rusty_shackleford
Arcane
- Joined
- Jan 14, 2018
- Messages
- 50,754
Never liked first person perspective in video games, it's impossible to properly represent a first person view without VR. Human field of view is significantly larger than you can represent using standard perspective projection and a single camera without extensive distortion. There are some tricks to work around this(curvilinear projection) but are rarely used, most likely due to being unknown, and because it would probably feel wrong to a lot of gamers now despite it being closer to being right.
e.g., panini projection, which is fairly optimal for human FOV.
e.g., panini projection, which is fairly optimal for human FOV.