Harsh, but fair. Not sure I'd call Borderlands "art", though.One of them is a thought-provoking piece of art, that will likely never age, while the other is a manipulative cartoony nightmare with terrible voice acting that will most likely age like milk?What's the difference between Deus Ex (RPG) and Borderlands (non-RPG)?
It doesn't need to be one, though.STALKER is not RPG
You are truly great at LARPing a dumbfuck here, but your ROLE-PLAYING game has gone too far.This is a bad definition. For one, it includes games that are clearly not RPGs, like strategy games, or adventure games. And for second, i believe stats are only one of the pillars of an RPG and not even the main one.
An RPG is what the name implies, a ROLE-PLAYING game. This means that it is meant to make the player LARP another character inside another universe and play through an adventure. This kind of ROLE PLAYING game is ancient, and one of the first types of games children instictively play by themselves. For example playing "cowboys vs indians" or "cops vs robbers".
Obviously some faggot wanted to make the LARPing more sophisticated for teenagers and adults to play, and he wanted to be able to SELL it and structure it, so he designed a dice-based system with rigid rules to accompany the LARPing. That way he could sell it as a complete LARPing system and make dollars. And the players would have a set of rules (that could still be overriden by DMs anyway) to make the LARPing fair and not have one player say "i used the force to kill you" and the other say "nuhuh, you did nothing of the short, i used the force to kill you first", and end up punching each other to death in real life.
Later, once vidya games began to be made, some faggots decided to transfer those systems to vidya games, and the CRPGs were born. But as the years went by all the autists and spergs, typically drawn to numbers and rules instead of imagination-heavy LARPing, focused extensively on the wargaming part of RPGs, the rules and stats, above the LARPing. Remember, spergs/autists can't really LARP, because their brains don't function that way.
So, we ended up having a multiple interpretation of what an RPG is. Autists think CRPGs are shit with extensive rulesets and huuuuurd cuuuuure gameplay with millions of savescuming per hour. Normal people think CRPGs are escapism games that allow them to LARP another character in a fantasy realm, like Skyrim. Obviously, autists are fewer, but due to autism they are more vocal and dedicated in small communities like this. While normal human beings are far more numerous (which is displayed in Skyrim sales vs any so called "incline" crpg sales), they don't frequent "hard core" sites like the RPGCodex much, people like me being the exception, LOL.
Agree with everything except the last. FNV has different structure and gamedesign approach than beth-shit. It makes it a superiour game generally. Still shitty game engine and related stuff though.Jagged Alliance 2 > Kenshi
Fallout 1 > Fallout 2
Dungeon Rats > Age of Decadence
STALKER is not RPG
Fallout New Vegas is an Oblivion With Guns mod
I think if you can put up with the NWN engine to enjoy Swordflight, you can put up with the Oblivion engine to enjoy New Vegas.
Agree with everything except the last. FNV has different structure and gamedesign approach than beth-shit. It makes it a superiour game generally.
It has a good toolset for modders (same could be said for Bethesda's Gamebryo). That's all it has going for it. The engine itself is not anything special.Aurora is an apex-level engine even without FPC and TB
It doesn't matter. Nothing built on the Oblivion With Guns engine can ever be tolerated / accepted.
Memelands aged like milk years ago and has reached the point where it's rancid and vomit inducing just being in it's vicinity. Look no further than the second title if you want the prime example of the Shakespearian writing of the king of the cucks Anthony Burch (videos related). Tried playing it last year and I didn't even make it past the first 2 hours because I got an existential crisis. How did we get to this point where this fucking series is considered to be ''comedy''?One of them is a thought-provoking piece of art, that will likely never age, while the other is a manipulative cartoony nightmare with terrible voice acting that will most likely age like milk?What's the difference between Deus Ex (RPG) and Borderlands (non-RPG)?
1. Planescape: Torment (ultimate storydriven game, obviously there are rpgs with better combat but unlike some others like Arcanum it's serviceable enough).
2. Baldurs Gate 2 (probably still the most complete all round rpg experience, unlike most games in the genre it doesn't drop the ball on anything, ticks all the boxes)
3. Dark Souls (best action rpg, also great atmosphere, I won't include Bloodborne but it's up there as well)
4. Betrayal at Kronder (the second best storydriven rpg, combat is good enough, navigating through the world is a bit dated by now but once you get past that brilliant game)
5. Might & Magic VII (does everything 6 does but a bit better, especially char customization options and better story/setting, I don't mind the shorter dungeons, overlong dungeons with a gazillion trash encounters aren't that interesting)
6. The Witcher (a game that gets better each time I play it, has a lot of heart and excels at writing, atmosphere, questing, the series is now very mainstream obviously but back in the day this took quite some risks steering away from Forgotten Realms clichés. I always found it weird that it didn't reach the codex cult status other, lesser eurojank games did)
7. Icewind Dale 2 (a very underrated entry, seems to be a lot less talked about than the other IE games despite having the best combat encounters and atmosphere)
8. Dark Sun: Shattered Lands (I feel this was when the genre really came to fruition, probably biased since I started playing rpgs mid 90s but everything before this feels a bit dated to me)
9. The Witcher 3 (Codex usually get a boner for games made by one neckbeard living on roots in his mothers basement but this game shows AAA doesn't have to be shit)
10. Might & Magic VI (always been my favorite blobber series, challenging but still fun)
Honorable mentions: TOEE, Nier, KOTOR2, MOTB, Div Div, SR: DF
So, we ended up having a multiple interpretation of what an RPG is. Autists think CRPGs are shit with extensive rulesets and huuuuurd cuuuuure gameplay with millions of savescuming per hour. Normal people think CRPGs are escapism games that allow them to LARP another character in a fantasy realm, like Skyrim. Obviously, autists are fewer, but due to autism they are more vocal and dedicated in small communities like this. While normal human beings are far more numerous (which is displayed in Skyrim sales vs any so called "incline" crpg sales), they don't frequent "hard core" sites like the RPGCodex much, people like me being the exception, LOL.
How did you like larping a dolphin and a hedgehog in the RPG Ecco th Dolphin and Sonic the hedgehog?
Your "find the odds ones out" game is way too easy.
Borderlands is a FPS, not a RPG. All the gameplay is FPS, all the RPG mechanics revolve around the FPS gameplay.
Beyond checking boxes like character creation, leveling, etc., the gameplay is what truly matters.
A racing game with character creation, leveling, customization, quests, etc., is still a racing game.
Still haven't played any Piranha Bytes games - have a feeling they are in my wheelhouse.