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What game are you wasting time on?

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,539
I've now reached Hollywood and I am assisting Isaac Abrams, the Baron of Hollywood, in finding a Masquerade violating snuff film made by someone...
My Toreador character is performing exceptionally, now I am going to visit Velvet and complete her quests.
You can also get a lap dance from her if you seduce her and complete her quests in a satisfactory manner, which I am going to.

Then I'm off to the infamous sewer area of VTMB, it can be compared to Arcanum's Black Mountain Mines, I guess.
I will be taking the shortcut though, no chance in hell am I going to slog through the whole sewers.
 

soutaiseiriron

Educated
Joined
Aug 8, 2023
Messages
384
Yeah, it definitely wears out it's welcome.
Regarding Midnight Cliub, I'll try those, I remember playing the original and being unimpressed though. Loved the NFS games for that arcade-sim type of game.
Yeah I didn't enjoy MC1 either. Very janky/inconsistent physics, chasing around the AI cars on the map to unlock new races wasn't enjoyable and it's not something I really wanted to keep playing so I didn't. MC2 probably made me lose a few hairs, but I loved it, and MC3 has a lot of variety, customization, the best maps, and is the most polished and best of the three.
 

AndyS

Augur
Joined
Sep 11, 2013
Messages
602
Pie Man. Food-based game from Penguin Software. You control a baker who has to assemble pies from an assembly line that increases in speed as you deliver them. The more pies you prepare, the more cluttered with garbage the floor gets, obstructing your paths, and occasionally a waiter staggering around with a huge cake will pass through the kitchen. Every time a pie falls off the end of the assembly line, you lose a life. Game feels a bit undercooked (no pun intended...), like it needed something to make it more frenetic. It's a bit dull, although the Atari 800 version is slightly more refined than the Apple II version.



I also got started on Skald. Still in the earlygoing, just got to the lighthouse. It's definitely pulling me in the more I play it.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,721
Location
On the internet, writing shit posts.
Fallout 2, going for a melee big guns build.
Melee is pretty good early on. You start with no gun but easy access to melee weapons, so you can fight as much as you want with no worry about ammo management.
Fast Shot does not apply to melee weapons so you can still use aim shot with them, which is pretty nice.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,539
Fallout 2, going for a melee big guns build.
Melee is pretty good early on. You start with no gun but easy access to melee weapons, so you can fight as much as you want with no worry about ammo management.
Fast Shot does not apply to melee weapons so you can still use aim shot with them, which is pretty nice.
Fast Shot worked with both Melee and Unarmed in Fallout.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,721
Location
On the internet, writing shit posts.
Yeah, and they changed it in fallout 2 to only affect guns and thrown weapons. I guess they thought stabbing with a combat knife 5 times or a sledge 3 times with 10 agility in a turn was a little too strong.
Killing the Rat God with an aimed hammer swing to the groin is pretty funny though
 

MaxPaint

Literate
Joined
Jun 26, 2024
Messages
43
Finished TLOU, didn't play the dlc and uninstalled the game.
After a couple of hours, it becomes better but it still is massively overrated. The first mistake I made was listening to the internet and playing on a hard difficulty. Harde difficulties in this game just take away options and steamroll you into bottle stealth. And Jesus Christ the stealth in this game. The AI is worse than the first Thief and stealth arenas are worse than MGS 1. BUT the game has very impressive options list and you can tune difficulty. In the end I set enemy AI and damage to very hard, friendly AI to medium, stealth to medium and in all honesty very easy would've been ok just to skip it completely, and most important - loot to easy. With these settings enemies constantly flank you, are precise and deadly but you have enough ammo, upgrades and skills to turn it into a shooter. Also, the gore in this game is just slightly worse than Soldier of Fortune, very good. Overall, most likely will never replay again.

Finished My Friendly Neighborhood.
It was ok, I expected less. Unlike a lot of indie RE clones this one has it's own identity. The game is not scary at all, but the gameplay loop is classic RE which is fine enough for me.

