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Warhammer Warhammer 40,000: Rogue Trader Pre-Release Thread [GAME RELEASED, GO TO NEW THREAD]

notpl

Arbiter
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Dec 6, 2021
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MC can be a psyker?
Almost zero gameplay information is available about the game at this time. Per the P&P it's being based on there is no special reason why not but it's never done or listed as an example that I've seen.
 

Jaedar

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Project: Eternity Shadorwun: Hong Kong Divinity: Original Sin 2 Pathfinder: Kingmaker
MC can be a psyker?
Almost zero gameplay information is available about the game at this time. Per the P&P it's being based on there is no special reason why not but it's never done or listed as an example that I've seen.
Rogue trader is a different class from navigator/astropath in the pnp, which is plenty reason why. There's no real lore reason why not, although I suspect that in practice an actual rogue trader+navigator would get assassinated real quick by an alliance of rivals. The potential union of a navigator house and trade writ is too much of a political threat I think.
 

Major_Blackhart

Codexia Lord Sodom
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MC can be a psyker?
Almost zero gameplay information is available about the game at this time. Per the P&P it's being based on there is no special reason why not but it's never done or listed as an example that I've seen.
Rogue trader is a different class from navigator/astropath in the pnp, which is plenty reason why. There's no real lore reason why not, although I suspect that in practice an actual rogue trader+navigator would get assassinated real quick by an alliance of rivals. The potential union of a navigator house and trade writ is too much of a political threat I think.

More than that. Navigator houses are simply too wealthy and powerful (depending on the house) to actually bother with the lower politics of the Rogue Trader houses.

It's more than that though. The navigator gene is simply too wealthy to be wasted on bonding with a rogue trader house.

Additionally, there are probably proscriptions against that because the navigator gene can be so fickle and unreliable depending on the genetics of the houses. The navigators are insanely protective of their dark secrets, as well as being genetically incestuous, and as a result they want nobody aside from other navigators looking into their business.
 

Vermillion

Educated
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Jul 15, 2022
Messages
80
MC can be a psyker?
IIRC the Rogue Trader was going to be their own class focusing on buffing the party members. Which is fitting because that was the role of the actual Rogue Trader on Tabletop.
It's more than that though. The navigator gene is simply too wealthy to be wasted on bonding with a rogue trader house.
Sorry lorefags, sorry waifniggers. Agriworld men is canon.
 

Cryomancer

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Frostfell
IIRC the Rogue Trader was going to be their own class focusing on buffing the party members. Which is fitting because that was the role of the actual Rogue Trader on Tabletop.

Seems boring. JRPG levels of boringness. Imagine having so many cool classes and concepts and forcing PCs to be a "buffer", I hope that they change it.
 

Peachcurl

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MC can be a psyker?
IIRC the Rogue Trader was going to be their own class focusing on buffing the party members. Which is fitting because that was the role of the actual Rogue Trader on Tabletop.

I agree they won't let the MC be some sort of specialist battle psyker, that makes little sense. But some minor psychic abilities? Could even be matched with the buffing role.
 

ERYFKRAD

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Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
MC can be a psyker?

I asked this question many times and yet IDK...
I hope not
Why do you care? So long as you can play as a hulk smash char you should be happy, right?
In the sense that apart from being a renegade merchant, I hope we're not getting a speshul chosen psyker story. I know, it's wh40k and the odds are unlikely, but still.
I don't necessarily have a problem with psyker skills being available to the player.

Just a problem with the players that choose it. :flamesaw:
You know what, nevermind, what InD_ImaginE said.
 

Vermillion

Educated
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Jul 15, 2022
Messages
80
MC can be a psyker?
IIRC the Rogue Trader was going to be their own class focusing on buffing the party members. Which is fitting because that was the role of the actual Rogue Trader on Tabletop.

I agree they won't let the MC be some sort of specialist battle psyker, that makes little sense. But some minor psychic abilities? Could even be matched with the buffing role.
Functionally there's not much of a difference between a Psyker who lets another character take full actions as a half action and a Rogue Trader who uses something akin to Only War "Orders" to give another unit a second turn. Likewise Psyker mind bullets and high end guns are remarkably similar in both damage, and the number of enemies they can hurt. So what is left for you? We KNOW Owlcat wouldn't put in the effort to constantly reference you're a psyker, so it simply leaves the kind of sfx you want to play when you use an ability.

