Andyman Messiah said:Anders was one of the few characters in DA2 I actually tolerated, mostly because he is considered a closet inspiration for his norwegian namesake.
Fixed
Andyman Messiah said:Anders was one of the few characters in DA2 I actually tolerated, mostly because he is considered a closet inspiration for his norwegian namesake.
Knights of the Old Republic doesn't have pause movement either and it also has friendly fire on grenades, mines, and such. It's also extraordinarily easy, so I'm not quite believing it. And even if it is, see that blog post I linked to about how that particular aspect is an example of bad, unintended difficulty.Kaanyrvhok said:Hard was harder because it didn't have pause movement. The Xbox version was worse but it was certainly harder. Imagine playing Baldur's Gate without pause movement and thats all you need to know.
Roguey said:Knights of the Old Republic doesn't have pause movement either and it also has friendly fire on grenades, mines, and such. It's also extraordinarily easy, so I'm not quite believing it. And even if it is, see that blog post I linked to about how that particular aspect is an example of bad, unintended difficulty.Kaanyrvhok said:Hard was harder because it didn't have pause movement. The Xbox version was worse but it was certainly harder. Imagine playing Baldur's Gate without pause movement and thats all you need to know.
Volourn said:"why he is keeping it after DA2 soldmuch worse than DA1."
Nah. Not really. 2+ mil sales very quicklly and it was a lot cheaper to make. R00fles!
I've never played the Fable games so I'll take your word about how they're easier. But I'm playing KOTOR right now (discovering that with much lowered expectations it's decent enough as a linear adventure game with light narrative c&c) and I don't know how anyone could consider it not-easy. Trash mobs take zero effort to kill, the beginning throws medpaks at you by the dozens, and once you get Jedi abilities you don't have to worry about health again since you can just heal yourself to full after each fight and get all your force points back just in time for the next encounter. I've collected three star maps and I'm at level 16 and so far only two fights have given me complete party wipes; beating them was just a matter of using buffs and rudimentary tactics (crowd control and clean up, just like every trash mob fight in DA:O)Kaanyrvhok said:I didnt find KOTOR to be extraordianrly easy
Of course you can solo on nightmare difficulty. I couldn't do it, but you can find lot's of videos on Youtube about players soloing.racofer said:DA:O was/is much harder than KotOR1/2. It actually does require micromanaging your party on the higher difficulty settings to survive, and there's no way you can "casually solo" the game like in K1/2.
J_C said:Of course you can solo on nightmare difficulty. I couldn't do it, but you can find lot's of videos on Youtube about players soloing.racofer said:DA:O was/is much harder than KotOR1/2. It actually does require micromanaging your party on the higher difficulty settings to survive, and there's no way you can "casually solo" the game like in K1/2.
Volourn said:"It hasnt been in the top ten since the first month."
That's true for pretty much every BIO game. Hell, that's true for pretty much any RPG. Your point?
Also, KOTOR is BY FAR, BIO's easiest game. It's not even close.
Roguey said:I've never played the Fable games so I'll take your word about how they're easier. But I'm playing KOTOR right now (discovering that with much lowered expectations it's decent enough as a linear adventure game with light narrative c&c) and I don't know how anyone could consider it not-easy. Trash mobs take zero effort to kill, the beginning throws medpaks at you by the dozens, and once you get Jedi abilities you don't have to worry about health again since you can just heal yourself to full after each fight and get all your force points back just in time for the next encounter. I've collected three star maps and I'm at level 16 and so far only two fights have given me complete party wipes; beating them was just a matter of using buffs and rudimentary tactics (crowd control and clean up, just like every trash mob fight in DA:O)
Jaime Lannister said:Twitch skill is actually really important for multiplayer games to stay competitive since the strategy in most multiplayer games is closer to Rock-Paper-Scissors than Chess.
Actually twitch skill makes every game harder, or would you say this looks easier than turn-based chess?
Volourn said:"Point being its not going to surpass 2 million in the stores so its pretty much capped at 2 million to the stores."
Bullshit. It's already passed 2mil.
Volourn said:"Point being its not going to surpass 2 million in the stores so its pretty much capped at 2 million to the stores."
Bullshit. It's already passed 2mil.
Why?Xor said:But DAO wasn't even a very good RPG. Doesn't make much sense to be mad over a bad sequel to a bad game.
J_C said:I'm partly a console player, but I yet have to find that insanely complex game. Could you give mi a hint, Mike?There are insanely complex games on the console
Deeply in my heart, I was hoping that Bioware will learn from their mistake, and make DA3 a good RPG. It is clear to me know, that they are happy about how DA2 turned out, and they will fuck up the third game. Please Bioware, just remove every RPG element, and make a pure action game. I know that is what you want to do, and at least we don't have to argue about the game being an RPG or not.
There are insanely complex games on the console
MetalCraze said:There are insanely complex games on the console
I wonder what dumb shit like Civ5 is compared to "insanely complex games on the console"? Ubermensch-grade superhardcore torture gaming?
Xor said:But DAO wasn't even a very good RPG. Doesn't make much sense to be mad over a bad sequel to a bad game.