Dropped Forgive Me Father.
The visual darkest dungeon-like style is the best thing about this game. Played only a couple of levels and it annoyed me. First, either a weapon or a flashlight from Doom 3 is back and I'm not a fan. Second, the hitboxes are wonky, I swear to God a couple of times I had clear headshots and the game didn't register them at all. And lastly, in those couple of levels the game locked me in the arenas the size of my kitchen with 1.5 dozen enemies. The arenas themselves are too small for the enemy numbers the game has, but also their models are rather big so you can't even strafe around most of the time without bumping the enemies. Meh.

Dropped Them and Us.
Oh, boy, I thought Daymare games were bad. Them and Us is like EVERY Resident Evil game put into one. No inventory like OG Chris with constant backtracking, no item boxes like RE0, "burning" bodies like RE remake, the UI is a straight RE 5 ripoff. Junk. JUNK everywhere, the controls are terrible, the sound is bad, it's just a bad game. At least I got jumpscared In the beginning of the game, when I caught a moving black shape right above my head. It turned out to be a zombie one floor above me, more precisely has shadow clipping through the ceiling. Yeah.

Next in line: Titanfall 2, Amid Evil and Far Cry 4.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,539
Just finished all the main Chinatown quests in VTMB.
Rescued Barabus, a Nosferatu captured by the Fu Syndicate, which is a front operated by Ming Xiao herself in order to better understand and kill Kindred.
The Giovanni boss fight was easy.
Now I am finishing all the side quests left.
By the way, Celerity is crazy powerful. Presence is also great, acting as an AOE debuff. Auspex buffs your Ranged Weapon skill, Hacking and Defense and allows you to detect enemies and their auras through walls.
Clan Toreador has great clan disciplines.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,539
Been playing some Shadow Warrior.
Really an awesome Build engine classic shooter that doesn't get enough press compared to the other Build engine heavyweights - Blood and Duke Nukem 3D.
I will go ahead and say that it is definitely the hardest Build engine game, can be balls crushingly difficult to the uninitiated, but a veteran like me has little problems, though those annoying Shadow Ninjas with their devastating attacks manage to kill me every now and then. Also a lot of secret areas, so you shouldn't run low on ammo and supplies.

Lo Wang is voiced splendidly by John Galt (R.I.P.) whom you might recognize as Manderley, Tracer Tong and Jock from Deus Ex.
He also acted in some movies and in some TV series. I think I've seen him in the A-Team?
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,721
Location
On the internet, writing shit posts.
I discovered an even easier way to get Bozar that's more lucrative than just stealing it -
> Aggro slavers in NCR
> Lure them to the gun merchant guards
> Let them shoot at you a few times
> One of the guards will get hit
> Guards then proceed to attack slavers
> Because the AI is stupid they will friendly fire each other
> Loot both slavers and get free Bozars AND get the reward from the Rangers.
The only downside is that Doofus will die and Buster may die because he will try to join in combat too. The latter is pretty unlikely though.

Also fast shot with throwing weapons is pretty funny. With agility 10 you can throw 3 grenades a turn.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,539
I discovered an even easier way to get Bozar that's more lucrative than just stealing it -
> Aggro slavers in NCR
> Lure them to the gun merchant guards
> Let them shoot at you a few times
> One of the guards will get hit
> Guards then proceed to attack slavers
> Because the AI is stupid they will friendly fire each other
> Loot both slavers and get free Bozars AND get the reward from the Rangers.
The only downside is that Doofus will die and Buster may die because he will try to join in combat too. The latter is pretty unlikely though.

Also fast shot with throwing weapons is pretty funny. With agility 10 you can throw 3 grenades a turn.
I remember those guards having LSWs (Light Support Weapons) instead of Bozars, but I am playing with the Restoration Patch, so that's probably it.
Bozar is crazy powerful.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,721
Location
On the internet, writing shit posts.
I discovered an even easier way to get Bozar that's more lucrative than just stealing it -
> Aggro slavers in NCR
> Lure them to the gun merchant guards
> Let them shoot at you a few times
> One of the guards will get hit
> Guards then proceed to attack slavers
> Because the AI is stupid they will friendly fire each other
> Loot both slavers and get free Bozars AND get the reward from the Rangers.
The only downside is that Doofus will die and Buster may die because he will try to join in combat too. The latter is pretty unlikely though.

