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KickStarter Vagrus: The Riven Realms - post-apocalyptic fantasy caravan master RPG - now with Sunfire & Moonshadow expansion

Joined
Feb 7, 2019
Messages
171
Yeah I usually try to have a lot of scouts for hunting.
 

vazha

Arcane
Joined
Aug 24, 2013
Messages
2,067
Ffs another DLC? When can I play a FINISHED product, so as to not miss anything the game has to offer? They ve published enough dlcs for a fully fledged sequel at this point.
 

Grunker

RPG Codex Ghost
Patron
Joined
Oct 19, 2009
Messages
27,418
Location
Copenhagen
Ffs another DLC? When can I play a FINISHED product, so as to not miss anything the game has to offer? They ve published enough dlcs for a fully fledged sequel at this point.

I’m fine with it tbh. Let the peasants pay for extravagant development and I’ll swoop in and play the finished product for a cent in a couple og years :love:
 

Modron

Arcane
Joined
May 5, 2012
Messages
10,056
Ffs another DLC? When can I play a FINISHED product, so as to not miss anything the game has to offer? They ve published enough dlcs for a fully fledged sequel at this point.
I remember when codexers got all butthurt that Battle Brothers' developers were going to move on to a sequel a few months after it left early access instead of making dlc for the game.
 

Sloul

Savant
Joined
Mar 26, 2016
Messages
273
Just booted the game a couple days ago, completely sucked into it.
I just learnt there used to have a time limit, and how god am I happy it's gone.
In chronology, I first came upon the information that there was a time limit, and I swear a good bunch of my hairs turned grey.
Also read about the reasons it was there in the first place and, it's a bad reason, 10 years is nothing, it shouldn't even remotely disturb the setting.
I also wonder what kind of message pops after 10ish years, as I absolutely dislike 4th wall breakings.
I do believe, the devs could still add a time limit as an option for players who are into it, there is really nothing that could go against that.

About the few things that annoy me there and there, it really seems sometimes that not everything is working as intended in the background, like, I've been feeding 'some' items to 'some' of my companions and their approval is not moving.
I can tell dampsmoke is working on Renkailon, poison is working - extremelly well - on Criftaa, but god, supplies don't seem to have any effects on Vorax (after using this option about 12ish times on him, nothing), same with Skornar and his mushroom beers.
Speaking about the companions, I am just a bit puzzled about their choices to mix oniric ideas like mutants Harvek and Criftaa which are fantastic characters, and to go the route of banal crap like dwarves, elves and orcs.
Though, dwarves are pretty nasty and petty in this one, quite the noble talkers and all in all a good fun to interract with. Never saw dwarves so much obsessed with silver, it's like absolute porn to them but on a eerie level.

But yeah, the game is a massive incline and at this point I could really see it fit a top 10 of my favorite games.
 

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