Sordid MCA/Prosper Hybryd
Arcane
- Joined
- Mar 14, 2012
- Messages
- 1,491
It works on W7.
Wait, so let me get this straight, this remake is genuinely just changing graphics!?I loaded the game up and gave it a spin. It's got a fancy intro and narration by General Vargas voice actor from Wasteland 2.
I think it's nice. Some of you might find that the graphics don't trigger you as much when you take in the game as a whole along with the sound effects, music and animations.
Your party in the game is represented by a tabletop piece that skips around tile-by-tile, but the upside of that is that you move around fast.
There's an in-game manual and quest log but otherwise it's the same primitive UI as the original. To do anything you have to select a character from your party, select a skill/attribute, select the direction to use it.
Well... controls are actually worse than in the original. Because you cannot create macroses. Without macroses the whole game becomes a chore.
Hopefully, they will add macroses in the patch.
Hint: As time passes, your party's health will recover for all members not critically injured. Pressing the ESC key will allow time to pass at an increased pace. You can also instruct your party to camp (C) which will pass hours by, potentially allowing much more health to be regained faster. Be warned though, camping in exposed areas puts your group at risk of being ambushed by lurking enemies!
Or do you think these remakes will end up serving some higher purpose?
I think that remakes of 1980s "8-bit era" RPGs specifically are a good thing that has value. It's not just about the graphics - those games are just a very barren, alien experience compared to what people became used to even a few short years into the 1990s.
But competent remake developers seem to be hard to find. They often fuck things up. Krome are a rare dev who actually know what they're doing with these remakes (as proven by their Bard's Tale Trilogy remaster) and so they have my support.
It has a wait function. Which is basically the same thing.Did the original Wasteland have a camp function? Because this one does.
Did the original Wasteland have a camp function? Because this one does.
Not too much. NPCs restore only 2-3 hp per one camping.Did the original Wasteland have a camp function? Because this one does.
Nope, you had to hit/hold down escape to pass time. How much time passes when you camp?
Did the original Wasteland have a camp function? Because this one does.
Nope, you had to hit/hold down escape to pass time. How much time passes when you camp?
grafx seem fineterrible visual direction
I see, so they did in fact play their own game.Checking now. Looks like it depends on your location. Out on the world map, you sleep for hours (high chance of being interrupted by enemies). In towns etc, you camp for fifty minutes each time.
grafx seem fineterrible visual direction
whoever took the screenshost didn't do a good job showcasing it
Well... controls are actually worse than in the original. Because you cannot create macroses. Without macroses the whole game becomes a chore.
Hopefully, they will add macroses in the patch.
Can someone please confirm that macros have been removed?
Macros have far more uses than just resting.