Also fast shot with throwing weapons is pretty funny. With agility 10 you can throw 3 grenades a turn.
I remember those guards having LSWs (Light Support Weapons) instead of Bozars, but I am playing with the Restoration Patch, so that's probably it.
Bozar is crazy powerful.
I'm only using the Unofficial Patch, so that might be why. Restoration Project adds too much weird shit.
5mm AP ammo seems pretty shitty. I tried using it against Centaurs with my minigun and it dealt no damage. I had to resort to using my ripper.
Apparently the calculation is still borked, which is a pity because miniguns were great in fallout 1.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,539
I discovered an even easier way to get Bozar that's more lucrative than just stealing it -
> Aggro slavers in NCR
> Lure them to the gun merchant guards
> Let them shoot at you a few times
> One of the guards will get hit
> Guards then proceed to attack slavers
> Because the AI is stupid they will friendly fire each other
> Loot both slavers and get free Bozars AND get the reward from the Rangers.
The only downside is that Doofus will die and Buster may die because he will try to join in combat too. The latter is pretty unlikely though.

Also fast shot with throwing weapons is pretty funny. With agility 10 you can throw 3 grenades a turn.
I remember those guards having LSWs (Light Support Weapons) instead of Bozars, but I am playing with the Restoration Patch, so that's probably it.
Bozar is crazy powerful.
I'm only using the Unofficial Patch, so that might be why. Restoration Project adds too much weird shit.
5mm AP ammo seems pretty shitty. I tried using it against Centaurs with my minigun and it dealt no damage. I had to resort to using my ripper.
Apparently the calculation is still borked, which is a pity because miniguns were great in fallout 1.
Yeah, it's the really weak ammunition.
5mm JHP loses its effectiveness against well armored enemies.

I also recommend you use the HK P90.
Another great gun, one of the best in the game.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,721
Location
On the internet, writing shit posts.
I discovered an even easier way to get Bozar that's more lucrative than just stealing it -
> Aggro slavers in NCR
> Lure them to the gun merchant guards
> Let them shoot at you a few times
> One of the guards will get hit
> Guards then proceed to attack slavers
> Because the AI is stupid they will friendly fire each other
> Loot both slavers and get free Bozars AND get the reward from the Rangers.
The only downside is that Doofus will die and Buster may die because he will try to join in combat too. The latter is pretty unlikely though.

Also fast shot with throwing weapons is pretty funny. With agility 10 you can throw 3 grenades a turn.
I remember those guards having LSWs (Light Support Weapons) instead of Bozars, but I am playing with the Restoration Patch, so that's probably it.
Bozar is crazy powerful.
I'm only using the Unofficial Patch, so that might be why. Restoration Project adds too much weird shit.
5mm AP ammo seems pretty shitty. I tried using it against Centaurs with my minigun and it dealt no damage. I had to resort to using my ripper.
Apparently the calculation is still borked, which is a pity because miniguns were great in fallout 1.
Yeah, it's the really weak ammunition.
5mm JHP loses its effectiveness against well armored enemies.

I also recommend you use the HK P90.
Another great gun, one of the best in the game.
That's what I gave Sulik because my small guns is only like 69% (nice). It does slap, but unfortunately since Sulik is a retard he keeps shooting me with it.
I should just always use the Bozar, but it's my first time using big guns in FO2 so I want to give them all a try.
Vic uses the sniper rifle. I tried giving him a plasma pistol but he didn't seem to perform as well with it, and he doesn't have animations for larger energy weapons so I can't give him plasma rifles.
 

Hagashager

Educated
Joined
Nov 24, 2022
Messages
648
Minecraft
Never got into it, but it seemed fun for the whole exploration and base building aspect of the game. Seems that they've added a lot of superfluous features on top of that basic gameplay loop throughout the years tho.
The game is simply fun. It is, in my opinion, the best designed and most visually straightforward survival crafting sim.

