Well, I've done it. What the fuck was that ending song.
I can see how there's a cult following of the game. There are a lot of things that kind of work, the piratin' mood is strong - and hey, grog certainly improves your gameplay experience - and there is some janky charm involved. Krzysztof Kruk being one of the greatest asshats you'll ever play in a video game, combined with uncanny valley presentation strangely gripped me, as though I was watching one of these amateur black comedy criminal movies, where you're following a bunch of incompetent hooligans and wait for the violence to unexpectedly escalate. I recall having similar impressions a long, long time ago, back when I played Two Worlds 2 (what the fuck was that side story with an army of crystal golems).
The gameplay, especially the ship combat, had some potential. Walking segments became trivial when I found an amulet and a hat each reducing incoming damage by 20%. These combined with the "Cut of the Jib" skill reducing it further by 10%/level (despite the description mentioning 5%) made any swordfight clicking enemies to death, with occasional jogs to regenerate my health. The critical issue for the sailing segments was upgrading all the way up to a Man o' War ASAP, and then buying the upgrades piece by piece, the difficulty of this part of the game slowly goes down as you play it.
The game is still somewhat buggy. My favorite issue was when after upgrading my galleon's cannons, I suddenly became unable to fire cannons from the whattadaycallit, right side (apologies for not using the professional terminology, the only thing I know about sailing is that you don't reef the bowsprit). Two side quests broke, enemy AI was glitching every now and then, and characters as well as quest markers didn't disappear when they should've.
Was there any conclusion to the Abbot questline in Bridgetown? Was it ever explained why did Neville go after the main character's father? I loved how there were a whole six people responsible for the story.
Also, does each faction have a specific upgrade? The UK opened up a flat hull damage reduction, but I've seen that the keyboard bindings allow you to select grenades as your ammo type, so I'm assuming that some other faction allows you to utilize those.
I'd say that as far as piratin' games go, it was somewhere between Risens 2 and 3.
Paging
Damned Registrations to play it in the intermission of his XPirateZ playthrough. Also,
Red Hexapus to see how he's doing.
What the fuck was that ending song.