Kruyurk
Learned
- Joined
- Nov 16, 2021
- Messages
- 442
It is actually pretty simple, all there is to it is dividing the tracks in sections with train signals. Trains will not enter a section if there is another train in it.I never learned how to build decent train networks, so I'm avoiding it for as long as I can right now.
There are special signals for intersections that works the same, except trains won't enter the section (i.e. pass the signal) is there is another train in it or in the next section (this way, a train will never stop in the intersection because the next section is occupied, since the train will look two sections ahead before entering the intersection).
If you have several stations with the same name, trains will go to one that is free (e.g. it can make sense to have several "iron ore unload"). For now your base is too small to need that, but at some point it could be useful.
When you load/unload from a train, put some chests along the train station and have inserters load/unload from the chests then onto a belt instead of directly from the train to a belt.
And as Jaedar advised, it is best to build two sided tracks from the beginning of your rail network so that it can be expanded. Just be consistent with the direction of trains for each side of the track.
I expect some tchootchoo action in your future posts.