sser
Arcane
- Joined
- Mar 10, 2011
- Messages
- 1,866,927
And Might'n' Magic 6's cobras are nothing to point and laugh at, that's true. At last not during the early game. Nice thing about MM6+7 for me is that I cannot break the game like I do with World of Xeen (Asp exp & gold grinding => mucho gold + steel wepaons => makes the game easy peasy) or MM3 (Obsidian weapnons from crystal shard mountains + fighter who gets all the speed boni).
I bested them in time. Still learning some game mechanics, like guerrilla warfare... cleared most of the starting area, getting the girl and candelabra as well as cleansing Goblinwatch; made my way back to Ironfist and trained up my bros in plate and leather armor, all got bows, with one expert marksman. Knight of the group has expert shield/plate and eventually spear, hoping he'll tank out the heavy stuff/be team evac. I haven't run into anything too nasty, yet. Goblins get punched over at this point, so that's progress. I still run from cobras because of their poison. I just recently learned how to rest, which could have saved me a lot of time going back and forth to the healing temple.