Just booted the game a couple days ago, completely sucked into it.
I just learnt there used to have a time limit, and how god am I happy it's gone.
In chronology, I first came upon the information that there was a time limit, and I swear a good bunch of my hairs turned grey.
Also read about the reasons it was there in the first place and, it's a bad reason, 10 years is nothing, it shouldn't even remotely disturb the setting.
I also wonder what kind of message pops after 10ish years, as I absolutely dislike 4th wall breakings.
I do believe, the devs could still add a time limit as an option for players who are into it, there is really nothing that could go against that.
About the few things that annoy me there and there, it really seems sometimes that not everything is working as intended in the background, like, I've been feeding 'some' items to 'some' of my companions and their approval is not moving.
I can tell dampsmoke is working on Renkailon, poison is working - extremelly well - on Criftaa, but god, supplies don't seem to have any effects on Vorax (after using this option about 12ish times on him, nothing), same with Skornar and his mushroom beers.
Speaking about the companions, I am just a bit puzzled about their choices to mix oniric ideas like mutants Harvek and Criftaa which are fantastic characters, and to go the route of banal crap like dwarves, elves and orcs.
Though, dwarves are pretty nasty and petty in this one, quite the noble talkers and all in all a good fun to interract with. Never saw dwarves so much obsessed with silver, it's like absolute porn to them but on a eerie level.
But yeah, the game is a massive incline and at this point I could really see it fit a top 10 of my favorite games.