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World of Darkness Vampire: The Masquerade – Bloodlines 2 from Hardsuit Labs

Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
all this talk about how to traverse through levels reminds me of Prey.
...


No, not that Prey. The 2006 game.

one of those 'way ahead of its time' games
 

jungl

Augur
Joined
Mar 30, 2016
Messages
1,467
Who cares, vampires are edgy teenager-like creatures for teenage retarded girls who like Twilight anyway.

Bloodlines just also had good writing and decent gameplay, hence it was fun *despite* being about vampires.

But I certainly don't look forward to more vampire games. They are just as shit as zombies.

If it was horror-like story akin to Dracula, then fine, but footbal managers with vampires? City builders? Crusader Vampires? What the fuck is wrong with you, people?

bloodlines was a overrated story fag game. You know there a reason why it only sold 72k copies and games like fire emblem 3 houses sell 3 million. Just imagine how a vampire game would sell like pancakes if they copied 3 houses gameplay formula.

You have a hub you visit after every mission and can talk to your vampire waifus and build relationships and train disciplines with. SRPG, simulation, builder, all these genres offer actual GAMEPLAY what GAMERS play. Paradox releases visual novel games that sell tiny amount because storyfags will always be a niche.
 

Lambach

Arcane
Possibly Retarded
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Belgrade, Removekebabland
Who the fuck cares that the game you made is good when your studio dies because of it :lol:

The people who love the game care, I would think. How many games are there that released at around the same time as VTMB and sold way better initially, yet are pretty much completely forgotten nowadays, whereas VTMB still has a decent-sized fanbase? I'm not sure what correlation the quality of the game has with said game's ability to fund Bobby Kotick's 7th yacht.

It was a game that was fucked on release in terms of technical polish, had virtually no marketing behind it whatsoever and released the same day as Half-Life 2. No shit it sold poorly. But it's still being actively talked about to this very day, there are various mods being released for it fairly regularly, and a publisher who isn't exactly some obscure indie no-name thought it was worth buying the IP license and making a sequel for it (which was obviously a train wreck, but that's besides the point). How many 2004 games that sold way better than VTMB can claim the same? A handful at best, if even that.
 

Justicar

Dead game
Glory to Ukraine
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Afghanistan
How many 2004 games that sold way better than VTMB can claim the same? A handful at best, if even that.
Lets go 2004 games that are still talked about, played by many people and SUPRISE HAVE ANOTHER INSTALLMENT

-GTA SAN ANDREAS
-WORLD OF WARCRAFT
-DOOM 3
-HALO 2
-MGS 3
-FAR CRY
-COUNTER STRIKE SOURCE
-ROME TOTAL WAR
-HITMAN CONTRACTS
-CALL OF DUTY UNITED OFFENSIVE
-Warhammer 40k : DAWN OF WAR
-STAR WARS BATTLEFRONT


and suprise each game from this list is better than vtmb you filthy storyfags. My point is developers dont give a fuck if they lost their job thanks to the game poor sales. I dont get the wankery over Vtmb it's a popamole with ok writing and atmosphere gameplay wise its trash.



Talk about legacy 4,3 m views for a 17 year old game, Vtmb cant touch this its a niche product and it always remain niche for storytards.
 
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Lambach

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Nigga, I'm pretty sure I said such games did exist, there are just very few of them. You listed 12 and half of them are games that p. much nobody plays or gives the slightest fuck about nowadays. Nobody gives a shit about Doom 3, and the select few people who do only care because it's a "sequel" (in terms of marketing) to two wildly popular previous installments. Nobody is playing the original Far Cry anymore and all of its "sequels" share only the name (exclusively for marketing purposes, yet again) and nothing else. Is there an active playerbase and a bunch of online forums dedicated to Hitman: Contracts? Or the same for Cowadooty United Offensive? Can't say I know of any, but I might be wrong.

Etc. etc.
 

Justicar

Dead game
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Lambach

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Belgrade, Removekebabland
Who the flying fuck plays VTMB on goddamn Steam, holy shit. In all the years I've been lurking/posting on VTMB-related forums, I honestly can't remember anyone saying they were ever playing it there. It was either a GOG copy, a physical CD they purchased way back or they braved the Seven Seas.

I still have the CDs I bought way back in 2005 and keep them around as a trophy, but I got the GOG copy a couple years ago because the CDs got too damaged :negative:.
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Messages
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Who the flying fuck plays VTMB on goddamn Steam, holy shit. In all the years I've been lurking/posting on VTMB-related forums, I honestly can't remember anyone saying they were ever playing it there. It was either a GOG copy, a physical CD they purchased way back or they braved the Seven Seas.

