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How does this compare to Gothic Armada 2?
Kinda have the 40k itch again, and both games are cheap right now, but only have a mediocre reception in their threads.
The games are at 7€ and 8€ right now, are they worth that much? And did anyone play that new sandbox campaign?
Personally, I prefer BFG: A2. In terms of SP, it offers grand campaigns for several races, the campaigns are fucking huge (I mean easily 80 hours per playthrough if you want to do all the side stuff) and have a simple but nice strategic layer where you build up the systems that you control and create, create new fleets, move your fleets around and decide which missions to undertake. It is acutally posible to lose the game on the strategic layer if you dont pay attention to it (there is an economy - your fleets have upkeep that has to be covered by the resources produced by your systems). There is even some nonelinearity (in Imperium campaign you can decide whether to work with Eldar or go for pure human domination that the Inquisition demands). There is a researchable tech tree and some RPG elements (picking perks for your fleet commanders as they level up). The only major problem with the game is that MP is dead at this point, but the game is worth it for SP alone.
SR is an OK tactical game, but as was pointed out above, the forced disconnect with your core units is a huge bummer and the strategic layer is largely pointless. There are some nice ideas (for example the Imperial Knights and their Ork equivalents are done well and if I am not mistaken this is their first videogame appearance), but overall (unless you are a Space Wolfs fanboy) the game is nowhere near as good as BFG: A2.