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Which RPG studio has caused the most harm to the RPG genre?

Well, which one is it?

  • Bethesda

  • Bioware

  • Obsidian

  • Larian

  • Owlcat

  • CD Project Red

  • Pirania Bytes

  • InExile

  • Cleveland Mark Blakemore

  • ZA/UM (is that the Disco Hitler devs?)

  • Blizzard


Results are only viewable after voting.

Ysaye

Arbiter
Joined
May 27, 2018
Messages
793
Location
Australia
For mine the thread of development that has created the most harm:

(Ultima 6-7 companions lead to) Baldur's Gate 1 popularised the concept of recruiting walking talking bickering "companions" for nerds like us that didn't have that in real life. This led to a natural progression of Baldur's Gate 2 Romances which was the floodgates for decline; it was these romances that first attracted non-rpgamers who in turn brought all of these demands about what the genre should be.
 

Thalstarion

Educated
Joined
Jul 27, 2024
Messages
237
Bioware and Bethesda, arguably. Both put out RPG's that at least tried to be decent yet their most recent entries are utter slop and make the likes of Skyrim look like high art by comparison.

Square Enix and Capcom have fallen pretty hard as well. Might as well consider them to be Western studios these days due to how many deranged Californian progressives they have in positions of influence.
 

DemonKing

Arcane
Joined
Dec 5, 2003
Messages
6,637
Personally i blame them (among other things like RTwP) for all later CRPGs with literary hundreds of pages of bad writing and for the idiotic dialogues - BG1 was one of the game that started it.
I didn't mind the RTWP combat to be honest. The romances stuck in my craw because they seemed like a waste of resources and weren't the reason I wanted to play a fantasy CRPG.

Look at modern CRPGs - RTWP combat is dead but romances are front and centre with ever more resources poured into them. You tell me which has had the worst impact?
 

Serus

Arcane
Patron
Joined
Jul 16, 2005
Messages
7,001
Location
Small but great planet of Potatohole
Personally i blame them (among other things like RTwP) for all later CRPGs with literary hundreds of pages of bad writing and for the idiotic dialogues - BG1 was one of the game that started it.
I didn't mind the RTWP combat to be honest. The romances stuck in my craw because they seemed like a waste of resources and weren't the reason I wanted to play a fantasy CRPG.

Look at modern CRPGs - RTWP combat is dead but romances are front and centre with ever more resources poured into them. You tell me which has had the worst impact?
See that I only mentioned RTwP in passing. Writing diarrhea and Biowareian dialogues was my main issue.
And don't be so sure RTwP isn't returning. All that is needed is ONE very successful AAA game that everyone will start to, as usual in such cases, copy. In fact, imho, it is inevitable sooner or later. Let's just hope for the "later".
 

frankenchrist

Novice
Joined
Jan 10, 2019
Messages
5
I would say it's actually Square (not that they ever made actual RPGs), but their incredible financial success with FF7 is what actually caused Bioware (and Black Isle, too, with Planescape Torment), to start adding more and more story, relationships (and, eventually, romances) into their RPGs, which eventually led to the decline. Serves them right too, taking inspiration from a godless nation.
 

Paul_cz

Arcane
Joined
Jan 26, 2014
Messages
2,146
Weird poll.
Bioware is two studios, one from BG to ME3, and one from Andromeda to Veilguard.
First one is influental and positive, second one is lame and pathetic.

So I voted for Bioware, but only for the pathetic part.

Bethesda is similar though. From Arena to Skyrim, there was decline but the games were still acceptable.
From FO4 to Starfield, the decline got bigger and bigger.
 

NecroLord

Dumbfuck!
Dumbfuck
Joined
Sep 6, 2022
Messages
15,505
Bethesda is similar though. From Arena to Skyrim, there was decline but the games were still acceptable.
From FO4 to Starfield, the decline got bigger and bigger.
Julian Lefay era...
We're NOT getting another game like Daggerfall.
Shame.
 

Swen

Scholar
The Real Fanboy
Joined
May 4, 2020
Messages
2,274
Location
Belgium, Ghent
I'm surprised so few of you voted Larian. If Bioware has introduced retardation to the genre, Larian has cemented it with both DOS2 and BG3. What I mean by that are RPGs that focus on presentation and romance at the detriment of everything else: mechanics, UI, UX, itemization, combat encounters, C&C, reactivity etc. Larian has cemented voice acting as a requirement for medium to large scale RPGs, they have taken romance to extreme levels by focusing so much development time to something that should've never existed in the genre, because of them rotatable camera is a must, their itemization is the worst in both old and new RPGs yet no one outside of Codex seems to care about it. Worst of all, every fucking RPG that comes out in the next decade will be compared to it, but not from point of view that matters for the genre, but mostly voice acting/graphics/romance/story etc.
What a retard.

BG3 is probably the most reactive CRPG ever made you dumb dumb
 

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