Finished
Oddworld - Abe's Exoddus
Good:
- Outstanding combination of platforming and puzzle solving. Much more satisfying IMO than pure-skill bullet-hell platformers like new Raymans.
- Very long and quite varied (different locations, different gameplay elements, etc).
- Gameplay is quite demanding. Initially you'll see some obstacles as very hard. After some time, these will be a piece of cake due to gittin gud.
- Final section of the game which mixes all gameplay elements introduced during the game.
Bad:
- Final section of Bonewerkz Executive Office is just bad: killing billions of Slogs using a Slig via possessed Glukkon is more tiresome than difficult.
Ugly:
- Occasional timed sections, esp. in secret areas are unnecessary irritating - authors could've achieved similar goal without the time limit.
- Sometimes it's more about trial and error than quick thinking.
- New Mudokon types / voice commands / gestures are mostly a time-waster (just more Mudokon babysitting).
- Slig security voice checks can take some time to circumvent, esp. when there's some noise in the area.
- Dialogue during FMVs is hard to understand due to "funny" voices and no subtitles.
Still, highly recommended: