The reviews of the time called out Lands of Lore for dumbing down CRPGs. They were worried that the lack of tactical depth, the mechanical streamlining, the absence of character-building, the cliché story and the utter simplicity of the puzzles would bring
to following games. While they noted that the graphics were top-notch, it didn't get high marks in the local press.
(Little did they know that it would be something entirely different, the flood of poor Doom clones and primitive "interactive movies" that would bring an end to the early 90s era of gaming.)