MadMaxHellfire
Arcane
it's normal to get roflstomped everywhere, especially by russians and americans.
BTW I did notice decrease in catastrophic ammo explosions that I suffer once I got rid of these ridiculous front ammo racks. Again though 50 shells is more than enough, I haven't ran out yet. It's not even a trade-off, those extra 30 or so shells do nothing for me.Fixed an error that would happen when you loaded the last available shell yet it still would be calculated in the tank ammo rack, which led to a possibility of ammo explosion after an enemy hits the module.
Press O. You can do this during game.How do you view your modules? In the garage or do you mean in the hit replays?
http://devblog.warthunder.com/2015/01/15/update-1-45-11-15/?hl=en
BTW I did notice decrease in catastrophic ammo explosions that I suffer once I got rid of these ridiculous front ammo racks. Again though 50 shells is more than enough, I haven't ran out yet. It's not even a trade-off, those extra 30 or so shells do nothing for me.Fixed an error that would happen when you loaded the last available shell yet it still would be calculated in the tank ammo rack, which led to a possibility of ammo explosion after an enemy hits the module.
Press O. You can do this during game.How do you view your modules? In the garage or do you mean in the hit replays?
Yeah, I bound the key. I take it that the shells won't show up if there's nothing in the rack then
This update has added this:Do tanks still skate around like the ground is covered in grease? That's my main beef with this game.
Do tanks still skate around like the ground is covered in grease? That's my main beef with this game.
The new mods should make the Ju-87D-5 pretty hilarious, it can carry 6 MG151s at BR3.3 in arcade.
Annoying that they took out the daily double, it's gonna be more hassle to work with this new system.
SmartCheetah how is the flight characteristics? I read it used to have very poor acceleration and climb, which would mostly make it food for the top tier props it faces.