Sykar
Arcane
Why not both?
Can't wait for the SJW edition of WH40k: "In the grim darkness of the 41st millennium, there is only friendship."
"Cherish the Xeno and love in the name of the Emperor of all Personkind!"
It's going to be brilliant, D1P.
Dude you a coomer?Can't wait for the SJW edition of WH40k: "In the grim darkness of the 41st millennium, there is only friendship."
"Cherish the Xeno and love in the name of the Emperor of all Personkind!"
It's going to be brilliant, D1P.
This but without the sarcasm. Necron cuties better be in the game.
That could be because your medicae is actually a weirdboy.successful medicae tests which can kill you
I think you are referring to William King's Space Wolf series (4 books, then some other writer took over and i lost interest because the writing quality just dropped off a cliff).About the space marine: I think there is a trilogy (?) of space wolf related novels, where a small team / squad of space wolves act as protectors for a certain Navigator house, because of some contract between the house and chapter. i.e., the house provides navigators to the space wolves, the space wolves provide protective services of various kinds.
Ugh, I hate Owlcat's melee animations, hopefully they change them on release (doubt it) but it's not filling me with hope for having a sword and gun Rogue Trader. The gun characters are probably just using modified crossbow animation but at least they look decent in the screenshot. Depending on how faithful they are to the source material, I might have an idea what the classes will play like (Explorator OP) most Xenos tend to have their own class based on their species, like Orks being a Freebooter or Weirdboy instead of Rogue Trader and Astropath.View attachment 26296
New screen from the discord. I guess the PC is in the center (white and blue colors), in the rear there is the Eldar girl (which makes me doubt the player has fallen to Chaos here), the guy on the left of the PC in red robes could perhaps be a techpriest/explorator (though there are no mechadendrites in sight, so who knows). the two humans with rifles could be pretty much any class, the guy with the armor on PCs right is probably some melee fighter (I dont think its a Crusader though), though again looks too generic to tell.
I think I mentioned or alluded to them dropping the concept. I do hope they at least use it as ideas when building their characters, the Rogue Psyker for example already sounds like a high insanity high corruption character (either one can end up with you hearing voices). Most likely they'll have corruption be like Dawn of War where certain choices are flagged as corruptive and you move slightly closer to the red side or something. That's if they even implement corruption. I hope they do and use it as a RP tool instead of the effective game over it was on Tabletop. Corruption can be a lot of fun, playing a Daemon Host in dark Heresy is an express train to character death and damnation but you can get some memorable stories from it, gibbing chaos space marine Terminators with unarmed attacks being the least of which. I just don't have much hope for it being done well.I seriously doubt they will touch insanity at all as it requires a bit too much imagination and work to get done right. In the games that I GMed I had plenty of fun developing various disorders and homebrew mechanics that came with them for some players who enjoyed such an in depth approach to their characters, but most people I played with didnt really like the mechanic, I guess they didnt like the idea of the character slowly slipping away from their control. I can imagine the corruption being included as something along the lines of the Light Side/Dark Side mechanic from KotOR - ie you do good guy things and you get good guy points, while heresy/bad guy stuff will get you corruption points. Again, getting this done right would be too much work, but unlike in case of insanity, corruption could bring something that the player might enjoy as a positive thing if he wants to play a heretic (ie. mutations or even something along the lines of ability to enter into Dark Pacts).
The character backgrounds as presented so far ("rogue," navy officer, commissar) seem fine to me. PnP Rogue Trader didnt have exactly deep character creation (quite a few people I played with complained that they could not make the sort of character they want - of course the elite advances were the solution to most of these problems).
I could have sworn it was already debunked that the Space Wolf would be a romance option.Space Wolf was probably chosen because they have functioning junk, and people WILL want to romance the space marine. Even if it's basically beastiality.
Did I say anything about jerking off to that? Nothing wrong with wanting more quality Owlcat romance interests. The idea that Warhammer is all about war because it happens to be in the title is something toxic incels insist on since they don't know anything about the setting.Dude you a coomer?Can't wait for the SJW edition of WH40k: "In the grim darkness of the 41st millennium, there is only friendship."
"Cherish the Xeno and love in the name of the Emperor of all Personkind!"
It's going to be brilliant, D1P.
This but without the sarcasm. Necron cuties better be in the game.
