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Preview Witcher 2 - I Want to Quicktime a Dragon

Kz3r0

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May 28, 2008
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Just to be clear, Twitcher has always been the dumbed down version of an action game, as every other 'rpg' nowadays, only the potato nationalists here praised it.
Get God of War instead, it's a better action game, and a better 'rpg' too.
 
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Kz3r0 said:
Just to be clear, Twitcher has always been the dumbed down version of an action game, as every other 'rpg' nowadays, only the potato nationalists here praised it.
Get God of War instead, it's a better action game, and a better 'rpg' too.

Butthurt detected :smug:
 

Gosling

Liturgist
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They need to include dragyns into AOD asap least the game tank horribly on the international market. Or if VD wants to learn his lessons the hard way he'll at least want to include them in the second installment/expansion.
 

Mrowak

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Project: Eternity
What a bunch of whiny pussies, (almost) all of you!

It has been certain since forever that TWitcher 2 will have QTE. Now, you act all surprised, betrayed even at the fact that it will deliver exactly as promised. Yeah, I bet the whole game will be one big QTE in which you press the button and something awesome lame happens. :roll:

How it plays it'll remain to be seen. There are certain things, which attracted me to the project and make the game show at least some promise. Initially, I was not too happy with the way the combat went, but after watching some vids it seems to have potential. Personally, I was surpised to learn that there will be so non-combat oriented skills this time. There is also a word that depending on your skill focus people will start treating you differently - a witcher/expert alchemist will be perceived as more of a weirdo than witcher/pure swordsman. I wonder how they'll manage to pull it off.

There are things I'm pretty concerned about, however. Mainly, the English version of the game.
From what I saw, it doesn't bode well.

Oh, and here's a link to a short video preview from Edit: act I prologue (dunno if anyone posted it on the 'Dex before). It is in Polish but the guys are playing English version of the game. It also features its first stages (one of the guys says Geralt is level 2).

http://www.youtube.com/watch?v=GSqbKiwcCRE&feature=player_embedded
 

commie

The Last Marxist
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turn_based_fanboy said:
Kz3r0 said:
Just to be clear, Twitcher has always been the dumbed down version of an action game, as every other 'rpg' nowadays, only the potato nationalists here praised it.
Get God of War instead, it's a better action game, and a better 'rpg' too.

Italian detected :smug:

Bunga bunga is a better RPG.
 

Stalin

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Sweden baby!
Ze polish have their heads up so high up Geralds arse the can't see straight. Its DA2 without the option of going gay (due to the pope)
 

Mrowak

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Project: Eternity
Stalin said:
Ze polish have their heads up so high up Geralds arse the can't see straight. Its DA2 without the option of going gay (due to the pope)

We will see that after the game gets released. It really would have to be an abominable piece of turd to fall lower than DA2.
 

SkepticsClaw

Potential Fire Hazard
Joined
Dec 15, 2010
Messages
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commie said:
CODEX!.jpg

However, yes. People who were going to play this before they realised it had some quicktime events and now they aren't are doing it wrong. QTE's are a banal way of trying to insert some interactivitiy in a cutscene, but the real fact remains that putting things the player would like to do through gameplay in a cutscene is fucking wrong. It's a symptom of a decline from games into interactive movies which contain no challenge or mechanical innovation whatsoever.

That said, I'm sure TW2 has a lot more going for it. I don't really know because I never played TW1 and I haven't followed the development of this one closely. I'll probably pick it up in five years when it's retro enough to be interesting :M

If this dragon fight or whatever had been an actual cutscene, that would have been truly pathetic.
 

Roguey

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KalosKagathos said:
Jaesun said:
What were people expecting? ToEE like combat in it?
I was hoping for good action game combat. Weren't they talking about DMC being an influence? Anyway, developers who include QTEs obviously don't know what makes action games tick. Pretty cutscenes come after a fight, not during it.
http://www.next-gen.biz/features/the-wi ... -interview
We get inspired by many games, obviously, like any game developer. I can't say specifically whether it's Heavy Rain, Demon's Souls or Arkham Asylum that has inspired us most over the past few years – it's probably a mix of all of them. I think everyone will find elements of Demon's Souls, though, definitely. We don't auto-scale opponents, for example. If you want to compare it to anything, Demon's Souls is definitely good. I'd like that, for sure.
I guess this is the Heavy Rain influence.
 

Data4

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Over there.
Stalin said:
Ze polish have their heads up so high up Geralds arse the can't see straight. Its DA2 without the option of going gay (due to the pope)

Fuck, that alone would be enough to make me buy the damned game if I hadn't already pre-ordered. I support anyone unabashedly bragging on having a heterosexual focus. I really appreciated the not-so-subtle jab at Bioware in the Bard April Fools thingy with the "Non-linear male to female relationship" bit.

