Been playing a mix of:
Ys: Oath in Felghana (on Hard)
Pretty damn fun and challenging. The bosses never feel like "artificial difficulty", and the music rocks.
Brandish: The Dark Revenant
A dungeon crawler with the controls of a first-person dungeon crawler with an overhead perspective. Each floor takes around 20-30 minutes to complete, and combat is alright. This game is actually very forgiving since you can save at anytime or just leave checkpoints at any place through a item you get frequently, called "Retry Bread". But it is very punishing against careless players. I really shouldn't play this game at night, when I'm tired and unfocused.
Risen 1
Really gives you that Gothic feel. The combat has been improved significantly, your bow hitchance depends on your aim instead of your dexterity, and melee is more than just repeating the same combo and sidestepping. I've never encountered any stunlocks so far, those times you spent stunlocking all those Keepers in Gothic 2 really got on my nerves. However, I think it might've copied too much from Gothic 2 (from the swamps, to the harbor town, monastery and even the names. The lighthouse keeper in Risen is also called Jack, for fucks sake), and alot of things do kind of feel like dejá vu. The world is still great, giving you plenty of things to explore and get killed by. I do think it is a tad easy compared to G1/G2:NotR, but that's probably because you can block properly now, and because I'm already an expert at the previous 2 games.
Ys: Oath in Felghana (on Hard)
Pretty damn fun and challenging. The bosses never feel like "artificial difficulty", and the music rocks.
Brandish: The Dark Revenant
A dungeon crawler with the controls of a first-person dungeon crawler with an overhead perspective. Each floor takes around 20-30 minutes to complete, and combat is alright. This game is actually very forgiving since you can save at anytime or just leave checkpoints at any place through a item you get frequently, called "Retry Bread". But it is very punishing against careless players. I really shouldn't play this game at night, when I'm tired and unfocused.
Risen 1
Really gives you that Gothic feel. The combat has been improved significantly, your bow hitchance depends on your aim instead of your dexterity, and melee is more than just repeating the same combo and sidestepping. I've never encountered any stunlocks so far, those times you spent stunlocking all those Keepers in Gothic 2 really got on my nerves. However, I think it might've copied too much from Gothic 2 (from the swamps, to the harbor town, monastery and even the names. The lighthouse keeper in Risen is also called Jack, for fucks sake), and alot of things do kind of feel like dejá vu. The world is still great, giving you plenty of things to explore and get killed by. I do think it is a tad easy compared to G1/G2:NotR, but that's probably because you can block properly now, and because I'm already an expert at the previous 2 games.