Wastelander404
Arcane
- Joined
- Feb 19, 2019
- Messages
- 306
Warsim 0.8.1.3 (Defender Update, 118 features)
Hey everyone,
So this update is a special one and is almost entirely thanks to members of the Warsim community, chiefly Defender from Audiogames.net a community for blind or visually impaired gamers and one of Warsim's main longtime community strongholds. Defender had like many times in the past few years spent some time collecting a large list of bugs, errors, and suggestions from his playthroughs. The list was impressive and contained over 100 things and I've tried to clear through it all as best I can. Thanks Defender, and everyone who has helped make this game better!
SELF FIGHTING GOBLINS! (4 features)
After reading a bug report from Misery on steam mentioning some units hitting themselves instead of their opponents I found it hilarious, it's now a feature. Now the goblins of Uktak have a strange passtime! Self-fighting, who can beat themselves up for the longest?
Self fight steam link - https://steamcommunity.com/app/659540/discussions/0/2646378342130510349/
* Added ability to watch goblin self-fights in Uktak village (credit Misery)
* Added self-fights, brawls where the fighters hit themselves instead of their opponents
* Added pre-fight text for goblin self fight in Uktak
* Added post-fight screen for self fight survivor
MORE NAMES LORD? (2 features)
Can't ever have too many possible character names right? I checked for duplicates using a tool and added 21 new ones based on welsh and english names from the Anglo-Saxon period.
* Added 21 new human names (Geot, Godulf, Clydog, Rhain, Triffyn, Clotri, Aergol, etc)
* Removed 9 duplicate human names
I SEE ASCII! (5 features)
Thanks for bringing these to my attention Defender! Warsim's Ascii-less text only version for visually impaired players is mostly fine but Defender's identified a few bits of ascii that appear to have snuck through the filter and thus will be read aloud by screenreading software and annoy the hell out of the people playing. All fixed now!
* Fixed ascii art for Goblinwood berserkers not filtered by ascii blocker (credit Defender)
* Fixed ascii art for viewing wilderman saaroth camp not filtered by ascii blocker (credit Defender)
* Added Gro'lok's stump names visible when ascii is disabled (credit Defender)
* Fixed ascii art for general's new helmet creation screen not filtered by ascii blocker (credit Defender)
* Fixed ascii art for minor goblin clans visible when ascii is disabled (credit Defender)
DISCOVERING BAIAA (3 features)
I'm not going to spoil things too much for those who haven't found it yet but upon being reported a few bugs from Baiaa I ended up reworking the discovery screens and expanding them a bit.
* Reworked text for discovering the Baiaa (credit Defender)
* Added new screen with sfx for knight placing flag in newly discovered Baiaa door (credit Defender)
* Fixed text bug in attacking Baiaa text (credit Defender)
BLACKMARKET CAPTURE IMPROVEMENTS (4 features)
Defender pointed out there's no immediate feedback when capturing the Blackmarket and defeating the guards, now there are a few new screens!
* Fixed being allowed into the Blackmarket when asking why you're not
* Added new screen for capturing Blackmarket initially (credit Defender)
* Added new visible indicator of bandit level drop from defeating the Blackmarket
* Added new screen for flag being raised over the Blackmarket with Sfx
ROCK JUMPING IMPROVED (5 features)
Good and long overdue addition thanks for the suggestion Defender, I'd been meaning to do this a long time ago!
* Added dynamic sound system with 5 sounds for nomad rock jumping (credit Defender)
* Added sound effect for nomad falling to their death (credit Defender)
* Added notification for nomads losing a troop during a rock jumping match
* Fixed 6 text layout bugs with nomad rock jumping
* Fixed 20 grammar bugs with rock jumping texts
VASSAL RECRUITS IMPROVEMENTS (2 features)
It was pointed out by Defender that this text was showing 'You are sent 0 troops by VassalName' now it's been improved a bit.
* Added new text if vassal only sends a single unit
* Added new text if vassal cannot send any troops instead of just showing normal text with you are sent 0 troops (credit Defender)
MORE SOUND EFFECTS (5 features)
Can never have too many sound effects in game, now more areas that were devoid of sound have it!
