The problem is that the project is obviously in development hell rather than prolonged development.
More time never fixes a project in development hell.
Can you elaborate on the differences? And how do you get in and out of dev hell? I know what it roughly is, Duke Nukem Forever took the titular amount of time to make and was mediocre for time and costs but I would like to have more examples.
Biggest difference is that development hell involves the project changing hands or significant changes in the key developer positions or management structure, typically after deadlines have already been missed.
Basically the only news about vtmb2 for a while now has involved someone (usually important) being fired or more delays.
The open positions they're hiring for are also a good sign that this game was never anywhere near being finished despite wanting a March 2020 release date. Combined with a lack of any real information(how much have they released about the actual RPG side of the game, really?) means it's looking pretty grim.
This game was supposed to release almost a year ago. Have they even shown us a character sheet yet? Do we know anything about character stats or abilities?
[edit]
oh yeah, they also brought in an outside consultant to help push the game out the door didn't they?