenger reward, the UI display is now clearer about this fact
- Added all missing enemy and ally Skill texts
- In Crew Combat, we fixed some texts that could overlap
- The “mixed Beasts” warning (Outpost) window shows up only at the right times now
- Non-available Companions should not show up in tests as modifiers
- The Odd Jobs window not showing up to display results was fixed
- Fixed the appearance of the word “comitatus” on the Task pane in the Journal
- The Legionnaire Peltas combat character’s Trench obstacle visual displacement was fixed
- Enduring Effect name font size now scales with the available space on the UI
Bug Fixes
- Selling salt to the Handjari at your Outpost now properly gives reputation with the faction
- Fixed anomalies caused by the renaming of the Outpost
- Fixed the issue of two entities occupying the same position in Companion Combat
- Rolling a critical success on hunting and foraging provides extra loot now properly (as originally intended)
- Tarkian Tents were fixed and they now provide the advertised bonuses
- Odd Jobs now correctly use 2 MPs if the player has enough remaining MPs instead of always using up Vigor
- It is no longer possible to enslave 0 enemies in Crew Combat
- You cannot enslave more enemies than the number of living characters in Crew Combat
- The ‘Archive Rumor’ button has returned in all its former glory
- Various minor crash fixes
Known Issues:
- Escort Tasks and related anomalies
- Equipment and Goods art assets are sometimes loaded a bit late or even mixed up
Coming Up Next
- Further bug fixes and balancing tweaks for “Sunfire and Moonshadow”
- Additional Content for “Sunfire and Moonshadow”
- Outpost UI and balance tweaks
Happy Holidays again and stay vigilant as you conquer the wasteland!
-
The Lost Pilgrims Team
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