You've got Valheim, or Rust, or Ark, or Conan etc. etc. etc. But ultimately all of them pale in Minecraft's simplicity. It's the difference between Super Mario Bros. and its copycats.

There is a lot of bloat, but the criticism is overblown. It's still pretty rare to find any structures in the wild. Villages are more common, but not by much. You have to actively be looking for a village/mansion/fortress to find one. The last few updates have greatly incentivized exploration, so much so that the *mining* aspect is diluted now. You can and will find more iron in underground caves than in strip-mining at specific Y-levels. The building aspect is the same. You can build whatever you want. Most of the bloat relates to blocks that expedite certain crafting recipes and certain animals that drop nothing, they're just there because Mojang are Green Peace woke-scolds.

While the dev team are insufferable assholes, their politics are largely absent from the game. You'll get title-screen splashes occassionally like "ACAB" and "Amplify BIPOC Voices!" But that's about it.

There's a retarded meta that people do now where they scope out a village and just trade with the villagers for everything they need. If you're genuinely autistic enough you can get almost every item in the game by farming villagers and their professions. Doing this is genuinely mentally ill, it takes irresponsible amounts of time and is akin to writing lines in Excel.

The community for Minecraft is so utterly juvenile I don't even look in its general direction. Just...never google Minecraft or look it up on Youtube. The game is fun at any age. There is absolutely nothing you need from its "community."
 

Cael

Arcane
Possibly Retarded
Joined
Nov 1, 2017
Messages
22,244
I discovered an even easier way to get Bozar that's more lucrative than just stealing it -
> Aggro slavers in NCR
> Lure them to the gun merchant guards
> Let them shoot at you a few times
> One of the guards will get hit
> Guards then proceed to attack slavers
> Because the AI is stupid they will friendly fire each other
> Loot both slavers and get free Bozars AND get the reward from the Rangers.
The only downside is that Doofus will die and Buster may die because he will try to join in combat too. The latter is pretty unlikely though.

Also fast shot with throwing weapons is pretty funny. With agility 10 you can throw 3 grenades a turn.
I remember those guards having LSWs (Light Support Weapons) instead of Bozars, but I am playing with the Restoration Patch, so that's probably it.
Bozar is crazy powerful.
I'm only using the Unofficial Patch, so that might be why. Restoration Project adds too much weird shit.
5mm AP ammo seems pretty shitty. I tried using it against Centaurs with my minigun and it dealt no damage. I had to resort to using my ripper.
Apparently the calculation is still borked, which is a pity because miniguns were great in fallout 1.
There is nothing wrong with the AP calculation. You just have to remember 1 thing: it does 50% base damage, from which you subtract the DT of armour first before DR kicks in.

The JHP round does 200% base damage. That means a JHP round will do 4 times the damage of an AP round. Sure, it has less armour penetration, but there is no armour with 100% DR, so JHP will always do more damage than AP, especially if you score a crit which turns DR to 0%. AP rounds are completely useless for aimed shot builds, and extremely questionable for fast shot builds.
 
Joined
Jan 7, 2012
Messages
15,397
There is nothing wrong with the AP calculation. You just have to remember 1 thing: it does 50% base damage, from which you subtract the DT of armour first before DR kicks in.

The JHP round does 200% base damage. That means a JHP round will do 4 times the damage of an AP round. Sure, it has less armour penetration, but there is no armour with 100% DR, so JHP will always do more damage than AP, especially if you score a crit which turns DR to 0%. AP rounds are completely useless for aimed shot builds, and extremely questionable for fast shot builds.

I really have to wonder how a bunch of ostensibly nerds making a video game based on a TTRPG (at least originally GURPS) screwed up so badly in modelling the differences between AP and HP bullets like this. You'd think its the kind of thing some autist would immediately fix.
 

