Halfling Rodeo
Educated
- Joined
- Dec 14, 2023
- Messages
- 963
I was thinking about Demon's souls and how many of it's bosses are interesting experiences. Even if they're not the most complex or deep bosses, they're still interesting to encounter and see how they move or how you have to fight them. Games are ultimately things we do for the experience so I got curious and wondered what others games have bosses that other posters here would consider must see. Without spoiling the actual boss experience what games do you think have bosses everyone should experience and why is it a must-experience.
The bosses should be something you interact with as the player beyond watching animations. As cool as JRPG bosses can look, there's little you experience fighting a 2D sprite and seeing it's animations play out. I've played many games just to see the monster gallery but I wouldn't recommend a game like FF7 to see mecha scorpion, while I would recommend Secret of Mana for Spiky Tiger being a colossal faggot. Something like FF8 with it's early boss escape/chase would be something I would consider a worth while experience despite it using the same core mechanics as the FF7 example. The experience is something pretty interesting and memorable many years later.
The bosses should be something you interact with as the player beyond watching animations. As cool as JRPG bosses can look, there's little you experience fighting a 2D sprite and seeing it's animations play out. I've played many games just to see the monster gallery but I wouldn't recommend a game like FF7 to see mecha scorpion, while I would recommend Secret of Mana for Spiky Tiger being a colossal faggot. Something like FF8 with it's early boss escape/chase would be something I would consider a worth while experience despite it using the same core mechanics as the FF7 example. The experience is something pretty interesting and memorable many years later.