The President
Educated
- Joined
- Oct 18, 2022
- Messages
- 189
I do agree to an extent that lore is a bit overrated but it does give a decent scope to build on. You are however not going to get a good product without a good writer and a narrative that stays consistent. Good lore will fail with a bad writer, but a good writer will succeed even with bad lore. I do think however if you get good lore and a good writer, you can make some magic.
I completely agree! But speaking of lore, I recently saw a video of the HSL BL2 demo in which the Tremere uses some kind of blood spikes appearing from the ground to kill distant enemies. Is this part of the V5 lore? Because compared to the original Thaumaturgy disciplines, which either manipulate the blood of the victim or use a littel bit of the Tremere blood, this makes no sense at all!
I know the discipline itself has been combined with others for the new discipline called "Blood Sorcery" but other than that I don't know too much in depth about the mechanics of V5. I did get the impression though it was like 5e for DnD, a simplified system that's a little more accessible to new players.
As for Caine being the cabbie, I thought it was pretty well done. You know he's there if you pay attention but his overall motives aren't really discussed. As for why he doesn't go on a rampage and try to lead directly, I do believe he tried that already in the ancient past and it was a disaster. At least he isn't going about it like some typical modern American helicopter parent. If you think about it the vampire society of the setting really only exist because he chooses to let it. Why he does so is up to personal interpretation, you don't really need everything answered.
I've always been more of a DnD guy myself and while I do like much of it, I'd be lying to you if I said a lot of the books and other related materials weren't garbage. However the setting is pretty good and there's lots of material to work with if you want to be creative. I feel like WoD is the same, I think there's a ton of great stories to tell from the material if you have a good story teller. The two games that really exposed me to the setting was Wake of the Ravager and the original Baldur's Gate.
I know they're different games but I would compare the original BG to Bloodlines. Neither are the greatest games mechanically or visually but they are both memorable and introduce just enough of the setting's lore and features to keep you interested. You really do get the feel that there's a much larger world out there in the games and you get to experience a little bit here and a little there. Both games IMO were huge boons to their respective IP's. BG's influence alone cannot be understated.