You joke but depending on the Necron Lord, they might just invite the Rogue Trader to a fancy meal just to prove the superiority of Necrontyr culture before their servants quietly has you disposed of. Of course you have just an equal chance of them wearing your face as a party mask, so I wouldn't risk it.Did I say anything about jerking off to that? Nothing wrong with wanting more quality Owlcat romance interests. The idea that Warhammer is all about war because it happens to be in the title is something toxic incels insist on since they don't know anything about the setting.Dude you a coomer?Can't wait for the SJW edition of WH40k: "In the grim darkness of the 41st millennium, there is only friendship."
"Cherish the Xeno and love in the name of the Emperor of all Personkind!"
It's going to be brilliant, D1P.
This but without the sarcasm. Necron cuties better be in the game.
Mods will fix it.I could have sworn it was already debunked that the Space Wolf would be a romance option.Space Wolf was probably chosen because they have functioning junk, and people WILL want to romance the space marine. Even if it's basically beastiality.
Sounds like a high potential for an incline - having hidden rolls, with no way of telling how high your Corruption is, until you reach a certain level and your Corruption manifest itself in some way after you did too much stuff that makes you corrupted. The only way of knowing how to avoid Corruption could be by reading subtle item descriptions, having someone who knows these things or just avoiding anything shady, as the Emperor's servant should.I can't see them using the insanity rules at all, but they did seem interested in using corruption as a player option. I wonder how willing they'll make it? In Tabletop you could end up rolling 2d10 Corruption points just for picking up a Daemon Sword.
Do I?You joke
If a rogue trader wouldn't attempt to get together with that then I don't know what would do it for them.The Maynarkh Dynasty truly stood on the brink of tearing itself apart, nearly falling into a spiral of self-destructive anarchy, until the last and most heavily protected of the stasis-crypts opened, releasing the Maynarkh's true ruler and Phaerakh: Xun'bakyr, the Mother of Oblivion.
My char stats will allow me pass a check during the date that will let me, I mean my character, wear their Necron booty as my new pair of glasses. The danger only makes it more exciting. I trust Owlcat to deliver the true Rogue Trader experience and they haven't disappointed me so far with their Pathfinder games.but depending on the Necron Lord, they might just invite the Rogue Trader to a fancy meal just to prove the superiority of Necrontyr culture before their servants quietly has you disposed of. Of course you have just an equal chance of them wearing your face as a party mask, so I wouldn't risk it.
Only if they allow Awakened Psyker Elite Advance, just know that it's a fast track to corruption and insanity. There was also the maddened prophet elite advance which let you use your insanity score to replace your intelligence on tests and to treat many specialist skills as untrained basic skills. The downside was that you'd worsen your insanity with successful checks.So can the MC be a psyker?
Accounting for the fact that Owlcat will condense skills heavily, there's enough elite advance classes locked to the Rogue Trader or open to all classes to go as a melee focused meat blender or a charismatic face. The Rogue Trader is can mostly be built as a merchant focus, diplomacy focus, or battlefield control type character. I think with certain builds they can get up to Fear 2 or Fear 3 which is basically demoralize as a free action with a Thug dip. Fantasy Flight was less of a by the numbers sort of game and more treating abilities as narrative tools. Decadence a skill very easy for Rogue Traders to acquire just makes you immune to being drugged because you're already too much of a degenerate. Most Elite Advances required a good lore explanation for why you could take it, but I imagine Owlcat will just make them available with minimal requirements, unfortunately.Unlikely. I'm not up to date on the FFG ruleset but if the MC is meant to be THE Rogue Trader of the story the class is pretty much locked in. A psyker would be too valuable and dangerous to give a Warrant of Trade to anyway.
You'd be surprised. Rogue Trader adventure packets followed a continuous story. The game started small with you finding a Psychic Star map in one of your dig sites (either befriending or killing the Eldar that wanted it) and escalated to you defending a planet from an Ork invasion, pulling a heist on a chaos controlled moon, riding an Eldar Ghost Ship through the Webway, defending a space station from a chaos fleet, and finally fighting a Chaos Lord inside a corrupted Craftworld.Regarding the corruption and insanity arguments, to be fair for RT games, the MCs are less likely to go through piles of heretical shit (possibly literally) unlike the average Dark Heresy cannon fodder/inquisitor aspirant, so insanity and corruption are less of a problem. Of course, you're more likely to degenerate due your own poor choices (ie: taking a fancy sword that's totally-not a daemon weapon just because it's promising you riches). That unsanctioned psyker though is likely going to be a literal fountain of IPs and CPs though.