Wesp5 said:
So people could have complained much earlier than when I got involved and it seems nobody actually cared about this issue before Tessera turned up.
You think so? Let's look at a few of comments on your first couple of "unoffcial patch" releases:
Great. These were probably done here on this board only, which I noticed the first time when the whole bug-fixes-only patch came up. No one bothered to mail me or look which forum I was active on. Couldn't have been that dramatic then
.
Sure. Here's a selection from the changelogs:
I'll answer to those that were not already discussed by RGE.
[*]Fixed Hitman quest bug that showed failure when making them friends.
Is this a copy and paste error or why would you list this here?
[*]Lowered award for rescueing Ash from the Society of Leopold to 1 xp.
Well, I see it like this. You help Ash and you get a reward. Otherwise what would be the point of doing this at all?
[*]Adjusted knockback ranges for McLusky, SWAT rifle and the shotguns.
To be honest I just don't remember what was the issue there. Maybe people have been blown backwards into walls all the time?
[*]Removed illogical placed flamethrower and Ra blade from Hollowbrook.
This has been discussed here already. Why would the Sabbat not use these weapons?
[*]Adjusted damage values of Steyr Aug, SWAT rifle and Ithaca shotgun.
Again I don't remember what I did there exactly but it was nothing substantial. Something along the lines that both shotguns should do similar damage or that a Steyr should do more damage than a submachine gun.
[*]Lowered lockpicking skill needed for chemical substances door to 10.
That was done because I don't think that level 11 exists in the WOD.
[*]Created Justicar guards at Giovanni Mansion
You probably don't know what this means. I just changed the looks of some of the Giovanni guards to a cool unused model. No big gameplay changes at all, just a little more variety.
[*]Lowered additional damage done by all weapons using the zoom modus.
Yeah, I know there are no headshots in Bloodlines but this was done really bad. Just zooming would raise the damage completely out of proportion using the same ammo.
[*]Removed xp reward for letting Julius go.
That was clearly an oversight. You solved the quest and didn't get an xp.
[*]Increased baseball bat and tire iron skill requirements to original numbers
I think I did that because with the original numbers you would do more damage with fists than with a bat or tire iron.
[*]Removed crossbows and their ammo from Trip's shop
That goes hand in hand with my making this weapon available much sooner in the game. By the time you found it in the temple in the original the game was practically over and it made absolutely no sense to use it because it was much to weak at that point.
[*]Put computer and firearms research books back in Trip's shop.
These were moved because of an exploit of the inventory system which made it possible to sell the books right away, then re-buy them and increase your stats several times.
[*]Removed humanity loss for sending Copper after Nines, LaCroix, or the
President
Well, in the manual it says that killing an innocent looses humanity. This is emphazised in the tutorial as well and you are sending the innocent Copper to certain death. Go figure.
[*]Restored .38 ammo cost to original value
Don't remember exactly but I think it was just a little bit too expensive.
[*]Made Thistle increase defense again, rather than dodge.
This was just a mislabeling bug. Thistle always increased dodge which increases defense. You can just look at the sheet. I just changed the info text to reflect this.
[*]Put dex and strength occult items back in Tseng's shop.
[*]Put blood back in Tseng's shop
[*]Ox gives cash rewards now instead of occult items.
[*]Tseng will offer the Spaz later, as per original
Okay, this goes beyond basic patching I know, but all these go together in my eyes.
1) Tseng's case shows the Spaz so why should he not offer it, especially as you can get it from other vendors already at that time.
2) Tseng has no fridge so where would he keep the blood? Also it is never ever hinted at that he knows about vampires at all.
3) The same goes for the magic items. Why should a ex-military offer them when there is no indication he knows about the occult?
4) Ox obviously knows about the occult, he probably is a mage and then just offers you money? Bad storytelling here in my eyes.
[*]Restored Jeanette's e-mail
I don't think I removed it in the first place or restored it later because it was a bug...
[*]Restored humanity points in killer's dialogue
I think the issue there was that through some dialogue loops you could get several humanity points at once.
[*]No longer lose humanity for finishing Tawni quest
Again an innocent dies. Listen to Jack in the tutorial.
[*]Bertrum Tung's quest now available for Nosferatu only, as per original.
But there were Malkavian lines already in there so what was planned?
[*]Removed humanity gain for warning Wong Ho about Ming Xiao.
Again an innocent dies.
[*]Restored original conditions for Johansen's secret info.
I think this was Inspection vs. Perception.
[*]Made Yukie not give you the Ra Blade, and restored her dialogue about her
sword.
I've done the same in my latest patch.
[*]Restored original presuasion requirements for all Giovani dialogues.
I think the issue there was that one needed a higher persuasion without it being reflected in the dialogue or the reward and that it wouldn't make sense to get the feat that high.