* Added burning and screaming sounds to burning Rihhm Village down in a raid (credit Defender)
* Added burning and screaming sounds to burning Smallhaven Village down in a raid (credit Defender)
* Added sound effect to recruiting troops from Rihhm village (credit Defender)
* Added sound effect to recruiting goblin berserkers from Goblinwood
* Added new screen and sound effect for retreating from Baiaa after claiming you are there to conquer (credit Defender)
BUGFIXES (79 features)
This bulk of this update, tons of bugs and text bugs. Thanks Defender, u/legalrick2, and u/TheGamingDictator for your reports
* Fixed asking about Northwatch shows image of fort without your kingdoms banner on it
* Fixed recruiting in Darkdale only working one time and never again (credit Defender)
* Fixed Rihhm terraforming applaud sound effect never stopping if music is disabled (credit u/legalrick2)
* Fixed not being kicked out of diplomacy menu if diplomat is killed in diplomatic action (credit Defender)
* Fixed bandit seller in Thickblood tavern referring to his men as prisoners (credit Defender)
* Fixed getting a free drink from Gorbar the darkdale brewer incorrectly showing you text for drinking at a bar you own (credit Defender)
* Fixed missing text for ascii disabled archery competition missed text (credit Defender)
* Fixed incorrect 10% interest yearly rate shown in royal bank (credit u/TheGamingDictator)
* Fixed east dock company income now included in total gold gained figured in income report (credit u/TheGamingDictator)
* Fixed missing text when annexing a vassals army (credit Defender)
* Fixed typo in huntsman's rest question with goblinwood advisor (credit Defender)
* Fixed 2 text bugs in castle Ko'lok history (credit Defender)
* Fixed text bug in Gnat's meat shop (credit Defender)
* Fixed 3 text bugs in Golok's home cooking (credit Defender)
* Fixed 3 text bugs in Ngrek's Boneworks (credit Defender)
* Fixed 2 text bugs in Gkabs poisonarium (credit Defender)
* Fixed 3 text bugs in Goblinwood Leafburner's guild (credit Defender)
* Fixed text bug with Klethus the guildmaster of the Goblinwood Leafburner's guild (credit Defender)
* Fixed Goblinwood crier text bug (credit Defender)
* Fixed Goblinwood Guard tower text bug (credit Defender)
* Fixed 3 text bugs in goblinwood drum school (credit Defender)
* Fixed 2 text bugs in Goblinwood drum school master text (credit Defender)
* Fixed missing text for Rusty Dagger brawl breakup text (credit Defender)
* Fixed text bug in Goblinwood king's 500 gold pledge to the poor (credit Defender)
* Fixed text bug in goblinwood drinking comp tray carrying text (credit Defender)
* Fixed 3 text bugs with hiring mercs from Goblinwood (credit Defender)
* Fixed text bug in Nairo party intro to Myck (credit Defender)
* Fixed drink spill event at Nairo's party text bug (credit Defender)
* Fixed text bug on no recruits remaining option in Darkdale folk district (credit Defender)
* Fixed incorrect text for hiring single unit from Goblinwood
* Fixed text bug in market favour fading event (credit Defender)
* Fixed Rihhm elder belltower question text bug (credit Defender)
* Fixed Rihhm belltower text bug (credit Defender)
* Fixed text bugs from converting bandits to soldiers (credit Defender)
* Fixed 3 text bugs in holy order of the roses (credit Defender)
* Fixed discraced text bug in bandit horde elite unit (credit Defender)
* Fixed 3 text bugs in rehabilitation law screens (credit Defender)
* Fixed 2 text bugs in leafburner's guild in Huntsmans rest (credit Defender)
* Fixed text bug in leafburner's guild main screen (credit Defender)
* Fixed grammar bug in archery comp huntsmans rest intro text (credit Defender)
* Fixed lone arrow tavern plaque text bug (credit Defender)
* Fixed 2 text bugs in trade post for huntsmans rest leader (credit Defender)
* Fixed 2 text bugs in fletcher's shop (credit Defender)
* Fixed 2 bugs with Jester's son throne room encounter referring to the player as 'lord' instead of custom lordly title (credit u/TheGamingDictator)
* Fixed insane mode intro text grammar bug (credit u/TheGamingDictator)
* Fixed 4 text bugs in slavers fort history text (credit u/TheGamingDictator)
