Wesp5
Arcane
- Joined
- Apr 18, 2007
- Messages
- 1,943
Re: ....
I can assure you that it never was me that started any fighting .
I think I lowered one dialogue condition for one Giovanni from Persuasion 9 to 8, one door difficulty from 11 to 10 (because I don't think 11 exists in the PnP rules) and made the former Nosferatu only CD quest available to all clans because Malkavian lines were already in the game. That's about all that I can remember right now.
I had no problems keeping her alive in the outer Temple level and she will not follow you inside.
Sorry, that's the way it's demanded but I was already made aware of this and in the recent patches added a hint to the quest log that not killing anyone would be rewarded!
This is just a random bug that can be circumvented as described in the patch readme by right clicking on any object inside the container. After that everything works fine and I myself use SPACE for "use" all the time too !
RGE said:I suppose that it's quite possible that Wesp trumped up a war, but in this thread I think that you managed to wage that war before he even was here.Tessera said:This is not the Big War that Wesp has trumped it up to be.
I can assure you that it never was me that started any fighting .
Are you referring to stuff like lowered skill requisites for certain dialogue options and such? And removing the clan requirements for certain quests and extra rewards?
I think I lowered one dialogue condition for one Giovanni from Persuasion 9 to 8, one door difficulty from 11 to 10 (because I don't think 11 exists in the PnP rules) and made the former Nosferatu only CD quest available to all clans because Malkavian lines were already in the game. That's about all that I can remember right now.
Sounds like a cool idea. But won't the poor girl just die, even before the you-know-what-with-the-things?Wesp5 said:That's not really true . Her dialogue file includes some unused dialogue which shows that Troika intended her to help you during the endgame temple fight because "My sword is still angry."! I restored that plot in the latest patch 3.5 and hid the Ra blade in the Fu Labs buildings instead...
I had no problems keeping her alive in the outer Temple level and she will not follow you inside.
But for that to happen I had to wring the necks of some goons, which apparently disqualified me for the bonus, since it was given for not killing anyone. Which makes no sense, because a) they're all going to get blown up anyway and b) killing them is encouraged by everyone.
Sorry, that's the way it's demanded but I was already made aware of this and in the recent patches added a hint to the quest log that not killing anyone would be rewarded!
See, in good old fashioned FPS spirit I reassigned my SPACE key to let me interact with stuff. Because finding E all the time was too much work for something I do that often. That's when I discovered my inability to operate containers: SPACE appeared to be hardcoded to close them.
This is just a random bug that can be circumvented as described in the patch readme by right clicking on any object inside the container. After that everything works fine and I myself use SPACE for "use" all the time too !