But I've pre-ordered because I'm liking what I hear. Maybe I'm becoming too reasonable in my old age, but pronouncing a game shit just based on the revelation that cutscenes may have some QTE elements just smacks of trying to hard.
 

commie

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SkepticsClaw said:
However, yes. People who were going to play this before they realised it had some quicktime events and now they aren't are doing it wrong. QTE's are a banal way of trying to insert some interactivitiy in a cutscene, but the real fact remains that putting things the player would like to do through gameplay in a cutscene is fucking wrong. It's a symptom of a decline from games into interactive movies which contain no challenge or mechanical innovation whatsoever.

Well the alternative in the past was watching a cutscene or not having anything like that at all. so in themselves, QTE's are actually an incline or at least a bonus. If the QTE/cutscene is just to add a bit storywise and is not actually meant to replace a proper boss fight or gameplay element then I don't see the problem. After all, if you want to add to a heroic cinematic experience or to set the mood for a confrontation then it seems fair enough.

On the other hand if it's to replace a boss fight or a situation which would be so much better with player control(such as the ubiquitous 'escape from an exploding building') then it truly should die in a fucking fire. Those 'boss' fights in FPS games like MW2, Bulletstorm, Splinter Cell Conviction, and the assorted press 'e' then 'q' to watch your character escape from a collapsing tower things, are truly horrible.
 

ortucis

Prophet
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Dragons are fucking stupid. Can't think of anything better as the big bad enemy? Go for the dragons.

So I am ok with them just being there for cinematic/quick time moments in Witcher 2. I REALLY don't want to fight another fucking dragon in another RPG (not that these fights are ever fun).
 

Elwro

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Well, dragons are part of the game's universe, and I don't see anything in that interview about Geralt killing one.
 

DarkUnderlord

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commie said:
What a bunch of retarded fucks you all are becoming! You have no problems with cutscenes showing actiun BUT when (The HORROR), someone makes the cutscenes interactive slightly with a QTE then all of a sudden you all turn into such fucking elitist wannabe fucktards that it's fucking risible!

Read the fucking preview again dickheads: "This cinematic sequence was accented with a few quick time events", suggesting that you run away properly using your own initiative and the QTE's are just the usual 'click on the object and get a cinematic of character doing something cool', just as in ME that so many 'elitists' here seem to love and that game also had QTE's up the ass.
This is what commie tells himself so that he can sleep at night.

commie said:
Well the alternative in the past was watching a cutscene or not having anything like that at all.
No, the alternative is that you get to fight the fucking Dragon using the game's pre-existing (one would hope) combat system. Said combat system has thus been made awesome and interactive enough that you can fight aformentioned foes in a way appropriate to the role you've chosen to play (with bombs, special elixirs on your sword that work for bonus points against dragons, spells you like or w/e).

QTE's are a cheap and easy way out. You get THE AWESOME Dragon fight that sells your game, con the player into thinking they had something to do with it while avoiding any work involved with making your combat better.
 
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No, the alternative is that you get to fight the fucking Dragon using the game's pre-existing (one would hope) combat system.

Agreed. I would also add that running away from a dragon, dodging fireballs and so on could also be 'in engine' instead of needing to be a cutscene.
 

Shannow

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commie said:
CODEXIAN LOGIC:

Non interactive cutscene of Geralt fighting a dragon=GOOD.

Interactive cutscene of Geralt fighting a dragon=BAD.
Are you suddenly not part of the codex? Or do you mean that is your logic and since you are part of the codex that is codex logic?
Because so far there were posts: "QTE are shit" and "No!, U R!" and
KalosKagathos said:
Jaesun said:
What were people expecting? ToEE like combat in it?
I was hoping for good action game combat. Weren't they talking about DMC being an influence? Anyway, developers who include QTEs obviously don't know what makes action games tick. Pretty cutscenes come after a fight, not during it.

Damn, Commie, you are stupid. We've burnt strawmen on the codex long before 2010...
 

ghostdog

Arcane
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made said:
I didn't click the link to the actual article because reading is for fags, but I am now convinced that TW2 consists entirely of slaying dragons in QTE sequences. Fucking decline!
 

TNO

Augur
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Messages
452
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UK
As above. Replacing combat with QTE cutscenes is bullshit. In fact, having the reduce boss to 50 hp, cutscene and move to another bit of the level to continue fighting is also bs. The best games enforce cutscene/combat apartheid. The mixed-race mongrel of QTE-combat is an abomination.

The one situation where QTEs are tolerable is how they were deployed in ME2. Namely 'conversational' interrupts to give some impression of 'real' conversation. Now ME2's needed more telegraphing so you knew what you were going to do, and some of the actual things you did were silly, but the principle behind it is sound.
 

commie

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DarkUnderlord said:
No, the alternative is that you get to fight the fucking Dragon using the game's pre-existing (one would hope) combat system. Said combat system has thus been made awesome and interactive enough that you can fight aformentioned foes in a way appropriate to the role you've chosen to play (with bombs, special elixirs on your sword that work for bonus points against dragons, spells you like or w/e).