I still have the CDs I bought way back in 2005 and keep them around as a trophy, but I got the GOG copy a couple years ago because the CDs got too damaged :negative:.

GOG didn't get Bloodlines until 2016. The original copy was unable to purchase new after a few years since didn't meet expectations (no need to make a new print run). For about a decade, the only convenient legal way to acquire a new copy was through Steam, typically through its many $5 sales, though I've noticed that greedy Activision stopped doing that in 2019 and now only let it go as low as $10. Owner estimates:
500,000 .. 1,600,000 by PlayTracker
500,000 .. 1,000,000 by SteamSpy
189,740 .. 569,220 based on reviews
 

Bad Sector

Arcane
Patron
Joined
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Messages
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Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
GOG didn't get Bloodlines until 2016. The original copy was unable to purchase new after a few years since didn't meet expectations (no need to make a new print run). For about a decade, the only convenient legal way to acquire a new copy was through Steam, typically through its many $5 sales, though I've noticed that greedy Activision stopped doing that in 2019 and now only let it go as low as $10. Owner estimates:

For a very long time the lowest price was at $20 (that was long before ITAD started tracking prices). I know because i was tracking its price and bought it on Steam when i got paid from a Flash game i made several years ago - it took more than a year to make enough money for that payout and my explicit goal for it was to buy the game :-P
 
Joined
Jan 14, 2018
Messages
50,754
Codex Year of the Donut
Who the flying fuck plays VTMB on goddamn Steam, holy shit. In all the years I've been lurking/posting on VTMB-related forums, I honestly can't remember anyone saying they were ever playing it there. It was either a GOG copy, a physical CD they purchased way back or they braved the Seven Seas.

I still have the CDs I bought way back in 2005 and keep them around as a trophy, but I got the GOG copy a couple years ago because the CDs got too damaged :negative:.

GOG didn't get Bloodlines until 2016. The original copy was unable to purchase new after a few years since didn't meet expectations (no need to make a new print run). For about a decade, the only convenient legal way to acquire a new copy was through Steam, typically through its many $5 sales, though I've noticed that greedy Activision stopped doing that in 2019 and now only let it go as low as $10. Owner estimates:
500,000 .. 1,600,000 by PlayTracker
500,000 .. 1,000,000 by SteamSpy
189,740 .. 569,220 based on reviews
most people pirate vtmb

lmao at buying a game developed by a company that doesn't even exist anymore
 

Roguey

Codex Staff
Staff Member
Sawyerite
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Messages
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For a very long time the lowest price was at $20 (that was long before ITAD started tracking prices). I know because i was tracking its price and bought it on Steam when i got paid from a Flash game i made several years ago - it took more than a year to make enough money for that payout and my explicit goal for it was to buy the game :-P

The MSRP has always been $20, however Bloodlines has always been discounted during those deep discount holiday sales. It was as low as $5 at least as far back as 2011.
 

Bad Sector

Arcane
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Insert Title Here RPG Wokedex Codex Year of the Donut Codex+ Now Streaming! Steve gets a Kidney but I don't even get a tag.
The MSRP has always been $20, however Bloodlines has always been discounted during those deep discount holiday sales. It was as low as $5 at least as far back as 2011.

According to Steam i bought it in March 2011 for ~20 euros, so either i simply missed it or Activision didn't bother discounting it before the 2011 summer sale (they were always stingy) and couldn't find any price history in either ITAD or steamdb going back that far. I did a quick search on Google about Steam discount references to the game but all of them were for the 2011 summer sale (which apparently was also one of the best sales Steam had, though personally i didn't use my bank account for transactions anyway so whenever i wanted to buy something i had to go to the bank and deposit the exact amount - annoying, but did save me from impulse purchases :-P).
 

DJOGamer PT

Arcane
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- Demon would get something more in line with Bloodlines, except there's more of a focus on how you interact with your Thralls. Sure, you can make their wishes come true, but is it the right thing to do? Would you rather actually help someone for the easy way to power, or will you help them become a better person by giving them what they actually need to do so even though that gives you less of a direct increase in power?

What...
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,367
Location
Dutchland
- Demon would get something more in line with Bloodlines, except there's more of a focus on how you interact with your Thralls. Sure, you can make their wishes come true, but is it the right thing to do? Would you rather actually help someone for the easy way to power, or will you help them become a better person by giving them what they actually need to do so even though that gives you less of a direct increase in power?
What...
As one of the Fallen you have the choice to either wallow in your torment and drag others down to indulge in your desires and further your cause, or try to redeem yourself through them. Sure, dragging them down might be easier and more fun, but saving them will save yourself.
 

