Harthwain
Magister
- Joined
- Dec 13, 2019
- Messages
- 5,428
A bad design is still design.That's not design, but
A bad design is still design.That's not design, but
In Oblivion you can be the archmage of the Mage's Guild, the Hero of Kvatch, the most renowned person in the galaxy, and still have to pass an entry test for the Thieves' Guild (who let you in despite the fact you're widely known as a friend of the state and a Knight of the Dragon or w/e).
The incredibly forgiving crime system is also true of all TES games except Daggerfall (in which you can still kind of get away with murder, it's just a lot more complicated and consequential since you have to represent yourself in court and then leave the county for a few months until your reputation resets, then start rebuilding trust with whichever demographic or social class you've alienated. Originally they were going to have the death penalty for serious crimes but sadly they took it out during development).
Expecting the world and the actions of people to make much logical sense in MW/Oblivion/Skyrim is a lost cause, they're all games set inside insane asylums full of people with goldfish memories who don't know what's going on beyond their immediate surroundings. I don't think there's any mods to address that for any of those games, which is sort of fine since they're meant to be played as dungeon crawlers rather than social sims.
compared to starfield that has a scifi gay filter smeared all over the screenIMHO, the one thing that even vanilla Oblivion has over Skyrim is that it doesn't have a medieval grey filter smeared all over the screen
There's no saving this. Every time you see trees clipping through solid ground, you can tell Bethesda's level designers have never been outside.
Bro you need glasses if you think this looks good.
Shenmune was the most expensive game made at the time. The budget for the game was 70 million dollars. For comparison, Oblivion was made with 10 million.1999:
2006:
Always a good laugh when I hear people say "OBLIVION HAD GOOD FACES FOR THE TIME!"
Shenmune was the most expensive game made at the time. The budget for the game was 70 million dollars. For comparison, Oblivion was made with 10 million.
Oblivion budget breakdown:Good God, you could hire multiple celebrity voice actors in 2004 for a mere 10 million? Inflation is getting worse than I thought.
It can't be worse than that disgusting radioactive glow of Oblivion.IMHO, the one thing that even vanilla Oblivion has over Skyrim is that it doesn't have a medieval grey filter smeared all over the screen at all times
Boy when they went seeking the light they found it.It can't be worse than that disgusting radioactive glow of Oblivion.IMHO, the one thing that even vanilla Oblivion has over Skyrim is that it doesn't have a medieval grey filter smeared all over the screen at all times
Boy when they went seeking the light they found it.
Actual 1999 Shenmue screenshot.1999:
2006:
Always a good laugh when I hear people say "OBLIVION HAD GOOD FACES FOR THE TIME!"
I felt the same way when exploring the world, sometimes it's really calming to stop, observe the foliage, and listen to Jeremy Soule's fantastic compositions. It's a shame that the excessive bloom and poorly done textures (gonna give Oblivion some leeway in this department) ruins the sometimes charming visuals.I always found the branches and leaves of the trees in Oblivion to be particulary pleasant.