Jasede
Arcane
- Joined
- Jan 4, 2005
- Messages
- 24,793
Yeah, with that background, it is no secret of what this game is about and with this music:
Unrelated but I love this movie/song.
Yeah, with that background, it is no secret of what this game is about and with this music:
Unfortunately, I had to give up on first Command & Conquer. After Starcraft, Warcraft 3 and especially DoWs, some aspects of gameplay (trying to run over these little soldiers with a tank for two minutes, no healers / repairs / turrets / bunkers) and controls (mouse-only, a lot of micro-management) are simply unbearable. Plus, gameplay and mission design aren't that great either.
Oh well. Deleted.
Looking for some RTS fun I tested Ground Control.
Jesus. Abysmal camera control, SLOW movement, everything is fucking cumbersome, units firing at eniemies 1 km away but failing to recognize them if they're very close. AND: no saves. That's right, enjoy your game in 3-4 hrs long seatings. And reviewers were giving this 70-90%.
Fuck me, it's either Starcraft or DoW now.
What a casual. Camera control is flawless. Slow movement? Game was going for realism you chump. GC was superb back at release, and still is today. Yeah go back to StarCraft and churn out some zergs or something.Looking for some RTS fun I tested Ground Control.
Jesus. Abysmal camera control, SLOW movement, everything is fucking cumbersome, units firing at eniemies 1 km away but failing to recognize them if they're very close. AND: no saves. That's right, enjoy your game in 3-4 hrs long seatings. And reviewers were giving this 70-90%.
Fuck me, it's either Starcraft or DoW now.
Actually you did have the service depot and medics (and mechanics in Aftermath), but yeah C&C/RA micromanagement could get tedious even back then. I was spoiled by Total Annihilation's UI and queuing system (minefields and walls were easy with some help from the tahook mod).
Looking for some RTS fun I tested Ground Control.
Jesus. Abysmal camera control, SLOW movement, everything is fucking cumbersome, units firing at eniemies 1 km away but failing to recognize them if they're very close. AND: no saves. That's right, enjoy your game in 3-4 hrs long seatings. And reviewers were giving this 70-90%.
(reclaiming, unit production, artillery)
are you people armless or something?