Is it still a breeze on very hard + ironman/permadeath? I have a tactical itch but unless it offers a proper challenge I won't touch it with a stick no matter how good the atmosphere is...
I played it on very hard and found a bit easy, afterwards I made a suggestion for what I thought were good options for a first playthrough
If you've played the game before, you probably want to increase the difficulty. But I highly recommend the increased CP movement cost, unique tech and revenue modifier. I dislike hp bloat so I lowered those from the very hard default.
I haven't playtested it though, so it is kinda theorycrafting.
The way you say you turned down the HP default makes me wonder if I misunderstand how this works. If you have Very Hard, I thought that was +50% on top of whatever the number to the right is, so +0% would leave it at +50%, +25% would make it 75% and so on.
Same with number of extra fights. I thought if you picked 3 there, that would add to the +1 from difficulty for a total of 4 extra fights.
Anybody know for sure how this works? It's not a big deal, but I'm curious.