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Game News Wasteland 2 Gamescom Screenshots

Grunker

RPG Codex Ghost
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It seems there has been some sort of misunderstanding.

The blowjob was quite messy indeed.
 

Infinitron

I post news
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Staff Member
Joined
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Messages
99,595
Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
So...

How did it taste?

The cock, I mean.

I am talking about when you both went down on your knees and announced proudly "Mr. Fargo. Sir, on the behalf of the RPG Codex, we'd now like to offer you a complimentary blow-job!"

"..."

"A no mess blowjob, if I may add."

"Sorry sir, our jaw muscles are too tired from blowing Ubisoft. Will a handjob suffice?"

:smug:
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404
I just love JarFrank pose in that photo: Hey, Nigga, what is you problem, nigga?JarlFrank, are you an adept of Viking Gangsta Rap?:lol:
 
Self-Ejected

Excidium

P. banal
Joined
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13,696
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Third World
I just love JarFrank pose in that photo: Hey, Nigga, what is you problem, nigga?JarlFrank, are you an adept of Viking Gangsta Rap?:lol:
qCuEUO.gif
 

Grotesque

±¼ ¯\_(ツ)_/¯
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Vatnik
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Messages
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Divinity: Original Sin Divinity: Original Sin 2

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
It is neat but with these small but detailed portraits it might be rather difficult to notice who moves when at a first glance. But at least it is clear which small squares are your guys and which are enemies, thanks to the the red framing of the latter.
Would be good if hovering the mouse over a potrait in the queue would highlight the character model or something.
Last I checked, it does.
 

hiver

Guest
two idiots a moron and a soulless salesman.... selling empty hype and posing.

fan fucking tastic.

/
nice to see your face frank.
 

LundB

Mistakes were made.
Joined
Jan 2, 2012
Messages
4,160
The flip display looks a thousand times better than that godawful scoreboard light numbering InXile is using.
two idiots a moron
What's the difference that was great enough to make you not just say 'three idiots'?
 

DeepOcean

Arcane
Joined
Nov 8, 2012
Messages
7,404

Wasteland 2’s world is persistent and evolving. ... If we killed Fred instead of helping him, for example, we’d never see him again.

:hmmm:

That's some example.
He expected that he would fall into his knees than get up as if nothing happened, duh. Everybody knows that Skyrim is a hardcore RPG, so wasteland 2 should be too but he didn't expected that InExile would go that far in the hardcore.
 

Infinitron

I post news
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Messages
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Codex Year of the Donut Serpent in the Staglands Dead State Divinity: Original Sin Project: Eternity Torment: Tides of Numenera Wasteland 2 Shadorwun: Hong Kong Divinity: Original Sin 2 A Beautifully Desolate Campaign Pillars of Eternity 2: Deadfire Pathfinder: Kingmaker Pathfinder: Wrath I'm very into cock and ball torture I helped put crap in Monomyth
Already mentioned GameInformer's preview in the main W2 thread. Yes, it's horrible.
 

Grotesque

±¼ ¯\_(ツ)_/¯
Patron
Vatnik
Joined
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Messages
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Divinity: Original Sin Divinity: Original Sin 2
"Alternatively, if we killed his goat, he’d be pissed at us for the rest of the game."

I wonder why ?...
 

imweasel

Guest
Got to admit that they did a good job on the UI, I'm impressed.

There are two things I think they should change, though:
The white colors on the printed paper and the lightbulb AP counter. I have problems reading dotted stuff like that.
I agree with you, but I would do the AP meter with a flip display, like this:

drTU6hM.jpg
Looks great!

The HUD is starting to look pretty good, but I think we can all agree that the dot-matrix AP display has to go. Here is my mock up with 7-segment display, which would be my preference:

okwgsj.jpg


And in green:

nvbh8p.jpg


Maybe green could mean "U can shoot" and red could mean "U no can shoot". Not necessary, but it would probably be nice and purdy. :)

And for the record, here it is in blue:

w2qvl.jpg
 

Country_Gravy

Arcane
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Mar 24, 2004
Messages
3,407
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Up Yours
Wasteland 2
I am not really sure why they used my middle school gym scoreboard for a model for the AP display. Even after the nuclear holocaust I think people would be able to find something better than that. The only plus could be that they could make the individual lights dim and brighten like they were burning out, but that too would be awful, so it isn't really a plus.

Bottom line...they need to change it. There are quite a few good alternatives in this thread. I like the flip one that looks like an alarm clock from the 80s.
 

Brother None

inXile Entertainment
Developer
Joined
Jul 11, 2004
Messages
5,673
Bottom line...they need to change it.
There's a few elements of the UI that might still be tweaked, it's not "final", and while I can't make any promise I think the AP counter is definitely one we're going to look into and redo to some extent.
 

Surf Solar

cannot into womynz
Joined
Jan 8, 2011
Messages
8,837
Bottom line...they need to change it.
There's a few elements of the UI that might still be tweaked, it's not "final", and while I can't make any promise I think the AP counter is definitely one we're going to look into and redo to some extent.

So there's no chance for an option to have an UI like Phantasmal did?
 

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