Plisken
Learned
- Joined
- Oct 8, 2017
- Messages
- 255
This is what I was afraid of. I take it there are no difficulty settings?the major flaw of the game is that the moral dilemma falls flat on its face via the xp system. You get so much xp from just doing quests that the only reason to ever give someone the succ for juicy xp is simply because you don't like them.
no difficulty settings.
any gameplay difficulty seems to mostly be a titrating/scaling system based on how often you die or dont die. The combat starts off easy and can get to be fairly challenging with multiple opponents, but overall not that difficult a game from what I've played so far. You end up getting ridiculously powerful like most other types of these games. I'm sure that was the intention, but it just doesn't feel as rewarding/impact as it would be if you actually had to make sacrifices to acquire that power.