Wayward Son
Fails to keep valuable team members alive
Been playing some Wasteland, Arena, and some good ol' SMAC. All really good games for scratching every gaming itch I have anymore.
Played on PC & Mac across two computers no crashes and I've beat the game like 3 times nowYour point being? For lots of people, it does. Out of curiosity, which OS and specs did you play it with?never got a crash in Max Payne 3.
What I finally did was lower my CPU to 3.4 GHz, switch all MP settings to low-medium and DX9 and not record it. I wanted to be able to watch myself, since I'm never doing this again, but it wasn't worth the risk.Played on PC & Mac across two computers no crashes and I've beat the game like 3 times nowYour point being? For lots of people, it does. Out of curiosity, which OS and specs did you play it with?never got a crash in Max Payne 3.
Processor
Intel(R) Core(TM) i5-3330S CPU @ 2.70GHz
Video Card
NVIDIA GeForce GT 640M
RAM
8.0 GB
Operating System
Microsoft Windows 10 (build 14393), 64-bit
So some months ago I was going through my collection of oldies and reinstalling some that I've never listened to in Roland modes just to see what they sound like. I came across Warcraft, the first one, and was actually quite stunned with the soundtrack in Sound Canvas mode. Everybody remembers the 2nd game's music but the first one's is mostly forgotten - I couldn't even find a recording of the main theme on Youtube.
Both can be turned off, and it makes the game immeasurably more pleasurable. It also makes it feel a little less linear, at least within each level.- Quest Arrows on your map. Even a quest bread crumb trail.
Good luck, I thought DS2 was decline in every way.Overall, 7/10. Not bad. Could see myself replaying some day. On to Dead Space 2.
What you linked isn't the complete soundtrack, it's just a rip of the audio tracks from the CD version, which the game never actually plays directly off the CD and which correspond to only a handful of the tracks the game does play.Everybody remembers the 2nd game's music but the first one's is mostly forgotten - I couldn't even find a recording of the main theme on Youtube.
Pokemon Super Mystery Dungeon
Both can be turned off, and it makes the game immeasurably more pleasurable. It also makes it feel a little less linear, at least within each level.- Quest Arrows on your map. Even a quest bread crumb trail.
Yeah, just started and it seems a bit so far. But it is actually a bit challenging at max difficulty so I can be a little forgiving.Good luck, I thought DS2 was decline in every way.Overall, 7/10. Not bad. Could see myself replaying some day. On to Dead Space 2.
What you linked isn't the complete soundtrack, it's just a rip of the audio tracks from the CD version, which the game never actually plays directly off the CD and which correspond to only a handful of the tracks the game does play.Everybody remembers the 2nd game's music but the first one's is mostly forgotten - I couldn't even find a recording of the main theme on Youtube.
The GBA/DS Mystery Dungeon games were super cool, better than the mainline ones. Did you play Gates of Infinity? I've been on the fence about it.
more like you reached the noob killer and rage quitTried Furi because of universal acclaim it received from pretty much everywhere, this thread included. Surprise surprise, it sucks. Got like 6 bosses in and decided to play a good bullet hell game instead.
more like you reached the noob killer and rage quitTried Furi because of universal acclaim it received from pretty much everywhere, this thread included. Surprise surprise, it sucks. Got like 6 bosses in and decided to play a good bullet hell game instead.
I'm having a go at Jazzpunk: Director's Cut (for which I purchased the DLC during the Steam Summer Sale).
Jazzpunk takes place in a world where Japan won WWII over the US, and now a US/Asian conglomerate is waging a Cold War against the Soviet Union, roughly in their version of the 1960s. You control an "agent" for an agency of sorts where you're given Bond-esque assignments. To say that this game is surreal is an understatement, so I'll abandon any further explanation and leave it up to players to figure out the game from there.
I bought and played Jazzpunk originally shortly after it was released. It's both short and devoid of any real gameplay, but it's still highly enjoyable due to the wonderful visuals, style and humor. The game truly shines if you just walk around, click on things and see what kind of response you get. Click on boxes, potted plants and mundane items to get the strangest of reactions. Occasionally inventory items come into play, but mostly they're just for further experiments, like putting quarters into every coin slot you can find during the first mission.
One notable point of criticism I made against the game back in 2014 was the fact that the voice acting is almost entirely done by notable SJWs Zoe Quinn and Jim Sterling, and this was during the height of GamerGate. I raised the concern that their presence might influence the game in a negative manner, which I felt was unfair against a game that otherwise doesn't get involved in modern-day politics.
Now, 3 years later, a Director's Cut has been released and my worst fears have come true: The game has been censored.
It seems that every joke of a sexual or overly political nature has been removed from the game. Two good examples can be found in the first mission. In the lobby of the Soviet embassy was a potted plant that would say "I'm a political prisoner", but now it doesn't say that line any longer. Another is a female robot of sorts that would do a sexy dance and kiss you if you fed it a quarter. Now it just slaps you with a fish. People are claiming that this is due to demands made by Sony for the PS4 release of the game, but that only makes it worse. It shows that the dev has no backbone at all and rolls over at the slightest provocation concerning him or his game. A lot of people are asking for the original Jazzpunk back, but there hasn't been a peep from the dev about this. (Meanwhile the original version of Jazzpunk is still available from non-Steam retailers.)
Further changes to the original game involve redesigned levels, especially the greatly expanded Japan mission... but honestly? Seeing how the developer behaves makes me regret buying the DLC (to the point that I've asked for a refund of it) so at this time my verdict for Jazzpunk is Caveat Emptor! You may be supporting the SJW cause by buying this game.
The camera can get iffy for certain bosses, like the 2nd one in which the pillars can block the visibility of your character. It's kinda hard to gauge at times if certain bosses will hit your character with their melee attacks.
Just FYI, completionism got the better of me and I finished it in one sitting today. Opinion largely unchanged. I do wonder if there's a mod to change camera to top-down. A lot of my problems with it came down to the perspective making it hard to gauge distances, projectile size, and impossible to see anything when moving north-south.