There should have been an Arkane Studios developed Elder Scrolls game by this point. Outside of some weird ego shit it makes not sense that Betheads hasn't had them make one Elder Scrolls themed game given their past.
Bethesda should've got into the FromSoftware game at some point post 2011 and Dark Souls becoming this cult thing that just kept getting bigger. A Dark Souls branded Elder Scrolls game could've been big, and it'd only bring them goodwill.
Fallout Shelters really feels like it should've given way to some better thought out PC/Console version of it that's basically just SimTower meets XCOM.
With XCOM Enemy Unknown getting big in 2012 it's kind of weird nobody at Betheada seemed to say: Hey, we could do that exact game with Fallout and the Brotherhood of Steel. It's also weird because they have to know there's an audience that wants a turned based Fallout, and that they might eat that game up.
I'll never not find it weird they brought Avalanche Studios in to make a post apocalyptic FPS after Mad Max and the post apocalyptic license they went with was Rage instead of Fallout. Like I enjoyed that first Rage game, but if you own both Rage and Fallout, you brand it fucking Fallout. They could have marketed the fucking shit out of having a Fallout that lets you drive around cars, airships, Vertibirds, and all kinds of other stuff while also letting you fuck around with crafting your own Power Armor. A openworld sandbox "GTA style" Fallout from team behind Mad Max and the Just Cause series (I'd say with some lite RPG mechanics, but they were already that in 4) would have been the easiest sell in the world, as opposed to Rage 2, which just kind of seemed to confuse everyone.
It's odd Bethesda Game Studios hasn't tried making some little survival themed Elder Scrolls or Fallout game by this point. They know there's an audience that likes building shit in their games, and they've got to know there's an audience that likes the Hardcore mode from the now ten year old Fallout New Vegas, and they've also got to know there's a whole genre of this style of game people like. Seems like it could be a pretty easy thing to throw together, and probably could be done on the cheap. Something like your prison boat shipwrecked on some island, you're the only survivor, and now you've got to survive and find a way off...and something mysterious is happening on the island. Hell, make it an archipelago so you've got a few islands to visit. Seems like the kind of thing they could do on the cheap, while giving their audience something they want, and use it to test out stuff for their bigger games maybe. Given the lack of human NPCs at the launch of 76 I'm almost surprised that wasn't a multiplayer survival game.