Razor

Arcane
Joined
Sep 22, 2014
Messages
942
Sorry, but it did for me. If the AI was so great, why not drop the Alien into a vent with only it's sensors and let the game play out? I understand that the game is more interesting now, but still it's not really a fair game AI vs player.

Thats perfectly okay. I am not looking to persuade you and neither will I change my mind.

As for your question about dropping the Alien without guidance into the level then there are actually some mods that emulate that. True, they dont completely remove the director AI- thats impossible unless you gain access to the source code. They do however tweak their values in a way that makes the Alien in a much more wider area so it spends more time wandering around the other parts of the level. How exactly I dont know, perhaps increasing the director AI search grid area radius so large that it encompasses the entire map?

As to why they went with the dual AI approach then one would need to find the answer from the devs themselves. If I had to make a stab at it in the dark it probably has something to do with getting a more consistent baseline in ramping up tension and then unwinding it across multiple playthroughs. It would be pretty anticlimatic if lets say, in the build up leading to the Gemini labs purge in one playthrough the player would be constantly hounded by a aggressive Alien from start to finish and in the second the Alien spends most of its time in the pool room on the other end of the map on passive profile while the player casually goes through the purge sequence. Instead the map starts out with a passive Alien in the vents and if the player does not agitate it before it turns aggressive the moment you begin the Gemini purge sequence which again involve tripping off a lot of loud ass analogue machinery with screeching alarms going off everywhere. I mean Jesus, with headphones I can almost feel the ground vibrating as what must be building sized transformers starting to humm. Excellent audio design.

BTW returning to all things Vtmb there was something I wanted to ask you about Vtmb 1. Is there a line somewhere I can add that lets me regulate how much you zoom in to the characters faces in dialogue mode? Kind of like fDlgFocus= <value> for the Gamebyro ini files or some console command? I am rigging Vtmb 1 for full VR and that is pretty much the only problem I have left with the profile- it always feels like I want to give a sloppy second to the characters when I begin talking to them.
 
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Delterius

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Entre a serra e o mar.
JOKER_BRUJAH_ok.jpg


fresh Bloodlines 2 leaks
 

DJOGamer PT

Arcane
Joined
Apr 8, 2015
Messages
8,092
Location
Lusitânia
- Demon would get something more in line with Bloodlines, except there's more of a focus on how you interact with your Thralls. Sure, you can make their wishes come true, but is it the right thing to do? Would you rather actually help someone for the easy way to power, or will you help them become a better person by giving them what they actually need to do so even though that gives you less of a direct increase in power?
What...
As one of the Fallen you have the choice to either wallow in your torment and drag others down to indulge in your desires and further your cause, or try to redeem yourself through them. Sure, dragging them down might be easier and more fun, but saving them will save yourself.

How exactly can a Demon help Mortals?
 

Caim

Arcane
Joined
Aug 1, 2013
Messages
17,367
Location
Dutchland
- Demon would get something more in line with Bloodlines, except there's more of a focus on how you interact with your Thralls. Sure, you can make their wishes come true, but is it the right thing to do? Would you rather actually help someone for the easy way to power, or will you help them become a better person by giving them what they actually need to do so even though that gives you less of a direct increase in power?
What...
As one of the Fallen you have the choice to either wallow in your torment and drag others down to indulge in your desires and further your cause, or try to redeem yourself through them. Sure, dragging them down might be easier and more fun, but saving them will save yourself.
How exactly can a Demon help Mortals?
Help them find solutions to their problems that do not involve making a pact with a demon to make the problem go away, or at least come to terms with reality when a direct solution is not possible.
 

Wesp5

Arcane
Joined
Apr 18, 2007
Messages
1,934
If I had to make a stab at it in the dark it probably has something to do with getting a more consistent baseline in ramping up tension and then unwinding it across multiple playthroughs.

As I wrote I can completely understand that. With a real AI you might have ended up seeing the Alien so rarely that the game is a cake walk! But then they shouldn't have hyped the Alien-AI so high, if the Director-AI is what makes the game cool ;).

Is there a line somewhere I can add that lets me regulate how much you zoom in to the characters faces in dialogue mode?

I guess you can adjust this in the camerashot files, which you will find in vdata/camerashots. The UP didn't edit any of them so you'll have to extract them from pak101.vpk with VPKTools. There is even an example file called camera shots how-to.txt!
 

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