* Fixed small house marked x option tag in Blackmarket
* Fixed text bug with dialogue when asking moneygrubber bandit leader what his bandits do (credit Defender)
* Fixed text bug in ice watch tavern (credit Defender)
* Fixed text bug in Ice watch tavern owner intro text (credit Defender)
* Fixed and rewrote 'How do you exist' dialogue with Ice watch tavern owner (credit Defender)
* Fixed text bug in Ice watch keep wild north question (credit Defender)
* Fixed text bug with bank loan inquiry screen (credit Defender)
* Fixed 4 text and spacing bugs in slavers fort destruction text (credit Defender)
* Fixed demonic carving text bug (credit Defender)
* Fixed text bug with Galbak the grunter (credit Defender)
* Fixed 'Visit the speak to the Bearfolk elder' text bug (credit Defender)
* Fixed text bug with Shaian Bayside Habourmaster question about Shaian (credit Defender)
* Fixed text bug when looking at Shaian Pearl Wall (credit Defender)
* Fixed text bug in Shaian armoury intro text (credit Defender)
* Fixed text bug when asking Shaian armourer about the city (credit Defender)
* Fixed text bug in Shaian merc post description (credit Defender)
* Fixed text bug in Shaian mage tower death room (credit Defender)
* Fixed text bug when talking to the man in the master room of Shaian (credit Defender)
* Fixed text bug in Kullak book in hall of coastal history (credit Defender)
* Fixed text bug in Great wall book in hall of coastal history (credit Defender)
* Fixed 3 text bugs and reworked text of The swamplands book in hall of coastal history (credit Defender)
* Fixed 2 text bugs in Pirate wars book in the hall of coastal history (credit Defender)
* Fixed 8 text bugs in Strange statue in the swamp (credit Defender)
* Fixed 5 issues with the variant strange swamp statue text layouts (credit Defender)
* Fixed 2 text bugs with Golden Lilypad tavern bartender intro text (credit Defender)
* Fixed text bug when choosing a cup in Daplogk's cup game (credit Defender)
* Fixed text bug when finding warriors for hire when exploring (credit Defender)
* Fixed text bug when finding peasants for hire when exploring (credit Defender)
* Fixed text bug in jungle temple intro text (credit Defender)
* Fixed text bug when watchtower is build in slums during slum upgrade (credit Defender)
* Fixed text bug in intro to swampy cup game in Shaian (credit Defender)
* Fixed text bug in intro screen for minor goblin clans
* Fixed text bug in intro to militia screen
EVERYTHING ELSE (9 features)
There are a few different things in here that I couldn't fit in any other category but some good changes here!
* Increased starting gold for Fort Gorthmek treasury by 10x (credit Defender)
* Added ability to ask to send no more champions instead of having to manually say no to sending each champion to combat when choosing your own army (Credit Defender)
* Added -1 Bandit level for defeating the Bandit Garrison of the Animal fight pit (credit Defender)
* Added new indicator of how many independent units you already have when buying new one from independent kingdoms (credit Defender)
* Removed puking during drinking competitions helping you win
* Rewrote goblinwood drum school intro text (credit Defender)
* Rewrote description for Golok's home cooking main screen (credit Defender)
* Rewrote Poisonarium poison descriptions (credit Defender)
* Added u/Aethyrsix in credits for making the first Satyr face (credit u/TheGamingDictator)
SCREENSHOTS
* The start of a self-fight in Uktak - https://i.imgur.com/zdJAKg5.png
* The fight is underway! - https://i.imgur.com/IioLA1z.png
* The goblin known as Snuggirt of the Ancient Isle wins! - https://i.imgur.com/BzQAEdL.png
* Capturing the Blackmarket - https://i.imgur.com/iIzRc8L.png
* Up goes the flag - https://i.imgur.com/FcJiUgP.png
* Choosing if you want to send heroes into battle - https://i.imgur.com/GO6zNy1.png
* Fleeing from Baiaa - https://i.imgur.com/em7kjpN.png
WHAT'S NEXT
I was planning on reworking the games tutorial but got caught up in this bugfixing and feature list, I'm hoping while continuing to clear through backlog reports I can rework the tutorial.
