Alkarl
Savant
- Joined
- Oct 9, 2016
- Messages
- 477
It's all subjective, but when it comes to Fallout 3 vs New Vegas, it's more about what New Vegas didn't do where as Fallout 3 gets most of it's shit for what it did do.
If someone asked me how to fix New Vegas, I might come up with a few tweaks, adds, or modifications. But if someone asked me how I would fix Fallout 3, I'd tell them to just abort it and give the "3" to New Vegas.
About the only real, honest criticism I could see a 3-tard bringing against New Vegas would be the contrast in explorable areas. New Vegas favored more barren, open stretches while 3 had (seemingly) layered, multi-tiered, and tightly packed environs. While someone may be inclined to appreciate one over the other, Fallout isn't meant to be a hiking sim, it's supposed to be a post-apocalyptic role-playing game. When there isn't fuck-all in Fallout 3's dense urban jungle worth locating, then what is the point? Don't get me wrong though, Fallout 3 is a great game for when I want to shoot orcs in the face, which is essentially the heart of any good Fallout, amIright?
*sigh
What Bethesda missed in what made Fallout great is epitomized in New Vegas. Fallout was never about V.A.T.S., or cool guns, or robots, or Super Mutants, or any of that. Fallout, like life, is about people and how they often suck. Fallout is about characters and moral ambiguity and weighing the odds of a civil conversation against talking with your guns, or fists, or laser rifle.
If someone asked me how to fix New Vegas, I might come up with a few tweaks, adds, or modifications. But if someone asked me how I would fix Fallout 3, I'd tell them to just abort it and give the "3" to New Vegas.
About the only real, honest criticism I could see a 3-tard bringing against New Vegas would be the contrast in explorable areas. New Vegas favored more barren, open stretches while 3 had (seemingly) layered, multi-tiered, and tightly packed environs. While someone may be inclined to appreciate one over the other, Fallout isn't meant to be a hiking sim, it's supposed to be a post-apocalyptic role-playing game. When there isn't fuck-all in Fallout 3's dense urban jungle worth locating, then what is the point? Don't get me wrong though, Fallout 3 is a great game for when I want to shoot orcs in the face, which is essentially the heart of any good Fallout, amIright?
*sigh
What Bethesda missed in what made Fallout great is epitomized in New Vegas. Fallout was never about V.A.T.S., or cool guns, or robots, or Super Mutants, or any of that. Fallout, like life, is about people and how they often suck. Fallout is about characters and moral ambiguity and weighing the odds of a civil conversation against talking with your guns, or fists, or laser rifle.