Habichtswalder
Novice
- Joined
- Aug 30, 2023
- Messages
- 52
Chinese Room needs to give their customers something to identify with after all.Maybe Phyre has mental illness
Chinese Room needs to give their customers something to identify with after all.Maybe Phyre has mental illness
Arkane is dead after Prey.
If we got nice modern FPS with large environments, it might be nice. Especially if they included breakable environment.Good riddanceA new Deus Ex was smothered in the crib by Embracer
When this releases you are all going to look like fools.
To me they died after they never made a sequel to Dark Messiah. Dishonored couldn't hold a candle to it. Cheap cellshadey graphics killed all the mood. To even older old fags, they probably died after Arx Fatalis.Arkane is dead after Prey.
Right, they never made a good gameYou have to be some real fart sniffing contrarian if you think Arkane died after Arx.
Isn't that sort of thing more up to Ubisoft, since they own the IP of HoMM? Not to mention, a sequel which would lead into what exactly? One ending has you summoning Kha-Beleth and palling it up with the best dad in all of video games as you conquer the world, the other has you locking him away forever - with the addition of Leanna or Xana being there with you for the endings, though Xana does bring that flavor of betraying your father. All in all, let's say you go with the fuck over your father ending (be it with Xana or Leanna), what more is there to do as Sareth in the world? His story has reached its peak in Dark Messiah. Or would you just regurtitate the same kind of story beats in the sequel?To me they died after they never made a sequel to Dark Messiah.
I mean fair enough, that universe was kinda a one shot. But you could still make a separate game build on same core things. A so called spiritual successor. Prequel if you really have to keep the universe. Pretty graphics, fun and impactful melee combat that is relatively simple but has depth, linear but interesting levels to explore etc. Dishonored was a stealth game through and through. And while you could just slaughter everything, it wasn't nearly as fun because the game was not designed around it. Point is, I never experienced any other game that managed to replicate dark messiah gameplay well.Isn't that sort of thing more up to Ubisoft, since they own the IP of HoMM? Not to mention, a sequel which would lead into what exactly? One ending has you summoning Kha-Beleth and palling it up with the best dad in all of video games as you conquer the world, the other has you locking him away forever - with the addition of Leanna or Xana being there with you for the endings, though Xana does bring that flavor of betraying your father. All in all, let's say you go with the fuck over your father ending (be it with Xana or Leanna), what more is there to do as Sareth in the world? His story has reached its peak in Dark Messiah. Or would you just regurtitate the same kind of story beats in the sequel?
PREY is their last good game. Now its full speed ahead straight off a cliffTo me they died after they never made a sequel to Dark Messiah. Dishonored couldn't hold a candle to it. Cheap cellshadey graphics killed all the mood. To even older old fags, they probably died after Arx Fatalis.Arkane is dead after Prey.
You could make another game set in the same world with a different character.Not every game needs a sequel.
Or better yet, NOT the shitty generic fantasy of HOMM, set it in the sci/fantasy of Xeen or Enroth.You could make another game set in the same world with a different character.Not every game needs a sequel.
Hehe....I still remember when HOMM devs tried to add sci-fi to a setting that already had sci-fi and got death threats over it. Sometimes I weep at the stupidity of fandoms.Or better yet, NOT the shitty generic fantasy of HOMM, set it in the sci/fantasy of Xeen or Enroth.You could make another game set in the same world with a different character.Not every game needs a sequel.
Workers Day. It will come out today. (Thursday)I guess they’re running late on their regularly scheduled dev diary.
You are a predator on a hunt, and your discipline powers focus on stalking, assassination, and silently moving faster than your foes can track. These skills are great assets when stalking the city for prey.
Mute
Silence an enemy/civilian. Any sounds they produce, from screams to gunfire, are completely undetectable to others.
Unseen Aura
Become temporarily invisible to enemies and civilians. Note: You can still be heard unless combined with Silence of Death.
Same here. To only game from them that I genuinely enjoyed was Dark Messiah. Never got warm with the subsequent titles due to the art style and the somehow worse game play. A proper sequel to Dark Messiah with respect to gameplay and looks is something I'd look forward to. It's a shame that there is nothing close to that in sight. I hoped Monomyth would go into that direction but it is not quite there.To me they died after they never made a sequel to Dark Messiah. Dishonored couldn't hold a candle to it. Cheap cellshadey graphics killed all the mood. To even older old fags, they probably died after Arx Fatalis.Arkane is dead after Prey.