Cheers
Huw
Hey everyone,
So this update is a special one and is almost entirely thanks to members of the Warsim community, chiefly Defender from Audiogames.net a community for blind or visually impaired gamers and one of Warsim's main longtime community strongholds. Defender had like many times in the past few years spent some time collecting a large list of bugs, errors, and suggestions from his playthroughs. The list was impressive and contained over 100 things and I've tried to clear through it all as best I can. Thanks Defender, and everyone who has helped make this game better!
SELF FIGHTING GOBLINS! (4 features)
After reading a bug report from Misery on steam mentioning some units hitting themselves instead of their opponents I found it hilarious, it's now a feature. Now the goblins of Uktak have a strange passtime! Self-fighting, who can beat themselves up for the longest?
Self fight steam link - https://steamcommunity.com/app/659540/discussions/0/2646378342130510349/
* Added ability to watch goblin self-fights in Uktak village (credit Misery)
* Added self-fights, brawls where the fighters hit themselves instead of their opponents
* Added pre-fight text for goblin self fight in Uktak
* Added post-fight screen for self fight survivor
MORE NAMES LORD? (2 features)
Can't ever have too many possible character names right? I checked for duplicates using a tool and added 21 new ones based on welsh and english names from the Anglo-Saxon period.
* Added 21 new human names (Geot, Godulf, Clydog, Rhain, Triffyn, Clotri, Aergol, etc)
* Removed 9 duplicate human names
I SEE ASCII! (5 features)
Thanks for bringing these to my attention Defender! Warsim's Ascii-less text only version for visually impaired players is mostly fine but Defender's identified a few bits of ascii that appear to have snuck through the filter and thus will be read aloud by screenreading software and annoy the hell out of the people playing. All fixed now!
* Fixed ascii art for Goblinwood berserkers not filtered by ascii blocker (credit Defender)
* Fixed ascii art for viewing wilderman saaroth camp not filtered by ascii blocker (credit Defender)
* Added Gro'lok's stump names visible when ascii is disabled (credit Defender)
* Fixed ascii art for general's new helmet creation screen not filtered by ascii blocker (credit Defender)
* Fixed ascii art for minor goblin clans visible when ascii is disabled (credit Defender)
DISCOVERING BAIAA (3 features)
I'm not going to spoil things too much for those who haven't found it yet but upon being reported a few bugs from Baiaa I ended up reworking the discovery screens and expanding them a bit.
* Reworked text for discovering the Baiaa (credit Defender)
* Added new screen with sfx for knight placing flag in newly discovered Baiaa door (credit Defender)
* Fixed text bug in attacking Baiaa text (credit Defender)
BLACKMARKET CAPTURE IMPROVEMENTS (4 features)
Defender pointed out there's no immediate feedback when capturing the Blackmarket and defeating the guards, now there are a few new screens!
* Fixed being allowed into the Blackmarket when asking why you're not
* Added new screen for capturing Blackmarket initially (credit Defender)
* Added new visible indicator of bandit level drop from defeating the Blackmarket
* Added new screen for flag being raised over the Blackmarket with Sfx
ROCK JUMPING IMPROVED (5 features)
Good and long overdue addition thanks for the suggestion Defender, I'd been meaning to do this a long time ago!
* Added dynamic sound system with 5 sounds for nomad rock jumping (credit Defender)
* Added sound effect for nomad falling to their death (credit Defender)
* Added notification for nomads losing a troop during a rock jumping match
* Fixed 6 text layout bugs with nomad rock jumping
* Fixed 20 grammar bugs with rock jumping texts
VASSAL RECRUITS IMPROVEMENTS (2 features)
It was pointed out by Defender that this text was showing 'You are sent 0 troops by VassalName' now it's been improved a bit.
* Added new text if vassal only sends a single unit
* Added new text if vassal cannot send any troops instead of just showing normal text with you are sent 0 troops (credit Defender)
MORE SOUND EFFECTS (5 features)
Can never have too many sound effects in game, now more areas that were devoid of sound have it!
