Darkzone
Arcane
- Joined
- Sep 4, 2013
- Messages
- 2,323
I love power gaming, because it shows where a system, that tries to balance things, simply fails. And i love to make classes / prestige classes combos just for this sake. Also if a system tries to balance everything out it just loses its cutting edge. So let us have some fun together:It plays that ways for until you reach level 12ish, for sure. By then all of the synergies come into play, and you're taking silver and gold medals in any event, rather than just placing. They are in most ways, equal to the pure rogue. In some ways better. Lagging in the spell level hurts at the mid-tiers, but the only real change is omitting spells that do damage for your sneak attacks. The HUGE advantage that it has over pure casters, is that you can turn any (ranged) touch attack spell--including can-trips, into a vessel for your sneak attacks. Doing 7d6 + 1d3 acid damage from across the field with an inexhaustible and humble Acid Splash cantrip is brutal. Add in all of the awesome class features, and it's worth the cost of Level 9 spells.Jack of all trades, master of none.
Arcane Trickster's (AT) "Impromptu Sneak Attack" at 3Lv can be only used once per day and at 7Lv 2 times. So you have to go the 10Lv of the AT for "Suprise Spells" which gives us also a +5d6 for Sneak Attack. And since the requirment for AT is +2d6 Sneak Attack this makes the +7d6 Sneak Attack that we can use against flat-footed targets == 13 Character Lv (3Lv of Rogue (R) and 10Lv of AT ). But we also need 3Lv of spell caster (Wizard W) for AT, so we are / need at least 16 Character Level to use Suprise Spells, but i don't exactly know if racial spell abilities count towards the AT requirement of one 2nd level arcane spell cast ability in Pathfinder. Now to gain also the Eldrich Knight (EK) prestige class we need +2Lv of arcane caster for the 3Lv arcane spells requirement (18 Character Level). So in the end (assuming the limit at Lv 20) you can only take 2Lv of EK, but you gain one additional spell casting level.
Results in:
Ability of casting 4th Level arcane spells (4,4,3,2,1 +10), (low mid tier)
+7d6 Sneak Attack, (high mid tier)
Base Attack (+2 (R 3Lv), +2(W 5Lv), +5(AT 10Lv), +2(EK 2Lv) == 11,6,1 ), (mid tier)
Saves ((1,3,1)3Lv R, (1,1,4)5Lv W, (3,5,5)10Lv AT, (1,1,1)2Lv EK == 6,10,11). (mid tier)
Initiative: D20 + Dex bonus + Improved Initiative (+4) (EK Bonus Combat Feat).
As i already said: Jack of all trades, master of none. "Surprise Spells" is good, but you need a high initiative to play it out and classes that have Uncanny Dodge break this ability. Impromptu Sneak Attack allows you to deal 2*7d6 a day (could be even in the same round), which is not that high in DnD 3.5E and Pathfinder. Would your build look like that?
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