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None of those points are really all that relevant to a team of computer programmers who make games for a living though.- Unity popularity: reason for many sub-par titles out there - with 1 million people creating games a lot of crap will come up.
- Unity amount of Titles Released: Portfolio, proof it works - safer bet. From FPS to MMO, from RPG to Puzzles. 2D,2.5D,3D.
- Unity team and funding: they weren't waiting for Fargo to drop the cash - also safer bet.
What does popularity matter?
EG: CD Projekt built their own engine for Witcher 2. A game which has probably sold more copies than the entire Unity catalogue combined has. And yet only one game has been made with it to date.
BioWare built their own Aurora Engine (which morphed into Odyssey for KOTOR and then Eclipse for Dragon Age) and made a series of highly successful games with it. Again, selling millions of copies.
That's also proof they work. And they're even RPGs in the right sort of visual perspective too.
But neither of those engines are as "popular" as Unity apparently is, and yet the games made with them have, arguably, been much more "popular" than anything done on Unity (IE: How many people have heard of Dragon Age or KOTOR vs how many have heard of "Basket Dudes", "Blood and Glory", "Jetpack Brontosaurus" or "Dead Within" ?).
None of them need to be "popular". They just need to have the necessary support, source code access and be available for the right price.
This list here should tell you everything you need to know about Unity's "popularity" (why is it only 4 games?). IE: It's popular among the uneducated, non-professional masses. If I wanted to be disparaging: Artists who don't know much about actual programming. In other words, it's not used by many "serious developers", making "serious AAA titles".
And that's pretty much the resistance you're seeing.
(And just for the record, I'm not bothered that the game will use Unity, simply because inXile do have source code access and will hopefully know what they're doing. I just think you're making the wrong sort of arguments.)