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Preview Witcher 2 - I Want to Quicktime a Dragon

Elwro

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Krakow, Poland
Divinity: Original Sin Wasteland 2
If you chase a dragon away, anyone will expect you'll be fighting it in the Ep1C ClimAx11! at some point. I honestly hope CDProjekt will no better than to have a Witcher become a dragon slayer.
 

Hamster

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Codex 2012 Grab the Codex by the pussy Codex USB, 2014
Whats up with all this defending of shit popamole mechanics by potato squad lately? :rpgcodex:
 

Kz3r0

Arcane
Joined
May 28, 2008
Messages
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commie said:
MichalTomaszKamins_1444390c.jpg


Italian detected :smug:

Bunga bunga is a better RPG.
What's wrong commie?
Your internationalist popamole ideology failed you and now you resort to blind patriotism and xenophobic attack?
A potato popamole is still popamole, you know? :smug:
 

Yeesh

Magister
Joined
Nov 10, 2006
Messages
2,876
Location
your future if you're not careful...
If a game has a feature you think is shitty, but that feature is only present for less than 2% of the time you play the game, is it just a principle thing that moves you to declare that the feature by itself takes the entire game from playable to shitty?

Isn't the game still 98% of a decent game, assuming it was such a decent game to begin with? (And of course, if it wasn't even a decent game to begin with, then who cares?)

For example, romance and sex scenes in video games make me roll my eyes and press continue as quickly as possible because they're just universally shit, shit, shit. But while I will always be happy to complain about how preposterously crappy an idea it is to include jarringly sucky moments like those in a game, I don't pretend that their presence renders the rest of the game unsatisfying or unplayable.
 

IronicNeurotic

Arbiter
Joined
Dec 2, 2010
Messages
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laclongquan said:
If you want to play different kinds of angels, which is huge innovashun in games, you can fight them to your heart's content in.... dum dum.........

BAYONETTA!!!

:yeah:

Bayonetta is a good game
 

made

Arcane
Joined
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Messages
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Location
Germany
Kz3r0 said:
Just to be clear, Twitcher has always been the dumbed down version of an action game, as every other 'rpg' nowadays, only the potato nationalists here praised it.
Get God of War instead, it's a better action game, and a better 'rpg' too.
This post amused me because I played GoW1+2 not long ago on PCSX2 and QTEs are an integral part of the series. Not just in cutscenes but normal gameplay, bossfights in particular, even down to simple things like opening doors. Clearly, CDPR still has a lot to learn.
 

deus101

Never LET ME into a tattoo parlor!
Joined
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Messages
2,059
Project: Eternity Wasteland 2
God damn Estern Europeans...:THIS ISNT YUGOSLAVIA YOU KNOW!
 

Kz3r0

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Joined
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Messages
27,026
made said:
Kz3r0 said:
Just to be clear, Twitcher has always been the dumbed down version of an action game, as every other 'rpg' nowadays, only the potato nationalists here praised it.
Get God of War instead, it's a better action game, and a better 'rpg' too.
This post amused me because I played GoW1+2 not long ago on PCSX2 and QTEs are an integral part of the series. Not just in cutscenes but normal gameplay, bossfights in particular, even down to simple things like opening doors. Clearly, CDPR still has a lot to learn.
That was the point.
 

MetalCraze

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turn_based_fanboy said:
Kz3r0 said:
Just to be clear, Twitcher has always been the dumbed down version of an action game, as every other 'rpg' nowadays, only the potato nationalists here praised it.
Get God of War instead, it's a better action game, and a better 'rpg' too.

Butthurt detected :smug:

Actually he may be right.

The fighting is better and the "skills" do affect everything in combat, unlocking new ways to kill, unlike in TW where "skills" only add +50 hp and +10 to dmg. It may be a better "RPG".

Finally it doesn't have collectible fucking achievements because there was not enough potato to show 3D boobs.
 

MetalCraze

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BelisariuS.F said:
Here http://www.youtube.com/watch?v=3c2XrG58DEo you can witness how QTE looks like in a boss fight with some giant squid.

Total RPG! Just look at all those shining skill and stat checks!

And the boss centric camera! And shining tentacles to show intelligent PC gamers where to hit if camera centering on the tentacle isn't enough. Take that dumb consoletards, this is how we do it in our Personal Console exclusive - yeaaaaaaah
 

Serious_Business

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commie said:
DarkUnderlord said:
No, the alternative is that you get to fight the fucking Dragon using the game's pre-existing (one would hope) combat system. Said combat system has thus been made awesome and interactive enough that you can fight aformentioned foes in a way appropriate to the role you've chosen to play (with bombs, special elixirs on your sword that work for bonus points against dragons, spells you like or w/e).

How do you know that you don't fight this dragon, assuming of course that it even is a dragon, sometime later properly? There were cutscenes at the start, middle and end of boss fights in the first Witcher so why is this so different? The ALTERNATIVE in the past was just to watch a cutscene of such an event or not have it at all. In a cinematic game that is The Witcher 2, The Witcher 1, ME1, ME2, DA etc. the decision has been taken to sprinkle the games with cutscenes that advance the plot. The Witcher 2 just takes some of these cutscenes and makes them a bit more interactive, so what's the big fucking deal when there ALWAYS were going to be cutscenes of some kind in the game anyway? Play fucking Swords and Sorcery and fight the Coca Cola can representing a dragon if you want.


TNO said:
As above. Replacing combat with QTE cutscenes is bullshit. In fact, having the reduce boss to 50 hp, cutscene and move to another bit of the level to continue fighting is also bs. The best games enforce cutscene/combat apartheid. The mixed-race mongrel of QTE-combat is an abomination.

