spectre
Arcane
- Joined
- Oct 26, 2008
- Messages
- 5,433
Yes, it explains all the throwbacks to the 90s, I guess, back when you would actually own the game you bought.You never own digital products you buy, you're licensing them. It doesn't matter if it's on steam, gog, or a physical box.if you "buy" a game on Steam, you don't really own it and they can take it away at at their whim.
Hence my writing "buy" in inverted commas. If they won't let me own what I'm paying for, then I'm being scammed.
Furthermore, If what I'm paying for cannot be owned, resold, etc. it means it holds no value.
And nothing feels like an appropriate base price for something that is essentially worthless.
Of course, one can assign arbitrary value to convenience of access, entertainment value, tipping the author, etc. and I have no problem paying for these if it feels justified.
Still, it's up to me to decide when and how much, since we're talking about subjective things.