How do you know that you don't fight this dragon, assuming of course that it even is a dragon, sometime later properly? There were cutscenes at the start, middle and end of boss fights in the first Witcher so why is this so different? The ALTERNATIVE in the past was just to watch a cutscene of such an event or not have it at all. In a cinematic game that is The Witcher 2, The Witcher 1, ME1, ME2, DA etc. the decision has been taken to sprinkle the games with cutscenes that advance the plot. The Witcher 2 just takes some of these cutscenes and makes them a bit more interactive, so what's the big fucking deal when there ALWAYS were going to be cutscenes of some kind in the game anyway? Play fucking Swords and Sorcery and fight the Coca Cola can representing a dragon if you want.


TNO said:
As above. Replacing combat with QTE cutscenes is bullshit. In fact, having the reduce boss to 50 hp, cutscene and move to another bit of the level to continue fighting is also bs. The best games enforce cutscene/combat apartheid. The mixed-race mongrel of QTE-combat is an abomination.

The one situation where QTEs are tolerable is how they were deployed in ME2. Namely 'conversational' interrupts to give some impression of 'real' conversation. Now ME2's needed more telegraphing so you knew what you were going to do, and some of the actual things you did were silly, but the principle behind it is sound.

Here's a tip: don't play it. Play the Codex favorite elite game 'Swords and Sorcery' instead. In fact, why are you considering playing a game with cutscenes anyway? Cutscenes are just QTE events without QTE. QTE doesn't replace combat, it's used as a plot device. Last time I checked, Witcher 2 had combat in it.

You idiots seem unable to understand that a QTE in this case is just a replacement of something that would have been a cutscene anyway. Where the fuck were you when the first Witcher had a 5 minute intro of Geralt fighting a Striga? Where was the rage that that fight wasn't interactive? In that came when you fought bosses you'd also get cutscenes before, during and after the proper fight. Where was the rage then? You didn't know about this and now when The Witcher 2 does things the same as the first game all of a sudden it's the greatest crime against humanity?

Give me a fucking break with your bullshit selective rage.
 
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commie said:
DarkUnderlord said:
No, the alternative is that you get to fight the fucking Dragon using the game's pre-existing (one would hope) combat system. Said combat system has thus been made awesome and interactive enough that you can fight aformentioned foes in a way appropriate to the role you've chosen to play (with bombs, special elixirs on your sword that work for bonus points against dragons, spells you like or w/e).

How do you know that you don't fight this dragon, assuming of course that it even is a dragon, sometime later properly? There were cutscenes at the start, middle and end of boss fights in the first Witcher so why is this so different? The ALTERNATIVE in the past was just to watch a cutscene of such an event or not have it at all. In a cinematic game that is The Witcher 2, The Witcher 1, ME1, ME2, DA etc. the decision has been taken to sprinkle the games with cutscenes that advance the plot. The Witcher 2 just takes some of these cutscenes and makes them a bit more interactive, so what's the big fucking deal when there ALWAYS were going to be cutscenes of some kind in the game anyway? Play fucking Swords and Sorcery and fight the Coca Cola can representing a dragon if you want.


TNO said:
As above. Replacing combat with QTE cutscenes is bullshit. In fact, having the reduce boss to 50 hp, cutscene and move to another bit of the level to continue fighting is also bs. The best games enforce cutscene/combat apartheid. The mixed-race mongrel of QTE-combat is an abomination.

The one situation where QTEs are tolerable is how they were deployed in ME2. Namely 'conversational' interrupts to give some impression of 'real' conversation. Now ME2's needed more telegraphing so you knew what you were going to do, and some of the actual things you did were silly, but the principle behind it is sound.

Here's a tip: don't play it. Play the Codex favorite elite game 'Swords and Sorcery' instead. In fact, why are you considering playing a game with cutscenes anyway? Cutscenes are just QTE events without QTE. QTE doesn't replace combat, it's used as a plot device. Last time I checked, Witcher 2 had combat in it.

You idiots seem unable to understand that a QTE in this case is just a replacement of something that would have been a cutscene anyway. Where the fuck were you when the first Witcher had a 5 minute intro of Geralt fighting a Striga? Where was the rage that that fight wasn't interactive? In that came when you fought bosses you'd also get cutscenes before, during and after the proper fight. Where was the rage then? You didn't know about this and now when The Witcher 2 does things the same as the first game all of a sudden it's the greatest crime against humanity?

Give me a fucking break with your bullshit selective rage.

:thumbsup:

Edit: though feel free to take his advice literally and go play Swords and Sorcery if you can't get your hands on an actual Wizardry game. Indies making more Wizardry clones is a good thing.
 

grdja

Augur
Joined
Mar 20, 2011
Messages
250
Nah, QTEs are by themselves retarded. When you want to show a cutscene show a damn cutscene. Whan you want me to fight give me all the normal controls of game and let me fight.

Residen Evil 4 was much worse and greater bringer of popamolle than Gears of War. It made 3rd person over the shoudler look and QTEs the plague they are today.
 

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