The one situation where QTEs are tolerable is how they were deployed in ME2. Namely 'conversational' interrupts to give some impression of 'real' conversation. Now ME2's needed more telegraphing so you knew what you were going to do, and some of the actual things you did were silly, but the principle behind it is sound.

Here's a tip: don't play it. Play the Codex favorite elite game 'Swords and Sorcery' instead. In fact, why are you considering playing a game with cutscenes anyway? Cutscenes are just QTE events without QTE. QTE doesn't replace combat, it's used as a plot device. Last time I checked, Witcher 2 had combat in it.

You idiots seem unable to understand that a QTE in this case is just a replacement of something that would have been a cutscene anyway. Where the fuck were you when the first Witcher had a 5 minute intro of Geralt fighting a Striga? Where was the rage that that fight wasn't interactive? In that came when you fought bosses you'd also get cutscenes before, during and after the proper fight. Where was the rage then? You didn't know about this and now when The Witcher 2 does things the same as the first game all of a sudden it's the greatest crime against humanity?

Give me a fucking break with your bullshit selective rage.

Shut the fuck up commie. I don't mean this in a "oh you're being reasonable so I'm going to support you implicitly by insulting you to highlight the absurdity of your opponents' positions", I just mean shut the hell up. Let these folks rage in peace. Selective rage is what it's all about. You think we're here to rage when we have a good reason to? Fuck you. You're an idealistic fucktard, get off your high horse :x
 
Joined
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Messages
205
Elwro said:
Well, looks better than the final fight in Risen.

:-(

It's not final fight. The whole dragon QTE scene is beginning of the game since only prologue and act 1 were released.

Of course most of the people bitching about QTE replacing combat never bothered to read that part :smug:
 

Kz3r0

Arcane
Joined
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Messages
27,026
turn_based_fanboy said:
Elwro said:
Well, looks better than the final fight in Risen.

:-(

It's not final fight. The whole dragon QTE scene is beginning of the game since only prologue and act 1 were released.

Of course most of the people bitching about QTE replacing combat never bothered to read that part :smug:


31345-find_offensive_people_use_word_retarded_discribre_something_lame_stupid.jpg
 

MetalCraze

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That image is so ironic in the current context :lol:

Njet comrade, I will slay dragons by twitching LMB in a boss minigame in The Witcher 2
 

grdja

Augur
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Mar 20, 2011
Messages
250
How did they go from "lets make action RPG endless clicking less boring by making rightly timed mouse clicks part of the gameplay" to straight console arcade game boss fight with QTEs.
 

Elwro

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Divinity: Original Sin Wasteland 2
turn_based_fanboy said:
Elwro said:
Well, looks better than the final fight in Risen.

:-(

It's not final fight. The whole dragon QTE scene is beginning of the game since only prologue and act 1 were released.

Of course most of the people bitching about QTE replacing combat never bothered to read that part :smug:
I know it's not the final fight in TW2. Your reply has nothing to do with my post. This fight looks better than the final fight in Risen, one of the worst boss fights ever, that's all.

The fact that it is not the final fight makes it more worrying. I really hope the last one won't be against a dragon.
 

Darth Roxor

Rattus Iratus
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commie said:
You idiots seem unable to understand that a QTE in this case is just a replacement of something that would have been a cutscene anyway.

'Hey, that's a pretty looking cutscene right here, and uh, OHMYGOD RED TRIANGLE FLASHES ON THE EDGE, HAFTA PUSH X... ah shit, too late, time to watch this shit all over again'.

Yeah, I think I'll stick to normal cutscenes, thank you very fucking much.

And you are one to whine about people whining, mr 'I ain't playin' a gaem without gud graphixxx no matter its other qualities!!!!!'
 

kofeur

Liturgist
Joined
Jan 12, 2011
Messages
134
Kz3r0 said:
made said:
Kz3r0 said:
Just to be clear, Twitcher has always been the dumbed down version of an action game, as every other 'rpg' nowadays, only the potato nationalists here praised it.
Get God of War instead, it's a better action game, and a better 'rpg' too.
This post amused me because I played GoW1+2 not long ago on PCSX2 and QTEs are an integral part of the series. Not just in cutscenes but normal gameplay, bossfights in particular, even down to simple things like opening doors. Clearly, CDPR still has a lot to learn.
That was the point.


Played the first GOW, wasn't anything special.
Using QTEs to open chests is retarded... I'd rather CDPR not learn from them

If you want to see QTE well implemented in a fight, play the Shenmue series.
They're the ones who came up with the concept and they did it right
 

BelisariuS.F

Augur
Joined
Mar 23, 2010
Messages
388
MetalCraze said:
And the boss centric camera! And shining tentacles to show intelligent PC gamers where to hit if camera centering on the tentacle isn't enough. Take that dumb consoletards, this is how we do it in our Personal Console exclusive - yeaaaaaaah

I think that's because they didn't make the entire tentacle severable (blame the modelers) and you can cut this tentacle off only at the single spot, so they decided to direct the player to this spot, so he wont be slashing this tentacle centimeter by centimeter in order to find it. I think that's the intention of the designers.

Elwro said:
The fact that it is not the final fight makes it more worrying. I really hope the last one won't be against a dragon.

Well, I don't think that the main villain in TW2 is a dragon...
 

Bahamut

Arcane
Joined
Jul 11, 2008
Messages
1,196
kofeur said:
If you want to see QTE well implemented in a fight, play the Shenmue series.
They're the ones who came up with the concept and they did it right

Shenmue was probably the only game that done QTE's right, i remember that final boss of second game had 3-4 pretty fast sequences in the end part of the fight, fail one and you need to start the boss again
 

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