Be Kind Rewind

Dumbfuck!
Dumbfuck Zionist Agent
Joined
Mar 14, 2021
Messages
595
Location
Serbia
I'm playing Anger Foot, or South Africa simulator, I'd be posting this in the screenshot thread if the game wasn't so fast paced, too fast for taking screenshots during your first playthrough. It has the Dark Messiah kick and the lethality, level design and pacing of Hotline Miami, with echoes of breaching and clearing from SWAT 3. Not a big fan of the art direction, it's very soylent and this would have been a more fun game if it had some 90's edge, more Kingpin and less jewish degenerate trash like Sludge Life. The downside of South African White devs is that niggers have rubbed off on them too much, so the game is about stealing sneakers in Johannesburg (Shit City in the game).

It's a decent enough gameplay lopp, and the many goals give the missions replayability, along with the shoe upgrades you can get for your foot. The writing and style might be too reddit for me the finish the game though, it's very SA (Something Awful), a bit too Rick and Morty, too safe-edgy or safe-gross. Don't know if there's a name for it but there's a crowd that gets off on muppets acting like niggers and this infantile soft and pastel art style coupled with a hundred layers of irony. It's really putting my gameplay first stance to the test.

teBtQH8.png

sdlNtxP.png


Found the behind the scenes footage in the video below illuminating.

 

Kabas

Arcane
Patron
Joined
Feb 10, 2018
Messages
1,811
Still going slowly through Overload.
OverloadB6inp0YMpL.jpg

Levels are fun to explore despite all of them looking very samey. Takes me 30-40 minutes to complete each one because of my desire to explore every nook and cranny, despite that almost always manage to miss an upgrade point or two :mad:.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,721
Location
On the internet, writing shit posts.
So turns out the G11E is not an assault rifle, so I blew a bunch of loot getting both it and the G11. I guess Cassidy is going to keep using the Pancor, because I spent way too much time waiting for a single M72 to spawn.
Not going to wait for a gatling laser either because it seems even rarer, even though I have 188% energy weapons now.
It seems that you're supposed to use tag skill on big guns and energy weapons late game because you get a huge boost once you tag it. I leveled up energy weapons to 99% and then tagged it so it's really high now.

Going to do Oil Rig next. I'm level 24 with 12AP, fast shot and bonus rate of fire so my DPS should be good. Didn't get the extra damage perks though because I forgot they needed 6 luck.

Btw, fast shot with bonus rate of fire gives gauss pistols 2AP shots. Which is funny as hell. I kind of want to do a one handed and fast shot gunslinger next at some point, but it won't be for a while.
 

CthuluIsSpy

Arcane
Joined
Dec 26, 2014
Messages
8,721
Location
On the internet, writing shit posts.
I discovered an even easier way to get Bozar that's more lucrative than just stealing it -
> Aggro slavers in NCR
> Lure them to the gun merchant guards
> Let them shoot at you a few times
> One of the guards will get hit
> Guards then proceed to attack slavers
> Because the AI is stupid they will friendly fire each other
> Loot both slavers and get free Bozars AND get the reward from the Rangers.
The only downside is that Doofus will die and Buster may die because he will try to join in combat too. The latter is pretty unlikely though.

Also fast shot with throwing weapons is pretty funny. With agility 10 you can throw 3 grenades a turn.
I remember those guards having LSWs (Light Support Weapons) instead of Bozars, but I am playing with the Restoration Patch, so that's probably it.
Bozar is crazy powerful.
I'm only using the Unofficial Patch, so that might be why. Restoration Project adds too much weird shit.
5mm AP ammo seems pretty shitty. I tried using it against Centaurs with my minigun and it dealt no damage. I had to resort to using my ripper.
Apparently the calculation is still borked, which is a pity because miniguns were great in fallout 1.
There is nothing wrong with the AP calculation. You just have to remember 1 thing: it does 50% base damage, from which you subtract the DT of armour first before DR kicks in.

The JHP round does 200% base damage. That means a JHP round will do 4 times the damage of an AP round. Sure, it has less armour penetration, but there is no armour with 100% DR, so JHP will always do more damage than AP, especially if you score a crit which turns DR to 0%. AP rounds are completely useless for aimed shot builds, and extremely questionable for fast shot builds.
That's even worse. That's just pure incompetence that should never have gotten through testing.
What's sad is that some weapons have the penetrate trait, but the ones that need it the most (14mm pistol is a glaring example) don't have it.
 

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