* Added burning and screaming sounds to burning Rihhm Village down in a raid (credit Defender)
* Added burning and screaming sounds to burning Smallhaven Village down in a raid (credit Defender)
* Added sound effect to recruiting troops from Rihhm village (credit Defender)
* Added sound effect to recruiting goblin berserkers from Goblinwood
* Added new screen and sound effect for retreating from Baiaa after claiming you are there to conquer (credit Defender)
BUGFIXES (79 features)
This bulk of this update, tons of bugs and text bugs. Thanks Defender, u/legalrick2, and u/TheGamingDictator for your reports
* Fixed asking about Northwatch shows image of fort without your kingdoms banner on it
* Fixed recruiting in Darkdale only working one time and never again (credit Defender)
* Fixed Rihhm terraforming applaud sound effect never stopping if music is disabled (credit u/legalrick2)
* Fixed not being kicked out of diplomacy menu if diplomat is killed in diplomatic action (credit Defender)
* Fixed bandit seller in Thickblood tavern referring to his men as prisoners (credit Defender)
* Fixed getting a free drink from Gorbar the darkdale brewer incorrectly showing you text for drinking at a bar you own (credit Defender)
* Fixed missing text for ascii disabled archery competition missed text (credit Defender)
* Fixed incorrect 10% interest yearly rate shown in royal bank (credit u/TheGamingDictator)
* Fixed east dock company income now included in total gold gained figured in income report (credit u/TheGamingDictator)
* Fixed missing text when annexing a vassals army (credit Defender)
* Fixed typo in huntsman's rest question with goblinwood advisor (credit Defender)
* Fixed 2 text bugs in castle Ko'lok history (credit Defender)
* Fixed text bug in Gnat's meat shop (credit Defender)
* Fixed 3 text bugs in Golok's home cooking (credit Defender)
* Fixed 3 text bugs in Ngrek's Boneworks (credit Defender)
* Fixed 2 text bugs in Gkabs poisonarium (credit Defender)
* Fixed 3 text bugs in Goblinwood Leafburner's guild (credit Defender)
* Fixed text bug with Klethus the guildmaster of the Goblinwood Leafburner's guild (credit Defender)
* Fixed Goblinwood crier text bug (credit Defender)
* Fixed Goblinwood Guard tower text bug (credit Defender)
* Fixed 3 text bugs in goblinwood drum school (credit Defender)
* Fixed 2 text bugs in Goblinwood drum school master text (credit Defender)
* Fixed missing text for Rusty Dagger brawl breakup text (credit Defender)
* Fixed text bug in Goblinwood king's 500 gold pledge to the poor (credit Defender)
* Fixed text bug in goblinwood drinking comp tray carrying text (credit Defender)
* Fixed 3 text bugs with hiring mercs from Goblinwood (credit Defender)
* Fixed text bug in Nairo party intro to Myck (credit Defender)
* Fixed drink spill event at Nairo's party text bug (credit Defender)
* Fixed text bug on no recruits remaining option in Darkdale folk district (credit Defender)
* Fixed incorrect text for hiring single unit from Goblinwood
* Fixed text bug in market favour fading event (credit Defender)
* Fixed Rihhm elder belltower question text bug (credit Defender)
* Fixed Rihhm belltower text bug (credit Defender)
* Fixed text bugs from converting bandits to soldiers (credit Defender)
* Fixed 3 text bugs in holy order of the roses (credit Defender)
* Fixed discraced text bug in bandit horde elite unit (credit Defender)
* Fixed 3 text bugs in rehabilitation law screens (credit Defender)
* Fixed 2 text bugs in leafburner's guild in Huntsmans rest (credit Defender)
* Fixed text bug in leafburner's guild main screen (credit Defender)
* Fixed grammar bug in archery comp huntsmans rest intro text (credit Defender)
* Fixed lone arrow tavern plaque text bug (credit Defender)
* Fixed 2 text bugs in trade post for huntsmans rest leader (credit Defender)
* Fixed 2 text bugs in fletcher's shop (credit Defender)
* Fixed 2 bugs with Jester's son throne room encounter referring to the player as 'lord' instead of custom lordly title (credit u/TheGamingDictator)
* Fixed insane mode intro text grammar bug (credit u/TheGamingDictator)
* Fixed 4 text bugs in slavers fort history text (credit u/TheGamingDictator)