If we went with the tabletop class, rogue traders were really good combatants as long as they were in melee but they also massively buffed the whole party by sharing their hatred buffs or making them immune to pinning and fear. If they borrow orders from only war (which it appears they might do) the Rogue trader has plenty of "actions" they can do. It seems like they might borrow mechanics from all of the Fantasy Flight tabletop games so that each character is their own unique class.

Techpriest: Unique tech powers, Mechanicus only implant abilities
Sister of battle: Unique faith powers
Navigator: Lidless Stare powers
Rogue Psyker: Psyker powers
Rogue Trader: Orders

Hell, they probably even have the Space Wolf use some equivalent of Squad/cohesion abilities found in Deathwatch. Really the only characters lacking a clear class mechanic is the seneschal and Eldar. One might not be a companion and the other might just be your ranged damage dealer like the Xcom sniper. The inquisitor character is probably a swap out with the rogue psyker since they fit the same role. Personally I'd prefer they give each class much more "depth" meaning they can be built in multiple different ways than simply giving us a bunch of classes that ultimately play the same way.
 

santino27

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My team has the sexiest and deadliest waifus you can recruit.
Have we seen any screens or video with the main character actually in play or are they treating it more like an HoMM style thing where the MC is the general/buffer in the back and the party members are the ones actually in combat? I know nothing about the lore.

Edit: Pretty sure I was must misinterpreting this bit from the IGN combat interview:
The final part of the puzzle is the Rogue Trader themselves, captain of this whole venture. They have the ability to issue orders, which effectively grants any companion in range an extra turn, free of charge. We all know the desperate pain of not quite killing a powerful enemy in a single turn and having to suffer one more attack, and the Rogue Trader seems set to mitigate those situations. While they will no doubt bring their own skills to the table, it seems like a Rogue Trader’s most important job (in battle, at least) will be unleashing the potential of their companions.

So, full combatant but with the ability to buff and order people about.
 
Last edited:

Harthwain

Magister
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Dec 13, 2019
Messages
4,985
I agree they won't let the MC be some sort of specialist battle psyker, that makes little sense. But some minor psychic abilities? Could even be matched with the buffing role.
There is no reason not to have buffs that come purely from inspiration or the like, right?
 

Sykar

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Turn right after Alpha Centauri
MC can be a psyker?
IIRC the Rogue Trader was going to be their own class focusing on buffing the party members. Which is fitting because that was the role of the actual Rogue Trader on Tabletop.
It's more than that though. The navigator gene is simply too wealthy to be wasted on bonding with a rogue trader house.
Sorry lorefags, sorry waifniggers. Agriworld men is canon.
If all my character can do is buffing, I will ignore the game. That would be the most boring waste of time for me imaginable.
 

ERYFKRAD

Barbarian
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Joined
Sep 25, 2012
Messages
28,645
Strap Yourselves In Serpent in the Staglands Shadorwun: Hong Kong Pillars of Eternity 2: Deadfire Steve gets a Kidney but I don't even get a tag. Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
MC can be a psyker?
IIRC the Rogue Trader was going to be their own class focusing on buffing the party members. Which is fitting because that was the role of the actual Rogue Trader on Tabletop.
It's more than that though. The navigator gene is simply too wealthy to be wasted on bonding with a rogue trader house.
Sorry lorefags, sorry waifniggers. Agriworld men is canon.
If all my character can do is buffing, I will ignore the game. That would be the most boring waste of time for me imaginable.

If we went with the tabletop class, rogue traders were really good combatants as long as they were in melee but they also massively buffed the whole party by sharing their hatred buffs or making them immune to pinning and fear. If they borrow orders from only war (which it appears they might do) the Rogue trader has plenty of "actions" they can do. It seems like they might borrow mechanics from all of the Fantasy Flight tabletop games so that each character is their own unique class.
 

Cryomancer

Arcane
Glory to Ukraine
Joined
Jul 11, 2019
Messages
15,334
Location
Frostfell
MC can be a psyker?
IIRC the Rogue Trader was going to be their own class focusing on buffing the party members. Which is fitting because that was the role of the actual Rogue Trader on Tabletop.

I agree they won't let the MC be some sort of specialist battle psyker, that makes little sense. But some minor psychic abilities? Could even be matched with the buffing role.
I don't wanna play as a boring guy which only buffs party members. Psyker in WH40K hsa a lot of interesting lore and mechanics and I wanna play as one. I have over 1k hours in Kingmaker and played every single second of this as an caster.
 

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