* Fixed small house marked x option tag in Blackmarket
* Fixed text bug with dialogue when asking moneygrubber bandit leader what his bandits do (credit Defender)
* Fixed text bug in ice watch tavern (credit Defender)
* Fixed text bug in Ice watch tavern owner intro text (credit Defender)
* Fixed and rewrote 'How do you exist' dialogue with Ice watch tavern owner (credit Defender)
* Fixed text bug in Ice watch keep wild north question (credit Defender)
* Fixed text bug with bank loan inquiry screen (credit Defender)
* Fixed 4 text and spacing bugs in slavers fort destruction text (credit Defender)
* Fixed demonic carving text bug (credit Defender)
* Fixed text bug with Galbak the grunter (credit Defender)
* Fixed 'Visit the speak to the Bearfolk elder' text bug (credit Defender)
* Fixed text bug with Shaian Bayside Habourmaster question about Shaian (credit Defender)
* Fixed text bug when looking at Shaian Pearl Wall (credit Defender)
* Fixed text bug in Shaian armoury intro text (credit Defender)
* Fixed text bug when asking Shaian armourer about the city (credit Defender)
* Fixed text bug in Shaian merc post description (credit Defender)
* Fixed text bug in Shaian mage tower death room (credit Defender)
* Fixed text bug when talking to the man in the master room of Shaian (credit Defender)
* Fixed text bug in Kullak book in hall of coastal history (credit Defender)
* Fixed text bug in Great wall book in hall of coastal history (credit Defender)
* Fixed 3 text bugs and reworked text of The swamplands book in hall of coastal history (credit Defender)
* Fixed 2 text bugs in Pirate wars book in the hall of coastal history (credit Defender)
* Fixed 8 text bugs in Strange statue in the swamp (credit Defender)
* Fixed 5 issues with the variant strange swamp statue text layouts (credit Defender)
* Fixed 2 text bugs with Golden Lilypad tavern bartender intro text (credit Defender)
* Fixed text bug when choosing a cup in Daplogk's cup game (credit Defender)
* Fixed text bug when finding warriors for hire when exploring (credit Defender)
* Fixed text bug when finding peasants for hire when exploring (credit Defender)
* Fixed text bug in jungle temple intro text (credit Defender)
* Fixed text bug when watchtower is build in slums during slum upgrade (credit Defender)
* Fixed text bug in intro to swampy cup game in Shaian (credit Defender)
* Fixed text bug in intro screen for minor goblin clans
* Fixed text bug in intro to militia screen
EVERYTHING ELSE (9 features)
There are a few different things in here that I couldn't fit in any other category but some good changes here!
* Increased starting gold for Fort Gorthmek treasury by 10x (credit Defender)
* Added ability to ask to send no more champions instead of having to manually say no to sending each champion to combat when choosing your own army (Credit Defender)
* Added -1 Bandit level for defeating the Bandit Garrison of the Animal fight pit (credit Defender)
* Added new indicator of how many independent units you already have when buying new one from independent kingdoms (credit Defender)
* Removed puking during drinking competitions helping you win
* Rewrote goblinwood drum school intro text (credit Defender)
* Rewrote description for Golok's home cooking main screen (credit Defender)
* Rewrote Poisonarium poison descriptions (credit Defender)
* Added u/Aethyrsix in credits for making the first Satyr face (credit u/TheGamingDictator)
SCREENSHOTS
* The start of a self-fight in Uktak - https://i.imgur.com/zdJAKg5.png
* The fight is underway! - https://i.imgur.com/IioLA1z.png
* The goblin known as Snuggirt of the Ancient Isle wins! - https://i.imgur.com/BzQAEdL.png
* Capturing the Blackmarket - https://i.imgur.com/iIzRc8L.png
* Up goes the flag - https://i.imgur.com/FcJiUgP.png
* Choosing if you want to send heroes into battle - https://i.imgur.com/GO6zNy1.png
* Fleeing from Baiaa - https://i.imgur.com/em7kjpN.png
WHAT'S NEXT
I was planning on reworking the games tutorial but got caught up in this bugfixing and feature list, I'm hoping while continuing to clear through backlog reports I can rework the tutorial.
Cheers
Huw